I wonder what happened there.
After the game was out and people started to report all the glitches, bugs and crashes they hired a completely new and bigger QA team.
Did they just QA it themselves?
They are a small team, but some of the stuff seems to be pretty obvious.
To be honest, this game seems like a nightmare to debug. How the hell do you reproduce and isolate some issues if each planet is different and sometimes unique?
Of course, that doesn't excuse them for the poor PC performance and the stability issues (playing on PS4, i've had 4 crashes so far); so, maybe they should have hired the bigger QA team before the launch.