In a procedural exploration game like this I could care less about a central narrative. I want to make my own stories, I don't need to read more abandoned building logs. Fix the problems with the gameplay systems, improve the procedural generation and diversity. Narrative flavor is way way down on the list.
I'll reserve judgment until the patch notes, but this is not inspiring confidence.
Yeah, this is similar to my stance too. The additions they've done haven't really addressed the biggest problem I have with the gameplay. Honestly, they were a step back from what I thought (hoped) the game was about (though I respect other people like base building and vehicles).
The big problem for me is the complete lack of any sense of travel, which is really depressing for a game that's a universe of trillions of places. But no matter where you go, there will be sentinels, and one of three aliens. And it's not like territories of space that each alien owns, they're peppered around all willy nilly, and that's actually the source of everything wrong with the game.
I loathe everything about NPCs and wish instead of the updates we got, they'd just scrap all the alien stuff they have and start from scratch. They
already have regions of space, make aliens a collection of parts and stats like animals (something they already do to lesser extent, look at the extreme difference between individual geks, or vykeens), tie them to groups of regions instead of individual systems, leave large areas without alien activity, and bam, a less stupid universe (I'd even forgive a small building type pool, and all stations looking the same). Then make stats for behavior and have the same "types" say the same things like an interstellar animal crossing(though more complex)... with that expand how you interact with the different races, and seed better building placement. (Also ditch all monoliths, ruins, and language stones... they are all so bad.)
But yeah... while waiting for No Man's Sky, I always wanted an expanded Star Control 2 type game (minus a specific plot). I actually like and enjoy NMS for what it was at release (though I play around the aliens and pretend they don't exist). But they've put it soo much work and effort into the game since launch, I can't help but be disappointed it wasn't for additions that would have made
me like it more.. But I'm happy for those who like what was added.