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Official Mega Man 9 Thread of 8-bit Goodn *explodes*

Wizpig said:
20081001.jpg

Exactly!
 
That guy in the middle panel is me.

That's the expression on my face whenever I browse a GameStop or WalMart or any video game store, scoffing at the endless corridor of shooters, sports, and generic 3D action rubbish.

yeah, I'm an old fogey. But Mega Man 9 was the just the right medicine for this jaded, cynical old bastard. :D

Great comic, very touching.
 
I'm probably way late on this, but if you stand one "pixel" away from the magma beams on magma-man's stage SPARKS FLY OFF MEGAMAN! :O

I'm totally in the NES mindset and they do effects like that, that are totally within the realms of possibility of what the NES could do visually, but probably didn't have the processing power to do.
 
I downloaded the demo off of PsN. Is Concrete Man supposed to be the easiest level? That was insane. The timing you need to jump over the second elephant's ball will mean that I'll probably never finish that level. Unless I'm missing something. :lol

Damn, the game is insane. I already figured it wasn't a good investment for me, so I'm glad the demo just proved to me that I shouldn't bother.
 
VanMardigan said:
I downloaded the demo off of PsN. Is Concrete Man supposed to be the easiest level? That was insane. The timing you need to jump over the second elephant's ball will mean that I'll probably never finish that level. Unless I'm missing something. :lol

Damn, the game is insane. I already figured it wasn't a good investment for me, so I'm glad the demo just proved to me that I shouldn't bother.
Man, if you thought the second one was hard, the third one would completely wreck you. Concrete Man isn't the easiest stage, though. It's not the hardest either.

I'm kind of surprised so many people are hitting a wall on this game's difficulty though. It's not really any more difficult than the previous titles once you're as familiar with it as you are with the old ones.
 
VanMardigan said:
I downloaded the demo off of PsN. Is Concrete Man supposed to be the easiest level? That was insane. The timing you need to jump over the second elephant's ball will mean that I'll probably never finish that level. Unless I'm missing something. :lol

Damn, the game is insane. I already figured it wasn't a good investment for me, so I'm glad the demo just proved to me that I shouldn't bother.

Hornet is probably the easiest level; concrete being the second easiest. Though Concrete is probably the easiest boss.

Don't run away. Be a man.
 
I just downloaded the demo and I'm really not sure that I can play this with the floaty d-pad of the 360 controller. I may have to break down and buy it on Wii even though I have over 2000 points available for the 360.
 
How long did it take you guys to download this on XBLA? It's going to take me, like, two hours... or longer, maybe. Why is it going so slow?
 
Segata Sanshiro said:
Man, if you thought the second one was hard, the third one would completely wreck you. Concrete Man isn't the easiest stage, though. It's not the hardest either.

I'm kind of surprised so many people are hitting a wall on this game's difficulty though. It's not really any more difficult than the previous titles once you're as familiar with it as you are with the old ones.
I'm not done with it yet, but so far I think it's at least as difficult as Mega Man 1. Assuming you don't abuse the shop.
 
syllogism said:
I'm not done with it yet, but so far I think it's at least as difficult as Mega Man 1. Assuming you don't abuse the shop.
The very fact that there is a shop you *can* abuse makes the game potentially a lot easier than Mega Man 1 for those having troubles.
 
Segata Sanshiro said:
The very fact that there is a shop you *can* abuse makes the game potentially a lot easier than Mega Man 1 for those having troubles.

I agree.

I haven't touched Tornado Man's stage yet. However, it's supposed to be the hardest stage and I'm having a hard time thinking about anything that can even remotely top "the hole" in Jewel man's stage.

Holy shit.
 
VanMardigan said:
I downloaded the demo off of PsN. Is Concrete Man supposed to be the easiest level? That was insane. The timing you need to jump over the second elephant's ball will mean that I'll probably never finish that level. Unless I'm missing something. :lol

Damn, the game is insane. I already figured it wasn't a good investment for me, so I'm glad the demo just proved to me that I shouldn't bother.

Don't jump over the second elephants ball. Stand just to the left of it and it will bounce over you. Then run away when he does the suction move and jump over the ball as it returns. Pretty easy. The third elephant can be annoying though.
 
