• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

No Man's Sky Spoiler Thread

Yeah so your not there. I think its over the horizon tbh.

Reloaded and the station spawned like it should, and I could enter and talk to the guy. Unfortunately where I landed before and was 3/4 into the ground was where a landing pad is now. Ship is spawning beneath the surface under the landing pad now after reloads.

Looks like I'm stuck on this planet (which I named Texas) till the patch! Gonna explore the shit out of it.
 
True. It probably just downloads the assets, and streams the rest off the disc.

But I dunno, do alot of games do that these days? It seems most of them fully download everything from the disc..

No idea. But I don't think install size is evidence of anything.

Digital preload size on the other hand... ;)
 
Reloaded and the station spawned like it should, and I could enter and talk to the guy. Unfortunately where I landed before and was 3/4 into the ground was where a landing pad is now. Ship is spawning beneath the surface under the landing pad now after reloads.

Looks like I'm stuck on this planet (which I named Texas) till the patch! Gonna explore the shit out of it.

Can you get to another station and call your ship?
 
From the other thread, apparently from a press release

Sony Interactive Entertainment understands that some users may have obtained early copies of the game and the only reason we have not sent out review copies yet is due to a significant pre-release patch currently scheduled for Monday, August 8. No Man’s Sky is an ambitious game and the patch is a culmination of the studio’s day-1 aspirations.



Sending out early copies of the game prior to the patch would not be a fair depiction of the game as it’s intended for consumers. For those users who have obtained early copies of No Man’s Sky, their save progress will not carry over to the final game after the universe has been regenerated for launch.
 
The way they outlined one of their last major tweets was..


And now they're asking Reviewers to wait for the patch before passing judgement? I don't think they would turn to outright lying about what they're saying(Unless they're panicking, but for the past 3 years they've been humble?).

Like, this might be wishful thinking, but the retail disc simply has a game that works with a loop to it and basically all the important content/assets to generate worlds.

They did mention that the install size was around 6 GB-


And that isn't true, it's around 4.4. They should've said around 5 GB if that was the case. It's a minor detail, but they might've been adding the disc+first update planned and said that was on disc(And if there were no leaks, and they released the patch by Sunday/Monday, then it'd be truthful that it'd be around 6?)

This is just me surmising information of what we've seen, and what they've said, and trying to think about why they would say some things that didn't seem truthful. It could be release jitters and them panicking, but asking reviewers to not judge/review the unpatched version and saying they're wiping servers makes me think otherwise?

I dunno. Just spitballing. Call me Sherlock if something comes out of this.

Yeah, I dunno. If it turns out that way, that's pretty disappointing, at least to me. It's basically like having a Steam key on a CD but with some content instead of none at all.

But that's all dependent on what they update with.

Thing is - who has no access to the internet, ever, yet has a PS4? You don't need to play online, just download the update.

I mean the game as it is, is perfectly playable.

Perfectly playable means playable with all the content. Or really, perfectly playable is up to the consumer. Some will mind, some won't.

And many people either have a data cap, terrible internet, or none at all. We've had multiple topics here about people who aren't going to access internet for a while, so it happens more often than you think.

It's just a dumb, shitty precedent to put a very big portion of your content behind a patch. That's running under the impression that they are doing that, but I still don't think they are.
 
Reloaded and the station spawned like it should, and I could enter and talk to the guy. Unfortunately where I landed before and was 3/4 into the ground was where a landing pad is now. Ship is spawning beneath the surface under the landing pad now after reloads.

Looks like I'm stuck on this planet (which I named Texas) till the patch! Gonna explore the shit out of it.

Oh geez. Maybe see if you can load an earlier save than that one fro your PS4 memory?

?

Twitch, YouTube and Dailymotion are the only options on PS4. Probably why he asked.

Exactly. He is on PS4, so he obvs needs a video card to stream to alternate sites. I dunno, thought that was common knowledge. Sorry if that came off as snarky.
 
Can you get to another station and call your ship?

Probably, I haven't found another station on this planet yet though. But the terminal on the launch pad above my ship says "1x bypass chip required" to call the starship and I don't have one of those yet. The dealer inside the base isn't selling them either.

