voodoopanda
Member
I think people get interested/upset about this because it's probably the most high profile person out there who is even bothering to talk about whether video games are art one way or another.
If you want to argue it that way, then most of the films we consider "artistic" (and I don't mean so-called "art films") are not "art" because they're made to appeal to a sizable audience. By that logic, both Citizen Kane and The Magnificent Ambersons were high budget films meant for wide appeal, so obviously those films has no artistic merit to them, and the fact that RKO ditched Welles and shifted management to save the company after both those films flopped proves that.RadarScope1 said:He wasn't saying that something isn't or can't be art because there's money involved. He was saying that most games are made as mere objects for sale, which makes them products rather than artistic creations, by and large.
Patrons of the past great masters like Mozart of Michelango paid them to create works because they loved the artist and the works, not because they wanted a return on investment. Mozart didn't have to worry about his Metacritic score, and Michelango didn't have to worry about his works cracking the monthly Top 10. They were largely given artistic freedom rather than directed to create something the public would pay to consume.
Do not fear death. There is no death in The Void...BrokenSymmetry said:I agreed 100% with Ebert, until I played The Void. It's a pity the game is so extremely difficult, so it's not something you can recommned to just anyone...
Every time they say the word "color" in that game I want to stab something. Voice acting is so bad. :lolZephyrFate said:Do not fear death. There is no death in The Void...
Video games are a form of art. Anyone who thinks other wise is retarded.
reetva said:So Ebert is saying that games cannot be art because you need to score points in vidjeogames. He's just trying to defend his irrational thoughts by applying made-up definitions. He takes the term "game" too literally and criticizes things without having tried to experience them. He shits on Flower and Braid while only having read of them, completely dodging the point of interactive art. He attempts to bolster his credibility by spouting pseudo-intellectual phrases such as, "Perhaps it is foolish of me to say "never," because never, as Rick Wakeman informs us, is a long, long time," and "Is not a tribal dance an artwork, yet the collaboration of a community?" He is just splashing around at the bottom of the barrel, looking to anger others with unfounded arguments.
And I'm sure that all this attention is making him happy. Understand that when I say that he is like a spoiled six-year-old, it is not just meaningless rhetoric.
Go suck dix Roger Ebert lol
Chipopo said:Right. It's junk art. The same way television ads or a billboard in timesquare is art. No need to disparage it just because its more or less garbage.
BobsRevenge said:Every time they say the word "color" in that game I want to stab something. Voice acting is so bad. :lol
I don't know about you, but I get way more out of games than television ads.Chipopo said:Right. It's junk art. The same way television ads or a billboard in timesquare is art. No need to disparage it just because its more or less garbage.
TGO said:Kinda silly if ya ask me, games require an artist to be made:lol
I don't know about you, but I get way more out of games than television ads.
So you are saying the highest level of artistic achievement video games can hope to aspire to is that of a TV commercial, or billboard ad?
Chipopo said:so do advertisements.
yea well, we're enthusiasts. People sure do seem to get a kick out of superbowl ads.
Like Ebert I wont pretend to speak for the future.
chicken_ramen said:Billboards and TV Advertisements are subsets of the still image and the motion picture. Video games are a subset of rule driven interaction. This says nothing about any particular creation's individual merit. Your argument seems to be based on an unvoiced assumption that all three are generalisable groups equally lacking in merit, an assumption that is completely subjective, impossible to back up, and completely meaningless to this discussion.
Chipopo said:My only presupposition is that there is a difference between high art and low art, and that videogames belong to the latter and would have to evolve significantly before it should be considered otherwise. Obviously even the belief in high art is under dispute nowadays, so I see where you're coming from.
So give me your definition of "high art" and "low art".Chipopo said:My only presupposition is that there is a difference between high art and low art, and that videogames belong to the latter and would have to evolve significantly before it should be considered otherwise. Obviously even the belief in high art is under dispute nowadays, so I see where you're coming from.
Lard said:All that matters is that in 50 years, people will point to people like Ebert and laugh.
Lard said:All that matters is that in 50 years, people will point to people like Ebert and laugh.
Wow.Mariner said:i'm already doing it. anyone that requires a macbook to communicate is already a joke.
Mariner said:i'm already doing it. anyone that requires a macbook to communicate is already a joke.
whitehawk said:So give me your definition of "high art" and "low art".
BobTheFork said:I think arguing that the medium through which you chose to convey an idea or story changes the validity of that idea or story makes you a close-minded fool.
Fair enough, but Ebert is flat out saying that videogames are not art. Yes, they are. I can understand if you don't think they are not on the same level as some other forms of art, but it's still art.Mr. B Natural said:Use your internet
http://en.wikipedia.org/wiki/High_culture
Video games are the antithesis of high art.
I've said this a few pages back, but high art has more to do with the culture that surrounds it than the art itself. In which case, video games is the very antithesis of high art. It's super corporate, for the masses "pop" culture, extremely juvenile and anti-intellectual, impersonal (not expressive), entertainment for entertainment's sake and shallow.
The difference is simple. Watch the oscars then watch the VGA awards.
The difference is NeoGaf and a masters class at the university.
The fact that Psychonauts, which is more like a Saturday morning kids cartoon, is one of the better arguments for games as art is testament to how completely out-of-touch gamers are from reality. I love games, so do you but let's be honest with ourselves guys. Final Fantasy/Silent hill/Half Life/Ico isn't art (as in high art). It's just one or two stepa above the rest which are the lowest of low of arts, which is fine and an improvement, but call a spade a spade. It's two steps in the right direction, when you got another 2 flights to go before games get any respect.
The whole culture would have to do a 180 in the opposite direction it has been going for the past 20 years. Could it happen? Sure. Will it? I dunno. All I know is that the longer it takes to change, the harder it becomes to turn the boat around.
i'm already doing it. anyone that requires a macbook to communicate is already a joke.
Chipopo said:My only presupposition is that there is a difference between high art and low art, and that videogames belong to the latter and would have to evolve significantly before it should be considered otherwise. Obviously even the belief in high art is under dispute nowadays, so I see where you're coming from.
I searched the thread just to make sure this was posted.John Dunbar said:
They already lost that debate. Now they've moved on to saying that games haven't made it to "good art" status yet. A claim no one even made.Jtrizzy said:So is the debate now whether games are high art? I thought it was just a question of whether it was art at all.
Would two rough squares drawn with owl excrement on the rusty undercarriage of a decommissioned biplane qualify?mysticwhip said:Drawings and paintings are art.
I keep shit simple.