trancejeremy
Banned
And apparently, no one in the press cares, because I didn't see anything except on their own site...though since it's a Generation of Chaos game, I can understand why....
http://www.nisamerica.com/news/PDFs/AedisEclipse.pdf
GoC was actually the first game I bought for my PSP, and while I wanted to like it, I traded it away. Loading wasn't the problem (though that was noticeable during the cutscenes), it was the real time battles. Which were really like Dragon Force on valium - a bunch of little guys on each side, but moving so slowly and never really doing anything. Combats would take 10 minutes if both sides had missile troops (and thus just stayed in the back, shooting very slowly).
I hope that part got addressed. Still, I can't help but think that with so many games for the PSP in Japan that actually are , well, good, it's a mistake bringing over a sequel to a game that very few people liked.
http://www.nisamerica.com/news/PDFs/AedisEclipse.pdf
"NIS America, Inc. today announced the latest
SRPG Aedis Eclipse ~Generation of Chaos~ for the PlayStation® Portable for the
North American market. NIS America will localize and deploy the SRPG in the US in
spring 2007.
The unique gaming experience offered by Aedis Eclipse comes from the combination of
incredible team customization and item crafting on one hand, to the dynamic combat
multi-unit battle system, on the other. The PSP format allows gamers to briefly pick
up their hand-held to enjoy strategic thinking anytime, anywhere.
With Aedis Eclipse, NIS America has given preference to reduce loading times to
minimize stress related fatigue. Compared with previous SRPG PSP titles, Aedis
Eclipse successfully offers less wait and more play time.
GoC was actually the first game I bought for my PSP, and while I wanted to like it, I traded it away. Loading wasn't the problem (though that was noticeable during the cutscenes), it was the real time battles. Which were really like Dragon Force on valium - a bunch of little guys on each side, but moving so slowly and never really doing anything. Combats would take 10 minutes if both sides had missile troops (and thus just stayed in the back, shooting very slowly).
I hope that part got addressed. Still, I can't help but think that with so many games for the PSP in Japan that actually are , well, good, it's a mistake bringing over a sequel to a game that very few people liked.