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Nintendo sure has a weird definition of what a "Sequel" is

except in metroid 2, metroid prime, metroid prime 2, metroid prime 3, metroid other m, and metroid fusion.



you mean like powering up to different suits, different weapons, and using the morph ball?

and i dunno about the levels

looks pretty rehashy to me.
Aside from being included in Metroid Prime, they made a GBA remake of Metroid 1 and included NES Metroid 1 with that too.

Metroid 1 is the rehashiest rehash that ever rehashed
 
I don't know about the rest of y'all but seeing the LTTP overworld rebuilt in this new game is giving me some seriously warm fuzzies. Bring it on!
 
If you have a couple of levels/areas that are direct remakes of an old game in your sequel I don't see the issue. The odd re-used asset? Sure, why not!

If there are huge chunks of the game that are literal remakes or the majority of assets are re-used you're veering into remake and mission pack territory.
 
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Jesus how deep does this go

Is there any Nintendo game that isn't a remake of an older one?!
 
ALttP2 is a sequel set in Hyrule after ALttP. There is no reason why Hyrule would suddenly be terraformed into something entirely different. Part of what is interesting about the idea of ALttP2 is to explore a familiar world and see what has changed since the last time you visited. They can play with your expectations and do new things with the old world.

It would be kind of neat if it did what Super Metroid did and pull the rug out from under the player after they visit a few recognizable locales. Or, perhaps the Dark World in LttP2 will be completely different. There's a lot of ways they could take the game I think.
 
This is the company that released 3 New Super Mario Bros games in the span of like 2 years and passes off n64 ports as new games for the 3DS. I've seen enough of what Nintendo is all about trust me. To me if your going to do a sequel it will be completely new or it will have some light homages like Donkey Kong Country Returns and the Metroid sequels while still being totally new. Not shamelessly ripping off the same old levels and such.

There have been 4 NSMB games in the last 6 years. They all have different levels. I looked this information up because it is readily available on the Internet. For the sake of comparison, there have been 5 Halo shooters in the last 5 years and 7 Ratchet & Clank games in the last 5 years, but, yeah, Nintendo's out to trick consumers and steal their money by making "sequels."
 
This is the company that released 3 New Super Mario Bros games in the span of like 2 years

Which were all new games.

and passes off n64 ports as new games for the 3DS.

I'm not entirely sure what your definition of a new game is, considering the examples you have brought forth. After all, they had new assets, new levels, new layouts, new gameplay, etc.

I've seen enough of what Nintendo is all about trust me.

We here have all seen a lot of Nintendo; but if you make up your mind like that after seeing next to nothing of a game, then you need to see more...of everything.

To me if your going to do a sequel it will be completely new or it will have some light homages like Donkey Kong Country Returns and the Metroid sequels while still being totally new. Not shamelessly ripping off the same old levels and such.

If you were familiar with Nintendo games, you'd find that would be their status quo with their releases. The first section of the first level will be similar to that of an old game, but the rest of the game starts new thereafter. They've been doing it since as far back as Super Metroid.
 
This is the company that released 3 New Super Mario Bros games in the span of like 2 years and passes off n64 ports as new games for the 3DS. I've seen enough of what Nintendo is all about trust me. To me if your going to do a sequel it will be completely new or it will have some light homages like Donkey Kong Country Returns and the Metroid sequels while still being totally new. Not shamelessly ripping off the same old levels and such.
Nintendo has made TWO full remakes (not ports) of n64 titles for the 3DS, and advertised them as such. I don't see how they "passed them off as new games"
 
It would be kind of neat if it did what Super Metroid did and pull the rug out from under the player after they visit a few recognizable locales. Or, perhaps the Dark World in LttP2 will be completely different. There's a lot of ways they could take the game I think.

Wasn't Link to the Past supposed to have a 3rd world at first anyway?
 
Not at all. The original had a visual charm that was brought to the forefront with it's great use of the chalk drawing motif. This new YI looks like a generic 3D platformer. There's no charm, no pizazz to automatically make you think, "Oh shit! This is a new YI!"

Generic? What other platformers look like it?
 
It's not the same thread. One of them has Kirby in the OP and the other has NSMB just like Arkham City: Electric Edition. See I can work for Nintendo now.
 
Not at all. The original had a visual charm that was brought to the forefront with it's great use of the chalk drawing motif. This new YI looks like a generic 3D platformer. There's no charm, no pizazz to automatically make you think, "Oh shit! This is a new YI!"

Eh, I guess it's different strokes. To me, it doesn't look generic at all. The objects and stuff look like candy and sweets to me. Or maybe something similar. It looks really nice!
 
It would be kind of neat if it did what Super Metroid did and pull the rug out from under the player after they visit a few recognizable locales. Or, perhaps the Dark World in LttP2 will be completely different. There's a lot of ways they could take the game I think.