EDIT: I'm going to spend another 20 mins to see if I can fix this, and if not, delete the save and start over. All I've done is repair my ship, go to some beacon on another planet, then to this base in the same planet. So the only thing I "wasted" time on was discovering stuff before fixing my ship, and that's going to be erased anyway.

Still having a blast though.
 
Yeah, I dunno. If it turns out that way, that's pretty disappointing, at least to me. It's basically like having a Steam key on a CD but with some content instead of none at all.

But that's all dependent on what they update with.



Perfectly playable means playable with all the content. Or really, perfectly playable is up to the consumer. Some will mind, some won't.

And many people either have a data cap, terrible internet, or none at all. We've had multiple topics here about people who aren't going to access internet for a while, so it happens more often than you think.

It's just a dumb, shitty precedent to put a very big portion of your content behind a patch. That's running under the impression that they are doing that, but I still don't think they are.

Well I agree. I guess Sony wouldn't budge on that release date. Even so, the game is playable. Given that the game is likely to receive further updates would it make a difference if this was a month 1 patch? At what point does it become acceptable to release more content?
 
Probably, I haven't found another station on this planet yet though. But the terminal on the launch pad above my ship says "1x bypass chip required" to call the starship and I don't have one of those yet. The dealer inside the base isn't selling them either.

I think you craft them.

Edit: ah, you need a blueprint.

Maybe you can find a crashed ship or buy one off someone else.

Or start farming potatoes and wait for NASA to rescue you.
 
Well I agree. I guess Sony wouldn't budge on that release date. Even so, the game is playable. Given that the game is likely to receive further updates would it make a difference if this was a month 1 patch? At what point does it become acceptable to release more content?

Generally speaking, most games don't receive such massive patches Day 1 where a heavy portion of content is waiting to be downloaded. Once again, if we run under the assumption that the game is small because they need you to download a large ass patch to complete the game, does that not sound weird?

Let's say, for example, that the food chain thing is added with this patch. That's a pretty huge dynamic to add in, because now you'll have to scan them and hope they won't get into a tussle, see the cool interactions of what's larger on the chain, and maybe even use the in-fighting to escape a battle. For me, that'd be so damn cool to see, but if my internet was capped or I wasn't by a source, I'm shit out of luck.

(I don't even know if that was actually promised or not)

A few of those instances aren't too bad, all things considered. But a mega patch adding in tons of content and saying "now you have the full game" is jarring.

I love patches. I look forward to seeing them, and seeing all the new content. But is it really straight up new content if they were planning on adding that on Day 1 and using the download as a way to give people that portion of the game?
 
Generally speaking, most games don't receive such massive patches Day 1 where a heavy portion of content is waiting to be downloaded. Once again, if we run under the assumption that the game is small because they need you to download a large ass patch to complete the game, does that not sound weird?

Let's say, for example, that the food chain thing is added with this patch. That's a pretty huge dynamic to add in, because now you'll have to scan them and hope they won't get into a tussle, see the cool interactions of what's larger on the chain, and maybe even use the in-fighting to escape a battle. For me, that'd be so damn cool to see, but if my internet was capped or I wasn't by a source, I'm shit out of luck.

(I don't even know if that was actually promised or not)

A few of those instances aren't too bad, all things considered. But a mega patch adding in tons of content and saying "now you have the full game" is jarring.

I love patches. I look forward to seeing them, and seeing all the new content. But is it really straight up new content if they were planning on adding that on Day 1 and using the download as a way to give people that portion of the game?

My thinking was that they needed to get a build to be certified, so the discs could be printed. We know they've been holding off this game for years, and games take times, but investors get antsy. And in todays digital frontier, I can see the logic in releasing a basic build to get certified(That is playable from beginning to 'end'), and then finish the feature-complete patch for release day.

If they come out and say 'Guys, we really didn't finish the game. The game needs the patch to be 100% feature complete as we intended it', that would look bad for everyone involved. But now they're able to say 'This patch has alot of stuff....reviewers, the leaked copies aren't what the players are going to experience', or another way of saying that the patched version is their final build that they wanted to release.

