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This is Blackout.
Fight through classic Black Ops locales while playing as some of your favorite characters from across the series. Drop into the action in a wing suit, and take command of land, sea and air vehicles in this last-player-standing experience celebrating the Black Ops series in an unprecedented way, all on the biggest map in Call of Duty® franchise history.
Call of Duty®: Black Ops 4 is available October 12, 2018. Pre-order at participating retailers on disc or digital download: https://www.callofduty.com/blackops4/buy
Full Blackout Map:
Full Map with Location Images:
source
195 Rapid-Fire Questions About Blackout
TLDR:
- Player count of 80, testing up to 115 (Vahn says "with any luck")
- 3arc Testing Blackout Split screen
- Blackout is NOT a simulation
- Blackout possibly takes place in Nor. Cal
- Not ruling out characters outside of 3arc games for Blackout, but will contain characters from past 3arc games
- LTM events to use/unlock certain content (characters?)
- Multiple types of Armor
- No clothing/cosmetic loot
- No variant rarity (Vahn says it's too confusing for the rest of the game)
- Mission for characters and mission progression unlocks new content
- Items can be traded between players (at least within squads)
- Items can be taken when looting a dead player, allowing the loot-holder to continue the quest/s
- Zombies spawn at at least four locations "look for the ray of light"
- Circle can close in on pack of zombies
- Blackout indirectly affects other game modes
- Helicopters spawn at Helipad or similar locations (Not always marked with a H, i.e. can be a dirt patch)
- Cap of 10-20 of loot items onto vehicles
- Players can carry two primary weapons
- Some type of victory quote when Blackout is won
- No other AI enemies, possibly in the future
- No third person, 3arc make "first person shooters and put them on the internet"
- James Harden may have inadverently disclosed BO4 was upcoming title when wore a hat with the logo in May 2018
- Game tuning, item tuning, progression rates etc being worked on
- No information on Blackout will be available as a standalone title
- Final circle is largely random on map but can sometimes be "directed", not too much on water, usually on construction sites for examples
- Vahn says Camping playstyles will not win games
- Players can find Ruin's grappling hook on the map and use this
- New characters confirmed, your own icon
- Fall damage confirmed
- Vehicle horns can be honked
- No different weather, can see in good weather conditions but may change as Blackout progresses
- Firing Range and Nuketown Island confirmed (surrounded by water)
- Nuketown Island has mannequins
- Little Bird is a small helicopter in Blackout (no big helicopter named Big Bird - copyright issues)
- Possible, planned Blackout emotes - Melee weapons in Blackout
- involves Zombies
- When Vahn is asked about Zombie lore/fans "Nova gas symbology, circle outside (???)"
- Raven are making a game with 3arc
- Vahn is a fan of SHG's Prop Hunt, expect to see this in MP
- No HQ in BO4
- Vehicles (5 confirmed)
- boat, 2 cars, little bird
- Vahn wanted wingsuit during introduction to BO4 but opted for parachuting
- No voiced lines/dialogue between characters in BO4
- At least one Mason in Blackout
- Lots of requests to play as Zombies (no information on whether this is possible, ruled out JFK, Kimmel)
- No cross platform play
- 20 characters to choose from at Blackout launch, possibly 22
- Beta will try to include all characters available at launch
- Introduction to characters at compact, small
- Possible relationships between specialists
- Difficult to run at 60 fps at Blackout size, but 60 fps is a consistent target and can be hit
- No FPS lock - Circle of Nova Gas possibly, but being caught outside circle is bad news
- No free run in Blackout, but there are references to this in Blackout
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