Here's what I'm thinking. Link returns to Hyrule after being lost at sea for a while and finds things have changed. New dungeons have popped up, areas of the overworld have transformed. Sounds great to me. Not quite as different as Super Metroid, but that kind of idea, yeah.
 
Bringing up Gears is pretty disingenuous when we're talking about a comparison from the SNES to the 3DS here. I think that's what should be discussed. You want to make sequels on a given platform behave the same, I'll give you the benefit of the doubt, but when you're talking about twenty friggin years and games looking almost exactly the same, it's not a sequel.
 
The funny thing is, all this topic has done is make me like the new Zelda more. It actually taking place on the same map is just great.
 
How do you manage to screw up a topic like this this badly? The "Nintendo is lazy/rehashes too much" is old hat. I've never seen it backfire like this. lmao
 
Bringing up Gears is pretty disingenuous when we're talking about a comparison from the SNES to the 3DS here. I think that's what should be discussed. You want to make sequels on a given platform behave the same, I'll give you the benefit of the doubt, but when you're talking about twenty friggin years and games looking almost exactly the same, it's not a sequel.

Under what definition of sequel is that true?
 
It seems a bit early to be this worried. We will see soon enough how much changes. Man anihawk's posts though.... Hahahaha
 
In all honesty, I'd prefer a new game set in LttP's exact same world with a few differences. No need to change a working awesome world.
 
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Will you look at that? The same freaking battle system dangit! They couldn't even bother to switch it around. Lazy money grubbing developers.
 
Bringing up Gears is pretty disingenuous when we're talking about a comparison from the SNES to the 3DS here. I think that's what should be discussed. You want to make sequels on a given platform behave the same, I'll give you the benefit of the doubt, but when you're talking about twenty friggin years and games looking almost exactly the same, it's not a sequel.

Oh, like Zelda and Zelda II.
 
Bringing up Gears is pretty disingenuous when we're talking about a comparison from the SNES to the 3DS here. I think that's what should be discussed. You want to make sequels on a given platform behave the same, I'll give you the benefit of the doubt, but when you're talking about twenty friggin years and games looking almost exactly the same, it's not a sequel.

Yeah man... the SNES 3D backgrounds and non-pink haired Link are so much the same as the 3DS version........ oh wait.


Seriously, all we've seen in the new Link game is a small section of the forest straight from LttP and a few enemies that look the same. Everything else they showed was different. The forest scene was there for nostalgic purposes, until we learn more you're just being FUD.
 
Under what definition of sequel is that true?

Perhaps it's not a question of definition as much as why is Nintendo being lazy? Especially in Yoshi's Island's case. I don't know another word besides lazy for that type of effort.

Yeah man... the SNES 3D backgrounds and non-pink haired Link are so much the same as the 3DS version........ oh wait.


Seriously, all we've seen in the new Link game is a small section of the forest straight from LttP and a few enemies that look the same. Everything else they showed was different. The forest scene was there for nostalgic purposes, until we learn more you're just being FUD.

Man people on GAF sure like to create weak arguments for themselves to feel better :P. If that's what you're pointed out as differences then yeah I think I have a point.

Oh, like Zelda and Zelda II.

Zelda II is my favorite Zelda ever so you won't hear an argument from me on that one. But it's completely different now and I don't blame Epic as much (although Judgment is fucking soulless). Like I said we're talking about twenty years or so difference. It's pathetic in my opinion.
 
How do you manage to screw up a topic like this this badly? The "Nintendo is lazy/rehashes too much" is old hat. I've never seen it backfire like this. lmao

It's what happens when Nintendo announces good things for people. Games that most people seem to want creates a positive energy and we can't be having that especially with the Wii U's poor sales. I know I absolutely cannot wait for these, more than any other games this year, that's for sure. Of course I can only speak for myself, but today has been... interesting to say the least.
 
Perhaps it's not a question of definition as much as why is Nintendo being lazy? Especially in Yoshi's Island's case. I don't know another word besides lazy for that type of effort.

Um, what? Looking exactly the same? Yoshi's Island has a completely different artstyle and ONE, count them ONE, similar level. That's lazy? One throwback is lazy?
 
All I know is that the new LttP had better have at least 5 bosses that are different variations on a giant eyeball. Love them eyes!
 
It's not the same thread. One of them has Kirby in the OP and the other has NSMB just like Arkham City: Electric Edition. See I can work for Nintendo now.

It's not the same thread. It's not the same content.

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Edit: beaten, noooo.
 
Perhaps it's not a question of definition as much as why is Nintendo being lazy? Especially in Yoshi's Island's case. I don't know another word besides lazy for that type of effort.

Okay, let's be clear here.

Your assertion is they could have made new levels, someone looked at it, yawned, and just said "No, just remake the old level."

Then, when someone asked him or her why, they said "Because I don't actually want to make a new level."

You believe that to be 100% of the reason?
 
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