Pixe said:
Well that seems to indicate their Next handheld. 4GB discs for the system would certainly indicate the system could be roughly a portable gamecube
Pixe said:
Jumpman23 said:I think with this paragraph it is safe to assume that this is NOT for the home market but for the new DS to be released in 2009:
The company expects to generate greater revenues with an upcoming product, a smaller holographic drive now in development with an investment partner and aimed at the portable consumer electronics market. "You could get like 4 gigabytes in something about the size of a postage stamp," said vice president of marketing Liz Murphy. That product will hit the market in the 2009 timeframe, she said. If successful, the volumes of the consumer electronics product could overshadow the sales of the archival storage system.
This screams new DS to me...
Jumpman23 said:I think with this paragraph it is safe to assume that this is NOT for the home market but for the new DS to be released in 2009:
The company expects to generate greater revenues with an upcoming product, a smaller holographic drive now in development with an investment partner and aimed at the portable consumer electronics market. "You could get like 4 gigabytes in something about the size of a postage stamp," said vice president of marketing Liz Murphy. That product will hit the market in the 2009 timeframe, she said. If successful, the volumes of the consumer electronics product could overshadow the sales of the archival storage system.
This screams new DS to me...
Jumpman23 said:I think with this paragraph it is safe to assume that this is NOT for the home market but for the new DS to be released in 2009:
The company expects to generate greater revenues with an upcoming product, a smaller holographic drive now in development with an investment partner and aimed at the portable consumer electronics market. "You could get like 4 gigabytes in something about the size of a postage stamp," said vice president of marketing Liz Murphy. That product will hit the market in the 2009 timeframe, she said. If successful, the volumes of the consumer electronics product could overshadow the sales of the archival storage system.
This screams new DS to me...
gaheris said:If Nintendo is going to use a 4 GB drive it makes you wonder what else they have in store for it and what kind of input devices will it use.
Death_Born said:DS Holo confirmed.
gaheris said:If Nintendo is going to use a 4 GB drive it makes you wonder what else they have in store for it and what kind of input devices will it use.
Neomoto said:This reads as future onboard storage for their next-gen system, not the storage solution you probably meant in the topic title
Jumpman23 said:I think with this paragraph it is safe to assume that this is NOT for the home market but for the new DS to be released in 2009:
The company expects to generate greater revenues with an upcoming product, a smaller holographic drive now in development with an investment partner and aimed at the portable consumer electronics market. "You could get like 4 gigabytes in something about the size of a postage stamp," said vice president of marketing Liz Murphy. That product will hit the market in the 2009 timeframe, she said. If successful, the volumes of the consumer electronics product could overshadow the sales of the archival storage system.
This screams new DS to me...
Core407 said:Then why go with holographic discs? The amount they can hold is ridiculously higher than that of a blu-ray disc and will carry a higher premium.
Wikipedia said:Additionally, whereas magnetic and optical data storage records information a bit at a time in a linear fashion, holographic storage is capable of recording and reading millions of bits in parallel, enabling data transfer rates greater than those attained by optical storage.
So it has shorter loading times?Gozan said:Loading times, loading times, loading times.
Black-Wind said:So it has shorter loading times?
Will there be large scale production of this?aeolist said:Once large-scale production is in place for holographic media it will be dirt cheap to make. It doesn't require expensive materials.
Black-Wind said:Will there be large scale production of this?