I dunno. It's that, what they've said, it's way too specific to think otherwise. Again, they can be trying to deflect, or this patch can be chapter 3 of MGSV.
 
Generally speaking, most games don't receive such massive patches Day 1 where a heavy portion of content is waiting to be downloaded. Once again, if we run under the assumption that the game is small because they need you to download a large ass patch to complete the game, does that not sound weird?

Let's say, for example, that the food chain thing is added with this patch. That's a pretty huge dynamic to add in, because now you'll have to scan them and hope they won't get into a tussle, see the cool interactions of what's larger on the chain, and maybe even use the in-fighting to escape a battle. For me, that'd be so damn cool to see, but if my internet was capped or I wasn't by a source, I'm shit out of luck.

(I don't even know if that was actually promised or not)

A few of those instances aren't too bad, all things considered. But a mega patch adding in tons of content and saying "now you have the full game" is jarring.

I love patches. I look forward to seeing them, and seeing all the new content. But is it really straight up new content if they were planning on adding that on Day 1 and using the download as a way to give people that portion of the game?

Could be that at this point, they had to release the game at that date, and since isnt the best experience, they are trying to buy some "time" with reviwers to mitigate less than average scores.
 
Ok - so we can accept he day 1 patch isn't ideal what would you do?

The options are:

1. Delay the game another month.
2. Delay the physical release until after the digital release so it can include the patch.
3. Do what they've done.

Which is the best option?
 
I guess we'll see what happens when it launches. Could be nothing, could be a lotta things.

Ok - so we can accept he day 1 patch isn't ideal what would you do?

The options are:

1. Delay the game another month.
2. Delay the physical release until after the digital release so it can include the patch.
3. Do what they've done.

Which is the best option?

Either they delay the game and explain why they had to do so with full honesty, or they just come out and admit most of the game is on the disc with full honesty. Most people shouldn't have to buy a game to find out if they are getting all the features Day 1.

When Tony Hawk 5 dropped and people thought most of the content was on the Day 1 patch, people flipped their shit and mocked them. I hope the same is given to any developer, regardless of whether or not we like their games.
 
Ok - so we can accept he day 1 patch isn't ideal what would you do?

The options are:

1. Delay the game another month.
2. Delay the physical release until after the digital release so it can include the patch.
3. Do what they've done.

Which is the best option?

The disc is printed. The deed is done. It isn't like everyone who bought the game is following developer Twitter accounts or press releases. It's more or less a single player game.

I don't think either of the first two options work. If the game went into September, they'd be running against fall releases. Digital only, physical later would cut into their sales, probably? I can see Sony already being tolerant by giving them a summer release window but can't help but think there was some incredible pressure from them to get it done.
 
Something that disappointed me watching streams was how discouraged ground combat seemed. If you attacked a creature or tried breaking open a door, the space police (I can't remember their name but like saying it) would instantly warp in and start attacking you. If you tried killing them, they would just warp in stronger units to attack you after they were dead, so running away is your only real option to get them to stop following you.
 
Ok - so we can accept he day 1 patch isn't ideal what would you do?

The options are:

1. Delay the game another month.
2. Delay the physical release until after the digital release so it can include the patch.
3. Do what they've done.

Which is the best option?
They're going to release the game, release the patch and no one other than a few on the internet will most likely give a damn and play the game

We're about to tinfoil hat the crap outta this situation aren't we..
 
Could be that at this point, they had to release the game at that date, and since isnt the best experience, they are trying to buy some "time" with reviwers to mitigate less than average scores.

Ok - so we can accept he day 1 patch isn't ideal what would you do?

The options are:

1. Delay the game another month.
2. Delay the physical release until after the digital release so it can include the patch.
3. Do what they've done.

Which is the best option?

Right. They were probably pressured, so they submitted a basic build for certification, hoping that the month that bought them was enough to push out a patch to 'finish' the game(Whatever that means for them.)

Otherwise, why would they freak out so badly about leaks? Sure alot of devs do, but to this extent where Sony has to step in and release a statement...
 
I guess we'll see what happens when it launches. Could be nothing, could be a lotta things.



