Mantorok
Member
Impressive. I've had this sitting in my cart for a few days now, debating if I should pull the trigger. Decisions, decisions...
You won't regret it. Repeat. You won't regret it.
Impressive. I've had this sitting in my cart for a few days now, debating if I should pull the trigger. Decisions, decisions...
Very skeptical for 2018. I just dont see the quanity or quality keeping up. Prove me wrong nintendo
In 10 months. Why was this not in the title?
The PS4 sold faster in a day. Then slowed of course. Then picked up. And so on.
I used to laugh at the Switch.
Now I laugh at myself for not owning one.
Impressive. I've had this sitting in my cart for a few days now, debating if I should pull the trigger. Decisions, decisions...
If Nintendo can keep this up they without a doubt will hit PS2 levels of success.
Games We Know are Coming (that I personally am looking forward to):
Metroid Prime 4
New Pikmin
Fire Emblem
New Pokemon
Yoshi
Kirby
Bayonetta 1,2,& 3
New No More Heroes
Lost Sphere
Dragon Quest Builders
Shovel Knight King of Cards
Fe
Maluka
Mega Man Legacy Collection
Mega Man Legacy Collection 2
Mega Man X Collection
Mega Man 11
Starlink: Battle for Atlas
Hallow Knight
Project Octopath Traveler
Wolfenstein: The New Colossus
Valkyria Chronicles 4
Shin Megami Tensei V
and probably some more surprises. Not sure if all will hit 2018 but majority will.
I feel like that's an insane 'what if', or at the very least, there's not much to base predicting that level of success on. A Nintendo home console has never achieved those numbers (much less recently) and where's the evidence to support the idea that a system priced as Nintendo has priced the Switch can hit those critical mass numbers at a non-handheld pricepoint?
It's a great first year and provided the games keep coming, could bode well for keeping that momentum up for a couple more. The PS2 continued to sell well because of its cheapness, up-to-date game selection, and value as a dvd player for a lot of people that didn't have them (all of which contributed to its massive, unique appeal and tail in non traditional markets/countries). If anything, the Switch's solitary focus on games, at the expensive of even last gen multimedia and social offerings, will limit it's audience once the initial "new hotness" factor is gone. It would have to get as cheap as the wii did (and probably faster) if it were to have a decent shot. And knowing Nintendo nowadays, I just don't see that happening.
Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit http://www.nintendo.com/switch/.
That's not a great list really.
There's nothing Mario/Zelda/Kart big though. Metroid's getting there, but not quite,
What happened to that rumoured Pokemon game?
In 10 months. Why was this not in the title?
I remember when Final Fantasy 13 was the fastest selling Final Fantasy game. Now Final Fantasy 15 has taken that title. Who cares about fastest selling, it's not an indicator of quality and I too doubt 2018 will keep the momentum. Why do consumers care about sales figures when they don't profit from them?
It's an indication of demand – something that Nintendo has struggled with in recent years.
As a Nintendo fan, I care about sales figures because it shows that Nintendo has learned from the mistakes with its Wii U console and is on track for one hell of a prosperous future. Why would sales slow down any time soon? What happens when they inevitably announce the next Smash Bros, show more information on Metroid Prime 4 and showcase the next Pokemon Game? They're sitting on bags of cash.
Good sales don't show that Nintendo has learned from it's mistakes, it shows that they got lucky just like with the Wii. I know the Wii's success caught them by surprise and I wouldn't doubt if that's the case here. Just as NES Classic's demand caught them by surprise.
This happens in the console market. The original Xbox wasn't too successful but the 360 was. Now the Xbox One is lagging behind. The PS1 and PS2 were super successful but the PS3 didn't do so well. PS4 is doing very well and has been since it launched.
The reason for Switch's success probably lies in it's library and they can't release a Zelda and mainline Mario every year. Maybe you think Metroid, Smash and Pokemon will sell as many consoles as Mario and Zelda but I don't see it. Most fans of those franchises are also fans of Mario and Zelda and have already bought their Switch.
Good sales do show that Nintendo has learned from its success, because those good sales have come from direct lessons: focusing on mobile platforms to broaden IP awareness; savvy marketing and PR; strong first party support from the go; utilising older titles with NES and SNES mini to gain market support and hype; recognising their strengths in the handheld market and listening to consumer demand a consumer demographic that is consistently moving around from place to place. I could go on.
The reason for Switch's success partially lays with its first party line-up, yes, but it's also the strengths of the console. A diverse handheld/home console hybrid.
If you don't think Pokemon, accompanied by the likes of Metroid and Smash will help sell as many consoles as Mario and Zelda, I think you're severely underestimating the power of the franchise.
Yeah.Very skeptical for 2018. I just dont see the quanity or quality keeping up. Prove me wrong nintendo
Congrats on year one tho
Edit - dont forget octopath traveler rveryone!
If having a successful console means learning from their mistakes, does a failed console after a successful console mean they forgot what they learned?
Depends what it was. Going from Wii to Wii U shows they got too complacent and it they mess up after Switch it'll because they try focusing on home console
In other words, they build what they think people want and then luck takes over. With the Wii and the Switch they got lucky and with the N64, Gamecube and Wii U they were unlucky.
Or they build what they think people want and they're either right or wrong?
Yes, this is luck. Did they read the market correctly or not.
You originally said that they learned from their mistakes but I think they just got lucky with a console people wanted like they did with the Wii. They hoped people would like a dual screen console but in that case, they were unlucky. If they fail next gen, it won't be because they forgot valuable lessons learned, it will be because they were wrong about what they thought the public wanted.
It's hit and miss, ask Sony and Microsoft.
It's not entirely luck. Companies spend millions of dollars on market research to find out what people want. The Wii U fuckup is proof Nintendo doesn't even do market research, because the Gamepad looked like a bad idea from the beginning, not to mention the confusing name and marketing.