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No Man's Sky Experimental Branch

Wanted to post this thread as it could be of interest to the PC Players of No Man's Sky who don't know about the Experimental Branch.

AMD Phenom CPU's are now supported and support has been added for 6xxx Radeon GPUs, there are also supposed to be some very nice improvements for multi-core/thread CPUs.

Steam Forum

UPDATE: Experimental Branch - 16/08/2016

We hope that you are enjoying No Man’s Sky, but if you have mailed support@hellogames.co.uk with an issue, then please know that we are working to respond and make your experience as smooth as possible.

For a list of most common issues and workarounds please go here:
Common Workarounds


Here’s what’s different

UPDATE: AMD Phenom Support
Thousands of lines of assembly have been rewritten to support AMD CPUs. The game code no longer relies on anything above SSE 2,
Havok Physics has also now created new libs. Game is now confirmed working on Phenom CPUs.

UPDATE: Mouse Smoothing
Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing”.
It now defaults to off. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off (it helps players with sub-30 fps)

UPDATE: Improved Performance
On CPUs with 4 threads or fewer, performance has been improved.
On CPUs with 8 threads, performance has also been significantly improved.

UPDATE: Radeon 6xxx
Added support for this GPU, which doesn't support OpenGL 4.5 fully.

UPDATE: Player Saves
Help to recover some player saves which had been lost or corrupt.

Alt-Tab has improved
Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.

Shader Caching
Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on (this will be fixed in future). This is particularly true on ATI cards
 

Ploid 3.0

Member
20 year old CPUs can join the party that they knew they had the qualifications to enter.

(kidding, they aren't that old, and as I thought, it was just an oversight and not a specific requirement that allowed the game to work)

So this is like the MGSV and Earth Defense Force situation. Not working at launch, but quickly patched. Let no future game fail to learn from these 3 mistakes.
 
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