Segata Sanshiro said:
The very fact that there is a shop you *can* abuse makes the game potentially a lot easier than Mega Man 1 for those having troubles.
<3 the shop. Would buy $10 remake of Mega Man 1 if they had the shop. Also if they made him STOP SLIPPING all over the place.
 
iconoclast said:
Don't jump over the second elephants ball. Stand just to the left of it and it will bounce over you. Then run away when he does the suction move and jump over the ball as it returns. Pretty easy. The third elephant can be annoying though.

Actually, if you're looking for the easy way through, the best thing to do for the second and third elephant is to just
charge them and take them out point blank
.
 
Davidion said:
I agree.

I haven't touched Tornado Man's stage yet. However, it's supposed to be the hardest stage and I'm having a hard time thinking about anything that can even remotely top "the hole" in Jewel man's stage.

Holy shit.
Amusingly Tornado Man's level was the first one I tried and the first one I beat. Buster'd that bugger to death. And now it's my very favourite level in the game.
 
Davidion said:
Hornet is probably the easiest level; concrete being the second easiest. Though Concrete is probably the easiest boss.

Don't run away. Be a man.
Technically, Galaxyman is the easiest in both level and boss. Magmaman's level is pretty easy as well, except if you have trouble with the midboss; Magmaman himself can be tricky depending on how you play.

And Tornadoman stage is not hard AT ALL; there may be little room for error, especially the latter half of the stage, but it's not hard. "/
 
iconoclast said:
Don't jump over the second elephants ball. Stand just to the left of it and it will bounce over you. Then run away when he does the suction move and jump over the ball as it returns. Pretty easy. The third elephant can be annoying though.

Thanks for the tip. I'll give it another shot, but knowing there is an even more difficult foe just beyond that. yeesh. I went straight from playing Rock Band 2 on medium to this. Imagine the shock to my reflexes. :lol
 
VanMardigan said:
Thanks for the tip. I'll give it another shot, but knowing there is an even more difficult foe just beyond that. yeesh. I went straight from playing Rock Band 2 on medium to this. Imagine the shock to my reflexes. :lol
Keep at it, man. It's a great feeling when you finally beat it. And you WILL if you keep trying.
 
Segata Sanshiro said:
Amusingly Tornado Man's level was the first one I tried and the first one I beat. Buster'd that bugger to death. And now it's my very favourite level in the game.

Really... I just happened to play some other levels first and got several reports that Tornado is the hardest everything, so I've avoided it for now, expecting that it will be my last pre-Wily challenge. I've literally played every other stage EXCEPT Tornado. :lol

lyre said:
Technically, Galaxyman is the easiest in both level and boss. Magmaman's level is pretty easy as well, except if you have trouble with the midboss; Magmaman himself can be tricky depending on how you play.

And Tornadoman stage is not hard AT ALL; there may be little room for error, especially the latter half of the stage, but it's not hard. "/

Really? Galaxy Man was pretty easy but I found Concrete's patterns easier to avoid. *shrugs* I agree with Magma being an easy stage, but Hornet's was just a cakewalk for me.

Couldn't beat Magma as of yet...but then again, I'm still on my all-buster, no items/weapons kick. I'll try that and Tornado once I beat Hornet.
 
Davidion said:
Really... I just happened to play some other levels first and got several reports that Tornado is the hardest everything, so I've avoided it for now, expecting that it will be my last pre-Wily challenge. I've literally played every other stage EXCEPT Tornado. :lol
His difficulty is overrated. Even when fighting him, there's enough space between his tornados to stand between and not take damage, it's relatively easy to guess when he jumps down at you, and you can exploit the extra push in jump when he does his tornado. And if you have Plug Ball, even if you miss, it'll eventually get to him.



Really? Galaxy Man was pretty easy but I found Concrete's patterns easier to avoid. *shrugs* I agree with Magma being an easy stage, but Hornet's was just a cakewalk for me.
Unless you suck at jumping over bosses, Galaxyman won't be able to touch you due to his two easy to dodge moves. Assuming you're playing buster only, ff he throws a black hole at you, as long as you keep running away, he can't damage you. If he charges at you, you can easily jump over him unless you're at opposite ends of the room. Concreteman, on the other hand, assuming you're going buster only, is more likely to hit you with concrete once or twice if you're not expecting it.

Couldn't beat Magma as of yet...but then again, I'm still on my all-buster, no items/weapons kick. I'll try that and Tornado once I beat Hornet.
Tornadoman stage and boss is far easier than Magmaman battle, but then again, I'm a spazz. :p
 
Rez>You said:
Any advice for the Wily Castle 3 boss? It looks like it's going to take a looong time.