Either they delay the game and explain why they had to do so with full honesty, or they just come out and admit most of the game is on the disc with full honesty. Most people shouldn't have to buy a game to find out if they are getting all the features Day 1.

When Tony Hawk 5 dropped and people thought most of the content was on the Day 1 patch, people flipped their shit and mocked them. I hope the same is given to any developer, regardless of whether or not we like their games.

Well firstly haven't they just said that? Secondly, I think Hello Games would have been fine waiting until the game was finished before releasing, this is much more likely to be the decision of the publisher.

Also, as nice as it would be to think that people would wait patiently after another delay, precious experience suggests that wouldn't be the case.

I also doubt the patch will be 'massive'. The day one patches for Doom and Uncharted 4 were both over twice as big as the entirety of NMS.

Lol, I remember buying First Encounters back in the 90s. If you're talking about buggy space sims, then this doesn't come close. Broken and had to get a patch on floppy disk months after the release. It's not as if this is a new phenomenon, and in some cases it's much better than it used to be.
 
I don't get it. If the patch is so important he should clarify what it is. From what I see, people are playing it fine.
 
They're going to release the game, release the patch and no one other than a few on the internet will most likely give a damn and play the game

We're about to tinfoil hat the crap outta this situation aren't we..

The irony is people complaining on the internet - are on the internet.

I'm sure Hello are bracing themselves for a rush of angry handwritten letters from those NMS players with no internet access. "Dear Sean..."

I jest of course...
 
You know, if they're erasing saves pre-patch, does that mean anyone playing it before installing the patch will have to start over after they install it, regardless of when they start?
 
The irony is people complaining on the internet - are on the internet.

I'm sure Hello are bracing themselves for a rush of angry handwritten letters from those NMS players with no internet access. "Dear Sean..."

I jest of course...
Well I mean he got death threats so I wouldn't put it past people.
 
I wonder if it creates more barren planets. The way it is now could have been meant for the media to increase the chances of landing on a planet with life.

I hope so.

I want to be stranded on a desert, hostile planet and get back into space on a convertible (I've just finished watching The martian xD).
 
Well firstly haven't they just said that? Secondly, I think Hello Games would have been fine waiting until the game was finished before releasing, this is much more likely to be the decision of the publisher.

Also, as nice as it would be to think that people would wait patiently after another delay, precious experience suggests that wouldn't be the case.

I also doubt the patch will be 'massive'. The day one patches for Doom and Uncharted 4 were both over twice as big as the entirety of NMS.

Lol, I remember buying First Encounters back in the 90s. If you're talking about buggy space sims, then this doesn't come close. Broken and had to get a patch on floppy disk months after the release. It's not as if this is a new phenomenon, and in some cases it's much better than it used to be.

They still aren't clarifying the size of the patch or what's in it, so they haven't said "just that".

And the Doom and UC4 patches weren't, AFAIK, bigger than the contents of the disc. My point was that the content of the Day 1 patch shouldn't reach the amount of data presented on the disc, not hosting comparisons from game sizes to other game sizes.

Your example isn't even in line with the discussion. I'm not talking about the buggy nature of the game. I've explained over and over that I love patches myself, so this new wave of placing content in patches isn't bothering me. It's when it's obvious too much content is held within a patch. Like, the base game sort of content and not simple additions.

The irony is people complaining on the internet - are on the internet.

I'm sure Hello are bracing themselves for a rush of angry handwritten letters from those NMS players with no internet access. "Dear Sean..."

I jest of course...

Complaining on the internet is probably going to take a few less gigs than a patch would. And while I doubt HG is going to get shit for this, however way anyone feels about it, that doesn't make it automatically right. My internet service is fine and dandy, so I don't have to worry. But that doesn't mean I have to agree with the practice.

I will say delaying the game now wouldn't probably be a good idea. They just have to roll with it. But in hindsight, the publisher should have kept things on schedule so shit like this doesn't have to happen.
 
Well, if you print the disc, the game should function fine without a patch, and most content should be there. They shouldn't take for granted that everyone wants to hook it up online and download a massive content patch for a single player game.
 
