I find it funny that each update does nothing about what is criticized about the game, yet people seem excited for them, genuinely confused.
Pretty sure lack of content was one of the biggest criticisms of the game.
I find it funny that each update does nothing about what is criticized about the game, yet people seem excited for them, genuinely confused.
Isn't that what the Sentinels are for? There are various buildings that require you to shoot your way into, alerting aggressive Sentinels to your presence who send more advanced war machines after you the more you kill. On some planets they'll also defend the luxury high-priced trade items and hunt you down if you start harvesting them, for a really nice risk/reward mechanic.
I agree that faction wars would be great one day, but let's not pretend wildlife is the only (or even primary) threat on the planets.
Why do people act like multiplayer was the only thing they lied about? Traveling to galaxy's and gravity are two bigs ones for me.Jesus Christ, what is it always with this reasoning. Yes, you can be mad that you can't see other players like was promised, sure.
It won't make the game much different or better if you can though ffs
Sentinels are pretty much part of the wildlife, and the fight against them is one you are supposed to escape and not win. They are more of a penalty for you going wild.Isn't that what the Sentinels are for? There are various buildings that require you to shoot your way into, alerting aggressive Sentinels to your presence who send more advanced war machines after you the more you kill. On some planets they'll also defend the luxury high-priced trade items and hunt you down if you start harvesting them, for a really nice risk/reward mechanic.
I agree that faction wars would be great one day, but let's not pretend wildlife is the only (or even primary) threat on the planets.
Why do people act like multiplayer was the only thing they lied about? Traveling to galaxy's and gravity are two bigs ones for me.
It wasn't the only thing, but many of the things like in that reddit list are minor things that can get scrapped in development, such is the nature of game development.
Some major things I agree people should be mad about:
- "Multiplayer"
- Working Portals
- Joinable Factions
- Spaceships with actual differences in handling etc.
- Planets orbiting and rotating (although I can imagine that this might have been scrapped because of disorientation of playtesters)
I have no clue what you're on about with travelling between galaxies and gravity.
What was said about galaxies is that all people start in the same one, but there are more. Many already speculated that you get to a new galaxy if you reach the center of the starting galaxy, as is case in the game.
The gravity thing I don't really recall any promises? I'm actually fairly sure that before release it was stated that there aren't differences in gravity between planets, because your suit compensates for it. Maybe link me to what you mean?
I have nothing against people expressing their valid dissatisfaction with some features that weren't delivered, but if you start whining about that one big spaceship wreck or that one kind of creature that didn't made it into the game, it kinda gets ridiculous.
When's the game finder content being released?
No that was a blatant lie. The game leaked early on PS4 with it not being included yet the day 1 patch mentioned further reducing the planet rotation etc....
- Planets orbiting and rotating (although I can imagine that this might have been scrapped because of disorientation of playtesters)
...
I think by 'gravity' the person means the functioning and orbiting planetary systems. Literally in March 2016 Murray was on record saying planets rotate and orbit a star just like with real gravity.
No that was a blatant lie. The game leaked early on PS4 with it not being included yet the day 1 patch mentioned further reducing the planet rotation etc.
Also it makes no sense to go through the hazzle of making realistic solar systems and then removing it all to replace with a baked one cause of playtesters.
It either was never in (there is no proof or traces of code that suggest it ever was) or they couldn't manage to get it properly working and scrapped it very early on. Everything else would be mind-blowingly dumb.
I think with traveling between systems he meant that you could literally fly at a star and eventually enter the solar system. People tried, you hit an invisible wall cause it's a skybox.
No that was a blatant lie. The game leaked early on PS4 with it not being included yet the day 1 patch mentioned further reducing the planet rotation etc.
Also it makes no sense to go through the hazzle of making realistic solar systems and then removing it all to replace with a baked one cause of playtesters.
It either was never in (there is no proof or traces of code that suggest it ever was) or they couldn't manage to get it properly working and scrapped it very early on. Everything else would be mind-blowingly dumb.
I think with traveling between systems he meant that you could literally fly at a star and eventually enter the solar system. People tried, you hit an invisible wall cause it's a skybox.
I ment traveling to different galaxies was described different. It is just a loading screen.
It was originally described as being it control while warping. It was found out that is was a loading screen until after release.How was it described? As far as I know there were two options confirmed, warping and flying to it, which would take a ridicolous amount of time. Number two doesn't work, sure. But how would warping amount to anything other than a kind of a loading screen?