I mean, it's been out for years and this thread is the first I have ever heard of it. Is this something thats inline to fight Blu-ray in the format wars or is it something completely different?
laserbeam said:yeah for sure. Its a New Handheld with a mini-dvd style drive that just happens to hold like 4gb. Would seem to indicate the Handheld will not be the DS we know. Wouldnt make sense to upgrade the DS to use 4GB Mini discs and still have the N64 graphics etc
MorisUkunRasik said:while we're on the subject, where the fuck is my flying car? Get on it scientists, I'm tired of being limited by gravity!
tehrik-e-insaaf said:one thing about nintendo is that they make good bets in terms of upcoming technology companies - even if from our perspective they don't necessarily implement a lot of these things
nintendo was playing around with floppy discs, cd-roms, re-writability, online/satellite connections for years before anyone else was
they had great insight into sound when they invested in sony's technology for audio - they also invested in the super FX chip because they felt polygons were the natural evolution of gaming
in the late snes era they gambled with silicon graphics and wire-frame rendering when game designers, etc. had no idea it would be the future (most relying on crude polygons or sprites) - and they were spot-on
in japan of course they had the super famicom cart-save system, where you kept one cart and could buy new games for it (get it uploaded)... that's something that few others had considered doing at that point and nintendo actually pulled it off quite successfully
with the n64 - they bet on RAMBUS memory as being the next big thing, and they were right (well to a degree anyways) - even if the n64 had other cripping problems
with gamecube, they went with artX and bet that they would have the technology to make flipper really great, and lo' and behold they were bought out by ATI
another great bet with nintendo was their belief that mo-sys would would be the next rambus with their 1T-sram tech, and if anyone here follows memory, mo-sys has been followed with great enthusiasm with people in the industry, and they are constantly being talked about as a buy-out target for quite a few major chip makers
nintendo's investments in this upcoming add-on to the wii-mote, and the company behind it, are also a step ahead, technologically, even if it doesn't seem that way to us who are really focused on the graphics and the underlying horsepower
i think this patent holds great promise... i want to see how nintendo puts it to good use in a practical setting...
MorisUkunRasik said:too bad thats what really matters in the market place. Research all you like but if you don't actually invest in it, then who cares.
Indeed, Nintendo is very much on the ball when it comes to these kinds of things. They always had great hardware imo, and always holds true to demands Nintendo wants, like affordability for mass consumers for example.tehrik-e-insaaf said:one thing about nintendo is that they make good bets in terms of upcoming technology companies - even if from our perspective they don't necessarily implement a lot of these things
nintendo was playing around with floppy discs, cd-roms, re-writability, online/satellite connections for years before anyone else was
they had great insight into sound when they invested in sony's technology for audio - they also invested in the super FX chip because they felt polygons were the natural evolution of gaming
in the late snes era they gambled with silicon graphics and wire-frame rendering when game designers, etc. had no idea it would be the future (most relying on crude polygons or sprites) - and they were spot-on
in japan of course they had the super famicom cart-save system, where you kept one cart and could buy new games for it (get it uploaded)... that's something that few others had considered doing at that point and nintendo actually pulled it off quite successfully
with the n64 - they bet on RAMBUS memory as being the next big thing, and they were right (well to a degree anyways) - even if the n64 had other cripping problems
with gamecube, they went with artX and bet that they would have the technology to make flipper really great, and lo' and behold they were bought out by ATI
another great bet with nintendo was their belief that mo-sys would would be the next rambus with their 1T-sram tech, and if anyone here follows memory, mo-sys has been followed with great enthusiasm with people in the industry, and they are constantly being talked about as a buy-out target for quite a few major chip makers
nintendo's investments in this upcoming add-on to the wii-mote, and the company behind it, are also a step ahead, technologically, even if it doesn't seem that way to us who are really focused on the graphics and the underlying horsepower
i think this patent holds great promise... i want to see how nintendo puts it to good use in a practical setting...
MorisUkunRasik said:shouldnt the d pad and other buttons be on the bottom half. being so high makes it look uncomfortable
MorisUkunRasik said:oh, you would think people would want immediate access to the start and select buttons
wazoo said:Nintendo was doing DLC by Satelliview in the 80's. XBLA and PSN are just internet implementation of this, 20 year later.
MorisUkunRasik said:too bad thats what really matters in the market place. Research all you like but if you don't actually invest in it, then who cares.
nli10 said:That's like crediting Alexander Graham Bell with the invention of the Mobile Phone...