Try to remember the pattern, it's always the same, stay in the middle and throw him some black bomb. And in case you don't know, you can "cancel" a black bomb by pressing bomb, usually the bomb last 2-3 seconds, but by canceling them, you can shoot him two or three time at each passage, you have to hit him 5 time with the black so when you'll get the hang of it you'll be able to beat him in 2 loop
 
I was downloading the trial game, and it got to 99%, and just sat there. And sat there. And sat there. And then I was informed that I had been disconnected from XBL, just like last night. Anyone else experiencing downtime?
 
Yeah I just got disconnected from downloading the Dring Down The Sky DLC for Mass Effect 2 mins ago so I presume Live has gone tits up again.

On a Megaman note, tried the trial and thought this shit is way too hard and I shouldn't buy but I did anyway. Glad I did, I actually beat Concrete Man after god knows how many attempts but I daresay I will be lucky to get any achievements. Good fun though.
 
Cyan said:
Really? I found Galaxy to be the easiest level (in fact, that's the one where I did all three "get to the boss room without..." challenges). Hornet's midboss consistently gives me trouble. Maybe because I never figured out its weakness, just threw tridents at it.

And I found Plug to be the most difficult. Disappearing blocks were always my nemeses in the older games too. :/

I didn't think Jewel's level was that bad. What was this "hole" you speak of?

Galaxy was easy, but I just found Hornet's to be easier. As for the midboss
all you have to do is stay ahead of the flower "beam" and shoot at the flower whenever it pops up.

To give you an idea of how I feel about Hornet Man's stage, I actually completed Speed Metal (I think that's the name, it's the one where you don't stop at all on way to boss's room) on Hornet by accident. This was actually done having spent a cool 5 minutes right before the boss mining for energy. :lol

Plug is rough. I honestly think that it has the most complicated disappearing block patterns in all of the MM series.

As for Jewel, the "hole" that I'm talking about is where
you fall into a room on a swinging platform with spiked all over the bottom and all the walls except for a hole to fall through dead smack in the middle. You have to run back and forth to get the platform out of the way before jumping down at just the right time.
I just can't get through it. :lol
 
Davidion said:
As for Jewel, the "hole" that I'm talking about is where
you fall into a room on a swinging platform with spiked all over the bottom and all the walls except for a hole to fall through dead smack in the middle. You have to run back and forth to get the platform out of the way before jumping down at just the right time.
I just can't get through it. :lol
I didn't have any problem with that.
Just swung a bit, jumped through the hole and done.
Maybe I was lucky :D

But I'm stuck at the boss of Wily Castle 3. Damn, that's a tough one.
I did try Black Hole Bomb, but for some reason it didn't do anything when that "eye" or whatever was still inside the gooey mass. Only when it came out the bomb hit it. Maybe I aimed at the wrong spot or something?
:(
 
Krelian said:
I didn't have any problem with that.
Just swung a bit, jumped through the hole and done.
Maybe I was lucky :D
Left, right, leap, move on.

But I'm stuck at the boss of Wily Castle 3. Damn, that's a tough one.
I did try Black Hole Bomb, but for some reason it didn't do anything when that "eye" or whatever was still inside the gooey mass. Only when it came out the bomb hit it. Maybe I aimed at the wrong spot or something?
:(
The boss is only vulnerable
when it's outside of the body
.
 
This game is ridiculously hard ... I can't even make it to the first elephant in the demo :(

Great game and music, but I have to pass :/
 
Just got it for X360 this morning...the bosses seem easy to me so far. I've beaten 4 of them just using the mega buster...mostly cause I don't know which weapon defeats which boss, but still...
 
lyre said:
The boss is only vulnerable
when it's outside of the body
.
Oops,
for some reason I thought the bomb would make a hole to damage it or something. I don't even know why
. :lol
 
_Xenon_ said:
This game is ridiculously hard ... I can't even make it to the first elephant in the demo :(

Great game and music, but I have to pass :/
how old are you?

I replayed MM1-5 in preparation for this. I will say MM9 is harder than the hardest MegaMan game - BUT not in a cheap way - just unforgiving to the impatient player, I suppose. BUT - IT'S FUN AS HELL - and the sense of accomplishment in playing is 10 fold that of any game this gen...
 
I still think Mega Man 2 (hard mode) and Mega Man 3 are harder than 9.

Anyone else notice that there's a gap in the weapon selection screen even when you have everything? I wonder if something goes there. Traditionally they haven't allowed gaps, any gap was always something you could fill with something.
 
