Vick
Member
Well, at launch it was the cleanest game on the platform.Uncharted 4 have the most disgusting temporal anti-aliasing I have ever seen holy shit ... well right after Hellblade.
And this is how it looks on Pro, during gameplay (some are took while aiming with the HS39 with HUD turned off):
On Kuro this game is still simply mindblowing, and IQ is much improved in this Remaster, even at the same resolution.
It would be extremely weird, as that scene is supposed to be exactly like it was. It's the dramatic opening shot of the game during an heavy storm, where only once lightnings strike it is revealed to the player there's an island there.Could missing effects like the mist be down to increased visual clarity? I know there was supposedly a bump in resolution.
Artistic or technical, it's a downgrade regardless.
As said in OP, the same exact sequence during the Prologue is much more similar to the original (except for the lighthing issue, and a few mist layers missing).
The biggest downgrade for me is the toned down GI. I mean, you don't tone down the most advanced aspect of your game..The missing AO is criminal though, I'm very surprised by that. Really makes the scenes presented look flat and not particularly grounded.
AO is not missing however, not even in that sequence. Just much less effective.
Remember though, in the Prologue the same shots still look 90% like the original.Yeah I think they use those fog etc. to reduce draw distance and hide things. The other stuff is interesting though.
Last edited: