Recently I've made a habit of playing games with objective makers and "detective visions" turned off. So far I've played through:
Hitman
Rise of Tomb Raider
Dishonored 2
with any form of objective markers and "detective vision" turned off. With the slight exception for Dishonored 2 where the "detective vision" needs to be unlocked in game and requires resources to use.
This is absolutely something everyone should try.
Without objective markers I've found myself much more immersed in the game worlds as I'm no longer tunnel visioned on a marker floating on the screen. I'm paying much more attention to what my objective actually is and how I should go about doing it. This does a great job of putting you in the mind frame of the player character. The levels end up feeling much more intimate and memorable because you consider every path and doorway to be a possibility.
Dishonored 2 is absolutely designed to be played without the objective markers as the game is filled with with in-world messages and directions which you can use to navigate the world. Important land marks and rooms are very clearly displayed.
Hitman is also great with Opportunities turned off as it forces you to figure out what those opportunities are on your own. Every level you start of walking around getting the lay of the land, eavesdropping on conversations and looking out for outstanding characters. Once you've discovered all the puzzle pieces you put them together and make the hit. It ends up being very satisfying, similar to point and click adventure games but with more stealth and neck messages.
Disabling "Detective vision" can be a little bit more tricky as modern games are usually realistic. This means the levels are filled with assets and details that are ultimately window dressing. The gameplay relevant items may be blended in with all the other stuff and be difficult to spot. You don't usually see items floating and rotating a foot above ground any more. But after a little while your eyes will start to pick up all the relevant items from the background noise and you don't have to regularly turn on a colour filter that destroys the art style of the game.
Of course this isn't possible with every game but I urge everyone to try it out on every game they play.
Also recommend me some games where I can play with the objective markers turned off. (no souls games since I've played all of them)
Hitman
Rise of Tomb Raider
Dishonored 2
with any form of objective markers and "detective vision" turned off. With the slight exception for Dishonored 2 where the "detective vision" needs to be unlocked in game and requires resources to use.
This is absolutely something everyone should try.
Without objective markers I've found myself much more immersed in the game worlds as I'm no longer tunnel visioned on a marker floating on the screen. I'm paying much more attention to what my objective actually is and how I should go about doing it. This does a great job of putting you in the mind frame of the player character. The levels end up feeling much more intimate and memorable because you consider every path and doorway to be a possibility.
Dishonored 2 is absolutely designed to be played without the objective markers as the game is filled with with in-world messages and directions which you can use to navigate the world. Important land marks and rooms are very clearly displayed.
Hitman is also great with Opportunities turned off as it forces you to figure out what those opportunities are on your own. Every level you start of walking around getting the lay of the land, eavesdropping on conversations and looking out for outstanding characters. Once you've discovered all the puzzle pieces you put them together and make the hit. It ends up being very satisfying, similar to point and click adventure games but with more stealth and neck messages.
Disabling "Detective vision" can be a little bit more tricky as modern games are usually realistic. This means the levels are filled with assets and details that are ultimately window dressing. The gameplay relevant items may be blended in with all the other stuff and be difficult to spot. You don't usually see items floating and rotating a foot above ground any more. But after a little while your eyes will start to pick up all the relevant items from the background noise and you don't have to regularly turn on a colour filter that destroys the art style of the game.
Of course this isn't possible with every game but I urge everyone to try it out on every game they play.
Also recommend me some games where I can play with the objective markers turned off. (no souls games since I've played all of them)