The word further implies that the rotation was already altered/reduced pre day 1 patch. Not saying it ever really existed though, nobody other than the devs know for sure. (forgot about the video mentioned above, so it most likely really did exist)No that was a blatant lie. The game leaked early on PS4 with it not being included yet the day 1 patch mentioned further reducing the planet rotation etc.
Also it makes no sense to go through the hazzle of making realistic solar systems and then removing it all to replace with a baked one cause of playtesters.
It either was never in (there is no proof or traces of code that suggest it ever was) or they couldn't manage to get it properly working and scrapped it very early on. Everything else would be mind-blowingly dumb.
I think with traveling between systems he meant that you could literally fly at a star and eventually enter the solar system. People tried, you hit an invisible wall cause it's a skybox.
That is the problem the devs never talked about what was changed( if it ever was in the game). They just released the game.The word further implies that the rotation was already altered/reduced pre day 1 patch. Not saying it ever really existed though, nobody other than the devs know for sure. (forgot about the video mentioned above, so it most likely really did exist)
Also, it is not a skybox, somebody already took the time to prove it by matching up the stars in the sky with the stars in the galactic map. Not being able to fly from star to star is most likely a technical limitation, but was probably possible once upon a time before having to optimize for PS4.
Just because something doesn't exist in the final game, doesn't mean it never actually existed at all.
I remember some interview where they explained why water doesnt work physically correct way (because of math reuqired) ... i bet along the disorientation problem , it will be quite similar for this too- Planets orbiting and rotating (although I can imagine that this might have been scrapped because of disorientation of playtesters)
It's not really a problem though. Them talking about what changed would do absolutely nothing good for the game, probably just make people complain even more.That is the problem the devs never talked about what was changed( if it ever was in the game). They just released the game.
Except we have no proof planet rotation ever was in the game. This is a dev that left the e3 video that in the code, but deleted everything else they said was in the game. I personally have a hard time believing that. This will be the last I discuss this since it is getting off-topic. I just amazed the amount of people still making excuses for this shady stuff they did.It's not really a problem though. Them talking about what changed would do absolutely nothing good for the game, probably just make people complain even more.
I mean seriously, what do you think will happen if Sean explained in detail why all the missing features did not make it into the game?
We already have a good example of what will happen, with the whole planet rotation issue. It's explained in the patch notes that it's been altered due to players becoming disoriented, yet everybody still adds it to the "list of lies".
Hmm, together with the current EU discount to 15.99 with PS+ such long term support is tempting me to finally buy this game. If only I would have enough time to play those games nowadays. :/
It's not really a problem though. Them talking about what changed would do absolutely nothing good for the game, probably just make people complain even more.
I mean seriously, what do you think will happen if Sean explained in detail why all the missing features did not make it into the game?
We already have a good example of what will happen, with the whole planet rotation issue. It's explained in the patch notes that it's been altered due to players becoming disoriented, yet everybody still adds it to the "list of lies".
edit: Even if Sean showed a beta version with ALL of the features ever talked about working, including MP, people would STILL complain. Simply because these things do not exist in the final product, which makes them unhappy, understandably.
Except we have no proof planet rotation ever was in the game. This is a dev that left the e3 video that in the code, but deleted everything else they said was in the game. I personally have a hard time believing that. This will be the last I discuss this since it is getting off-topic. I just amazed the amount of people still making excuses for this shady stuff they did.
Just do it. If there's one game that's awesome playing in short bursts of 30-45 minutes, it's this one.
One vehicle/vehicle type? That's it?
I feel like when I finally try this game 12-18 months after it launched, it'll be pretty sweet.
Do you seriously want to travel between stars manually? The crazy thing about that is that he said people tried it!? It must have been with a debugged camera that travelled at extreme faster than light speed, because it would take many hundreds of years to do it. Even at light speed, travelling a mere lightyear, it would take the player...well, a year...and there isn't a light speed engine.Why do people act like multiplayer was the only thing they lied about? Traveling to galaxy's and gravity are two bigs ones for me.
It was never clarified what or how much benefit you'd get, and you do get benefits helping an alien race. It just isn't what people dreamt up in their heads, because that's what a lot of this is about.- Actual benefits if you help one faction more than another and demerits if you work against another faction
- Spaceships with actual differences in handling etc.