Well I mean he got death threats so I wouldn't put it past people.

Right, that's the other side. People have been fucking fanatical and Hello Games must've been under immense pressure. So they might've figured that they could release a basic build that has all the basic features, and then push out a patch on release day that completes those features and everything else they didnt' have time to put in.

Like...I dunno.
 
They still aren't clarifying the size of the patch or what's in it, so they haven't said "just that".

And the Doom and UC4 patches weren't, AFAIK, bigger than the contents of the disc. My point was that the content of the Day 1 patch shouldn't reach the amount of data presented on the disc, not hosting comparisons from game sizes to other game sizes.

Your example isn't even in line with the discussion. I'm not talking about the buggy nature of the game. I've explained over and over that I love patches myself, so this new wave of placing content in patches isn't bothering me. It's when it's obvious too much content is held within a patch. Like, the base game sort of content and not simple additions.



Complaining on the internet is probably going to take a few less gigs than a patch would. And while I doubt HG is going to get shit for this, however way anyone feels about it, that doesn't make it automatically right. My internet service is fine and dandy, so I don't have to worry. But that doesn't mean I have to agree with the practice.

I will say delaying the game now wouldn't probably be a good idea. They just have to roll with it. But in hindsight, the publisher should have kept things on schedule so shit like this doesn't have to happen.

What makes you think the content will be bigger than the game on the disk? Where does this 'massive' patch idea come from. To be honest the biggest effects with this game are likely to come from rebalancing a few things, which is potentially next to no data. Even a whole new universe seed would be miniscule. The procedural nature of this game means that simply tweaking the numbers can have profound effects.

And my example was apropos of nothing. It just came to mind what a shitshow Elite 3 was. Still had fun with it though.
 
Well, if you print the disc, the game should function fine without a patch, and most content should be there. They shouldn't take for granted that everyone wants to hook it up online and download a massive content patch for a single player game.

What gen of games are we talking about here? lol This isn't like this is a new thing.
 
Right, that's the other side. People have been fucking fanatical and Hello Games must've been under immense pressure. So they might've figured that they could release a basic build that has all the basic features, and then push out a patch on release day that completes those features and everything else they didnt' have time to put in.

Like...I dunno.
Meh people have a somewhat(albeit small) reason to be skeptical. I'll wait it out until release date before I flip tables over a day one patch tho may just be simple bugs,maybe it adds color to planets who knows I'm just waiting it out
 
What makes you think the content will be bigger than the game on the disk? Where does this 'massive' patch idea come from. To be honest the biggest effects with this game are likely to come from rebalancing a few things, which is potentially next to know data. Even a whole new universe seed would be miniscule. The procedural nature of this game means that simply tweaking the numbers can have profound effects.

And my example was apropos of nothing. It just came to mind what a shitshow Elite 3 was. Still had fun with it though.

That's why I said "if". I'm still of the opinion that it's nothing so major, but Breezy had some

tumblr_lqcwarmhBs1qkhk6do1_500.png


shit that made me entertain the possibility.
 
That's why I said "if". I'm still of the opinion that it's nothing so major, but Breezy had some

tumblr_lqcwarmhBs1qkhk6do1_500.png


shit that made me entertain the possibility.

Haha, lol ok. I still think even big changes in the game would require a fairly small amount of data. I mean, if you wanted to make more barren planets, or effect the behaviour of animals, then I don't think it's going to require a huge download. Meh, we'll see.

I've got pretty shitty internet myself, I've only decided to go digital on this cos it's small, lol.
 
What are the chances that they'll fix the ground textures with the day one patch?

It's just atrocious at this point, and really takes away from the other scenery.


Also, aliased plants, no shadows on rocks, and no SSAO...
 
What are the chances that they'll fix the ground textures with the day one patch?

It's just atrocious at this point, and really takes away from the other scenery.



Also, aliased plants, no shadows on rocks, and no SSAO...

Textures? Probably 0. They're all procedurally generated, probably been part of the code for years now.

The way the game works, it's never going to look as nice as other games with hand drawn stuff. Personally I think it looks good. I guess I'm just not very fussy.
 
Top Bottom