Cyan said:
Hmm. I'll give you MM3, just for sheer length
Don't forget the number of boss weaknesses you have to remember. To this day I can't ever remember the weaknesses to the MM2 fights, I always have to look them up.
 
commariodore64 said:
how old are you?

I replayed MM1-5 in preparation for this. I will say MM9 is harder than the hardest MegaMan game - BUT not in a cheap way - just unforgiving to the impatient player, I suppose. BUT - IT'S FUN AS HELL - and the sense of accomplishment in playing is 10 fold that of any game this gen...
I'm 26 almost 27, I guess I just run out of patience for action games like this :(
 
Cyan said:
Hornet's midboss consistently gives me trouble. Maybe because I never figured out its weakness, just threw tridents at it.

The only weakness I've found is the charged Magma Bazooka, if you get just in front of him and managed to shoot all the 3 bullets fully charged he dies in one shot, but it's a bit tricky to get to him, and it's easy to fall on the spike if you're not careful, it's still much funnier than fighting him for a few minutes shooting him once in a while.
 
RockmanWhore said:
The only weakness I've found is the charged Magma Bazooka,
If you end up on a platform above him lobbing him with plug man's weapon is the fastest way i've found. Destroys him
 
Graf Nudu said:
Not to be a sissy, but what is the easiest level? :o

Most people say Galaxy Man and I agree with them. Easy stage, easy boss once you learn the attack pattern. Black Hole Bomb is really useful throughout the entire game too.
 
People keep talking about how hard this game is, but... I dunno, I don't think it's that hard. A bit tough, but not frustratingly so. I usually get frustrated with games very easily (I could take a picture of my wall of controller-shaped indentations), but I've only gotten frustrated with this game once, when I got to Wily 4, got a game over, left to stock up on E-tanks, and then realized I had to start over from Wily 1.

It's tough, but fair. You just have to take it a bit slowly and think about what you're going to do; you can't just go in expecting to be able to take everything as it comes based on your reflexes alone. You will die, and you will say, "Well gee, I won't do that again," and you won't.

And the penalty for dying really isn't that bad, unlike a lot of hard games which just set out to completely fuck you over if you die. In MM9, if you die, you go back to the stage select screen, and you might have to start the level over from the beginning instead of the midpoint. That's it! You get three more lives, all of your weapons are filled up, and even get to keep any screws and E-tanks you've obtained so you can go to the store and make it easier if need be.

Plus, the game starts to get easier when you do beat some bosses. Their weapons can help you a LOT, Galaxy Man's and Jewel Man's especially. And Galaxy Man has the easiest level by far, so that's a good place to start.

I think I said it earlier in the thread, but I'm not good at games. I suck, and I know it. But even I could beat this game. All it takes is a bit of patience.
 
KevinCow said:
People keep talking about how hard this game is, but... I dunno, I don't think it's that hard. A bit tough, but not frustratingly so. I usually get frustrated with games very easily (I could take a picture of my wall of controller-shaped indentations), but I've only gotten frustrated with this game once, when I got to Wily 4, got a game over, left to stock up on E-tanks, and then realized I had to start over from Wily 1.

It's tough, but fair. You just have to take it a bit slowly and think about what you're going to do; you can't just go in expecting to be able to take everything as it comes based on your reflexes alone. You will die, and you will say, "Well gee, I won't do that again," and you won't.

And the penalty for dying really isn't that bad, unlike a lot of hard games which just set out to completely fuck you over if you die. In MM9, if you die, you go back to the stage select screen, and you might have to start the level over from the beginning instead of the midpoint. That's it! You get three more lives, all of your weapons are filled up, and even get to keep any screws and E-tanks you've obtained so you can go to the store and make it easier if need be.

Plus, the game starts to get easier when you do beat some bosses. Their weapons can help you a LOT, Galaxy Man's and Jewel Man's especially. And Galaxy Man has the easiest level by far, so that's a good place to start.

I think I said it earlier in the thread, but I'm not good at games. I suck, and I know it. But even I could beat this game. All it takes is a bit of patience.
Yup. I usually only get frustrated when I die or have hardships in games if they're due to retarded design decisions, and that's far from what happens here. MM9 is a well thought game where if you die is because of the challenge, everything is there for a reason. And you will get better the more you play, that's what keeps me going. In fact, most of the time I die in MM9 I laugh because it's just so fun.
 
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