botticus said:Galaxy Man stage:How does one get by the claw dudes that drop from the sky and pull you to the right? I managed to do a short double-hop through one of them somehow, but haven't been able to duplicate it for the life of me.
just stick with it for a bit, you'll get the hang of it soon enough. I almost felt embarassed when I started playing the game, I was dying so much and on seemingly simple parts too. But after a little while you get into the groove and you can easily overcome the difficulty. Don't be fooled though, the game is very hard, probably the hardest out of the main series.botticus said:Wow, I suck a whole lot at this game - though I guess I'd rather get "stuck" in a Mega Man game than die repeatedly.
later said:According to that banned site, VG CHARTZ, it sold 60,000 on day 1:
http://news.vg----chartz.com/news.php?id=2096
I asked this yesterday and no one knows. I just want some tech info on the PS3/360 versions.Jax said:anyone with a big screen tv? 50" plus.
is it a muddy blurry mess, does it scale widescreen ...etc visual quality talk please. (ah, read anony's post saying it looks like ass...).![]()
They say there are 7.6 million of x360 sold in Europe.later said:According to that banned site, VG CHARTZ, it sold 60,000 on day 1:
http://news.vg----chartz.com/news.php?id=2096
MisterAnderson said:Ok. Wilyis starting to fucking piss me off.'s third form
You can backtrack through their link for their historical analysis. I honestly don't think one could get much closer than rankings, but at least they provide a clear methodology in this case.Downhome said:Let's just assume that's true for a second.
Where would it stack up against other downloadable games on Wii, PS3, and 360?
Sounds simple enough, thanks!NeonZ said:Just go very slowly, they'll end up dropping in front of Mega Man and passing through the floor.
I don't have the game yet, but I've read about sprite flickering added to the game to enhance the 8-bit feel.Wizpig said:So there was this guy on the last thread who had/has flicker problems with MM9 on his Wii.
Can you please explain me if it was the TV, the cable, the game or the Wii [GPU overheat] itself, in the end?
I'm worrying a little, here.
Wizpig said:So there was this guy on the last thread who had/has flicker problems with MM9 on his Wii.
Can you please explain me if it was the TV, the cable, the game or the Wii [GPU overheat] itself, in the end?
I'm worrying a little, here.
Jax said:anyone with a big screen tv? 50" plus.
is it a muddy blurry mess, does it scale widescreen ...etc visual quality talk please. (ah, read anony's post saying it looks like ass...).![]()
Jax said:anyone with a big screen tv? 50" plus.
is it a muddy blurry mess, does it scale widescreen ...etc visual quality talk please. (ah, read anony's post saying it looks like ass...).![]()
Same...mattso said:I find myself here, sitting at work, wishing I can go play this game.
mattso said:I find myself here, sitting at work, wishing I can go play this game.
QFTdjtiesto said:Didn't read the 1up review linked to in this thread, but already sighing at the "nostalgia crazed dorks" line. 1up/EGM has gotta drop the "ironic hipster" act and quit insulting its fanbase.
The challenge mode isn't like the one in MMPU or Contra 4 where the challenges are separate from the main game, you have to do the challenges while playing the main game. I got a few tricky ones out of the way like jumping 50 times or fewer to complete a stage, reaching a boss room without shooting, reaching a boss room without taking damage, completing 4 stages without special weapons and defeating all robot master without special weapons. Some of them just seem completely impossible, though. The challenge for beating the entire game without taking damage actually might not be the hardest one to complete! (There's also one for beating the game without missing a single shot.)RockmanWhore said:Anyone has tried the challenge mode yet? I really loved that features in games like Contra 4, Bionic Commando Rearmed and Megaman Powered Up.
I can't wait for this to release on the PSN, and I hope it won't look too bad on my LCD :/
Zerodoppler said:WTF at the online rankings in the time attack mode. Is there a hidden run button or something?
Blizzard said:The game is pretty responsive, though. The classic controller is uncomfortable and hurts my right hand. I hate the short cord, and the fact that the cord comes out the bottom.
Honestly, I dislike both of them for 2D action games. I much prefer using the Sony pads at this point which is why I'll probably pick up the PS3 version of MM9 (provided they don't use nasty filters that ruin the image).Lyte Edge said:Why would you play this with a classic controller anyway? Isn't the stock Wiimote good enough?
Lyte Edge said:Why would you play this with a classic controller anyway? Isn't the stock Wiimote good enough?
dark10x said:Honestly, I dislike both of them for 2D action games. I much prefer using the Sony pads at this point which is why I'll probably pick up the PS3 version of MM9 (provided they don't use nasty filters that ruin the image).
sammy said:the PS3 controller should do nicely.
it does feal real nice on the sideways remote, damn near a NES pad. i haven't tried the classic controller.
jibblypop said:I agree. I've only been using the remote turned sideways and I think it's perfect. The PS3 pad is probably excellent for it as well. The only one I wouldn't trust is the 360 pad (which is why I bought it for wii instead of 360)
Lyte Edge said:Why would you play this with a classic controller anyway? Isn't the stock Wiimote good enough?