The music in this game is surprisingly awesome, Moo Moo Meadows especially. There's more in that video's related video selection if you want 'em ![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
NTom64 said:The music in this game is surprisingly awesome, Moo Moo Meadows especially. There's more in that video's related video selection if you want 'em![]()
radioheadrule83 said:In the next one they definitely need to change the blue shell mechanic... its so rare that I get hit with one in an annoying way, both online and offline...
...but just now in a couple of 150cc races I got completely screwed at the last minute. How hard would it be for them to have that routine just quickly check where the racer in 1st is and decide whether its fair to hit them with it? I'd say if you're in 1st, on the home straight, in the third lap, no-one should be getting a blue shell.
Ah well, beat it in the end.
biodegradablebean said:But that would ruin the randomness, the unexpectedness... the essence of Mario Kart to never know what will happen until you've actually crossed the finish line. Sure, you will get screwed over lots of times... but races are tense until the very end.![]()
Exactly.biodegradablebean said:But that would ruin the randomness, the unexpectedness... the essence of Mario Kart to never know what will happen until you've actually crossed the finish line. Sure, you will get screwed over lots of times... but races are tense until the very end.![]()
Uh the benefit is the satisfaction of knowing the person in first place is going to get slammed!Ysiadmihi said:The worst thing about the blue shell is it hardly ever benefits the person who used it. Just the person in 2nd or 3rd place who manages to avoid it and pass you for the win.
Ysiadmihi said:That's fine when you're playing with friends, but to lose a good chunk of your rating because of something you have no control of is just wrong.
The worst thing about the blue shell is it hardly ever benefits the person who used it. Just the person in 2nd or 3rd place who manages to avoid it and pass you for the win.
Majuts said:I lose lots of times because I continuely get hammered with blue shells, bullet bills and stars. But just barely crossing the finish line in first after getting chased by red shells in the last corner, or coming back from last with a bullet bill and win the race is priceless. That's what makes Mario Kart fun in my opinion and they made it so anyone can feel the joy of winning like that.
Do I need to remind you who finally broke your winning streak on Rainbow Road the other day?biodegradablebean said:Yea... It's like when you finally think you're gonna beat me after 4 consecutive losses, I get 3 mushrooms on the last item round on Coconut Mall and still pass you a couple meters before the finish line. :0) It was that time I really felt the 'joy of winning'. Awesome game!
Majuts said:Do I need to remind you who finally broke your winning streak on Rainbow Road the other day?![]()
biodegradablebean said:About the first point, I know it sucks, but it should even out when you're getting lucky and gaining points yourself.
Ysiadmihi said:Not exactly. I'm at the point now where a 1st place victory gives me about 30 points, but 4th place and below usually results in a loss of 200 points. Not very fun to get screwed over and lose that much![]()
Pennywise83 said:I've read on another forum that the online play suffer of desync... there is different result for each player :S Is this true?![]()
Luigi CircuitDataBot said:Yeah finally won a match against Drake
And the first time GC dk mountain I almost won but than your green shell and your push from the bridge Aaaaaarrrrrgghhh i was so mad.
But nevermind Drake: 26 - Databot: 1 lol.
DataBot said:Yeah finally won a match against Drake
And the first time GC dk mountain I almost won but than your green shell and your push from the bridge Aaaaaarrrrrgghhh i was so mad.
But nevermind Drake: 26 - Databot: 1 lol.
Pennywise83 said:I've read on another forum that the online play suffer of desync... there is different result for each player :S Is this true?![]()
radioheadrule83 said:I've noticed it once in easily over 100+ online races.
I appeared to come first but I never.
:lol I know how you feel.Ysiadmihi said:Played about 10 games tonight, won everyone one of them except 2 or 3. Ended up with about the same number of points when I booted the game up :lol
It's going to be so damn hard to rank up until more people get higher ratings.
Hot damn. Did I mention that I love how they styled the SNES retro courses already?Tab said:
Starchasing said:The only thing i dont like about the game is the Mii voice... is there a way to change it?
radioheadrule83 said:So edit your Mii in the Mii channel... and don't worry you won't lose any save data.
:lol Can't wait to race all those heavy Miis online in the future. (Or Mini-Miis when it's unveiled that their owners are actually 7 years old)radioheadrule83 said:It should fatten your Mii up and lock it from editing, that'd be awesome :lol
Wow, that-- that's down right devilish. It'll be hilarious if they actually implement it.Haunted One said:So you'd lie about yourself! That won't fly as soon as Wii Fit is out.
oh, but they do. I don't know if they'll lock it from editingturk128 said:Wow, that-- that's down right devilish. It'll be hilarious if they actually implement it.
Exactly. I always liken it to Poker in that regard.plagiarize said:the thing that makes mario kart so fun is the randomness, but a good player will still beat a bad player more often than not, it's just that anyone can win any given game.
I keep my ratingAnasui Kishibe said:WTF? YOU'RE A MONSTER
Yeah, starting from the next MK they should do 6 Nitro cups and 6 Retro cups. I mean come on, Super Mario Kart still has the most "new" tracks of all games (20), every other one has 16. With 6 Retro cups they could also do 4 from every previous non-arcade game just like MKDS instead of making it unbalanced.dabookerman said:What I hate about this game is this
GCN tracks = 4
DS tracks = 4
N64 tracks = 4
GBA tracks = 2
Snes tracks = 2
ONLY 2 TRACKS FROM THE SNES AND GBA VERSIONS???
...
Capndrake said:Yeah, starting from the next MK they should do 6 Nitro cups and 6 Retro cups. I mean come on, Super Mario Kart still has the most "new" tracks of all games (20), every other one has 16. With 6 Retro cups they could also do 4 from every previous non-arcade game just like MKDS instead of making it unbalanced.
I think what they should do, a la Smash Bros. Brawl, is do away with the lowest difficulty setting and instead implement an all-new, entirely nightmarish level above 150cc, before you go and unlock Mirror Mode.
dabookerman said:What I hate about this game is this
GCN tracks = 4
DS tracks = 4
N64 tracks = 4
GBA tracks = 2
Snes tracks = 2
ONLY 2 TRACKS FROM THE SNES AND GBA VERSIONS???
...
Super Circuit had 20 as well, iirc.Capndrake said:Yeah, starting from the next MK they should do 6 Nitro cups and 6 Retro cups. I mean come on, Super Mario Kart still has the most "new" tracks of all games (20), every other one has 16. With 6 Retro cups they could also do 4 from every previous non-arcade game just like MKDS instead of making it unbalanced.
Nexus Zero said:I wouldn't mind a 200cc mode if it only changed the speed of your karts, but to make it more "difficult" in Mario Kart terms would be to have your ass pelted with god knows how many more blue shells. No sale!