Why does that make a difference? You wouldn't be able to steer your ship in either case. Of course this game has loading, it's loading every second you play it.It was originally described as being it control while warping. It was found out that is was a loading screen until after release
So infamous this is the first time I've heard itWe know planets rotated because there's the infamous video where the Sean playing the game sleeps at an alien shrine and when he wakes time has passed and a planet in the sky has come into view.
We know planets rotated because there's the infamous video where the Sean playing the game sleeps at an alien shrine and when he wakes time has passed and a planet in the sky has come into view.
The video was infamous because it was the first point people started to question online multiplayer because the player had "fast-forwarded" time.
It's a skybox drawn out of the galaxy map. Doesn't change the fact that you can't fly to that dot and show up in a new solar system. It was never possible, stop kidding yourself.The word further implies that the rotation was already altered/reduced pre day 1 patch. Not saying it ever really existed though, nobody other than the devs know for sure. (forgot about the video mentioned above, so it most likely really did exist)
Also, it is not a skybox, somebody already took the time to prove it by matching up the stars in the sky with the stars in the galactic map. Not being able to fly from star to star is most likely a technical limitation, but was probably possible once upon a time before having to optimize for PS4.
Just because something doesn't exist in the final game, doesn't mean it never actually existed at all.
Would love for you to explain how to create a skybox of a complex 3d space of stars, in real-time, based on your current position in said 3d space. Unless you're saying the skybox is exactly the same for every star system in the game? (it's not btw)It's a skybox drawn out of the galaxy map. Doesn't change the fact that you can't fly to that dot and show up in a new solar system. It was never possible, stop kidding yourself.
Pretty sure it was confirmed that their gameplay vids were heavily scripted. They even left the code for the E3 showing in the actual game (all scripted/fake). I see no reason why they'd remove it if it worked, it makes zero sense.
Notice the planet behind the monolith disappears when Sean rests. This is 4 months before launch.So infamous this is the first time I've heard itUnless you mean the sun, which still moves and always has done.
It's a skybox drawn out of the galaxy map. Doesn't change the fact that you can't fly to that dot and show up in a new solar system. It was never possible, stop kidding yourself.
Can someone explain the disorientation thing to me? I'm just having trouble understand how anyone could be so disoriented by the organic/natural orbit and rotation of planets that they decided to completely remove that system, unless it was just shoddily implemented.
Disorientation implies a need to be oriented. Were they using celestial bodies for navigation or something? Because it sounds like a bunch of monkeys got the shit scared out of them by a solar eclipse.
I didn't see if the same thing happened with the foundation update, but they did change the site to give the update it's own page with a link to it at the top (replacing the standard updates link), guessing they are doing the same for this update which hopefully means it is just as big as the foundation update. Can't wait to see.Their website is in maintenance mode. Maybe it's a bigger update than we expected? I don't see why they'd need to take down the site for patch notes.
http://www.no-mans-sky.com
I didn't see if the same thing happened with the foundation update, but they did change the site to give the update it's own page with a link to it at the top (replacing the standard updates link), guessing they are doing the same for this update which hopefully means it is just as big as the foundation update. Can't wait to see.
Yeah they have an entire tab just for the foundation update, so perhaps they are changing that with all the info of the new update.
I don't really see how uploading a new part of the website would require them to take it all down though.
/NoMansSky found that the Spanish PS Blog leaked the update: https://www.reddit.com/r/NoMansSkyT...a_list_of_pathfinder/?st=J015VQ2E&sh=4a05416d
/NoMansSky found that the Spanish PS Blog leaked the update: https://www.reddit.com/r/NoMansSkyT...a_list_of_pathfinder/?st=J015VQ2E&sh=4a05416d
/NoMansSky found that the Spanish PS Blog leaked the update: https://www.reddit.com/r/NoMansSkyT...a_list_of_pathfinder/?st=J015VQ2E&sh=4a05416d
- PlayStation 4 Pro Compatibility
- Better graphics
- Possibility of having multiple ships
- Share bases online
- New vehicle: Exocraft
- Permadeath mode
- Build race circuits for vehicles
- Ships and classes specializations
- Shop / Merchants
- Duplication of the variety in terms of the construction of the base
- Multi-tool specialization and classes
- New weapon modes
- Photo Mode
- Discovery Menu
- Improvements in the quality of life
- 50% more original music than 65daysofstatic