Scanlines, if properly implemented/emulated, ensure you see the graphics as they were meant to be seen. The designers optimised the sprites to be seen as intended when displayed on CRT’s with scanlines… so not the same thing .Is 50hz options like enabling scanlines mode for nostalgia gamers?
Scanlines, if properly implemented, ensure you see the graphics as they were meant to be seen. He designers optimised the sprites to be seen as intended when displayed on CRT’s with scanlines… so not the same thing .
yes play runs at higher resolution, but this just means a letter boxed image on anything from JapanBut the res. Didnt PAL 50hz have more P's.. lol.
Scanlines, if properly implemented, ensure you see the graphics as they were meant to be seen. He designers optimised the sprites to be seen as intended when displayed on CRT’s with scanlines… so not the same thing .
I am thinking about trying more games on it then, I admit I have not given it enough time, but this is a big plus.I was just thinking about this. I am extremely impressed with how Capcom Arcade Stadium handles the filters. Playing Strider on that is perfection.
Indeed. There was this one image used as comparison of what the designers intended you to see, versus how it looks on modern displays.Scanlines, if properly implemented/emulated, ensure you see the graphics as they were meant to be seen. The designers optimised the sprites to be seen as intended when displayed on CRT’s with scanlines… so not the same thing .
You live on planet Europe, now eat your pizza catHow about the rest of Europe?
Indeed. There was this one image used as comparison of what the designers intended you to see, versus how it looks on modern displays.
Europe is the UK's rightful clay. God bless the Queen."All" of Europe.
Technically yes (but lines, not pixels, CRTs don't have pixels), 576 lines vs 480 lines (or 288 vs 240 in progressive)...but in reality that usually just ended in the game rendering at the original 240/480i, then being displayed inside the 288/576i window with no scaling, causing the image to be vertically squished.But the res. Didnt PAL 50hz have more P's.. lol.
"All" of Europe.
is hz somehow related to frame rate? will mario kart 64 be 60 fps?
60Hz dictates the maximum possible framerate, which would be 60fps.is hz somehow related to frame rate? will mario kart 64 be 60 fps?
Yeh but as an Australian that had 50hz games I’d rather the 60hz than the higher resolution because most games just literally ran games slower instead of simply changing the refresh rate. Games like WWF smack down on PS1 for example were like night and day. I imported the US version and it ran 20% faster than the AU version.But the res. Didnt PAL 50hz have more P's.. lol.
What I read in the press release was not that there will be a 50Hz option in some games, that seems to have confused some people.Is 50hz options like enabling scanlines mode for nostalgia gamers?