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Official Metal Gear Solid 4 Gameplay Demonstration YES YES ALL OVER MY OCTOCAM

JB1981 said:
http://www.magix-photos.com/mediapool07/8A/D6/5E/50/36/FE/11/DC/A0/8C/36/2B/52/43/F3/6E/oma/10/8416E0B03AAC11DCBA45BD345243F36E.jpg[IMG]

finally a shot with some color saturation. looks nice. :D[/QUOTE]

isn't that because it's an off-screen shot? it was the same with ign's off-screen videos i think.

as for the green filter: i really hope they let that in, at the very least they should let it be optional.
 
Chemo said:
I'm a Resident Evil fan and I wasn't disappointed with RE4, but I thought it was pretty common knowledge by now that a pretty big contingency of survival horror fanatics was very disappointed with it.

I can really only see someone being disappointed with RE4 for not having gameplay of previous games, not because its a bad game, that I could somewhat understand.

bud said:
isn't that because it's an off-screen shot? it was the same with ign's off-screen videos i think.

as for the green filter: i really hope they let that in, at the very least they should let it be optional.

they should do what Shenmue 2 for Xbox did, allow you to change filters on the game.

I personally would hate the green filter and am sick of it in The Darkness, blue filter FTW.
 
JB1981 said:
8416E0B03AAC11DCBA45BD345243F36E.jpg


finally a shot with some color saturation. looks nice. :D

Is this a shot off someone's set?
 
No it comes on when you hold still and stop making noise. You kind of stop and 'listen' and then it shows you where the sounds are coming from. It was like this in portable ops.
 
I personally think anyone hating on this game that is a MGS fan is kind of crazy.

I couldnt have asked for more from that trailer:
Unbelievable Graphics and familiar gameplay that looks evolved. I am absolutely sold on the playability of the game. I always felt that once you tried to take on enemies by just running and gunning in the other MGS's games the controls got really clunky and difficult to use. For this one it looks like they finally perfectly married being able to go stealth and jump into a full scale war with controls to easily evade and get bearings on your target.

cicatriz said:
Is this a shot off someone's set?

Yeah from the JP Sony Store

Also any word if the gameplay demo is coming to the US Playstation Store and not just the Japanese one.
 
bud said:
isn't that because it's an off-screen shot? it was the same with ign's off-screen videos i think.

as for the green filter: i really hope they let that in, at the very least they should let it be optional.

Looks like an off-screen shot of the direct feed trailer. The set probably has slightly different color settings and whatnot.
 
bud said:
isn't that because it's an off-screen shot? it was the same with ign's off-screen videos i think.

as for the green filter: i really hope they let that in, at the very least they should let it be optional.

off-screen screen shots don't just magically give games color if normally don't. They do make games look better in other areas, though.

edit: hmm .. it does look like a shot from someone's tv. weird. the game is completely washed out on my tv. and it's not my settings cuz colors pop in other games on my tv.
 
muffin's brother - mdta

I personally missed the factory/science lab and mansion settings, also the story and atmosphere was lacking the classic Resident Evil feel.

The gameplay was unquestionably awesome, so its not all bad...
 
Flo_Evans said:
No it comes on when you hold still and stop making noise. You kind of stop and 'listen' and then it shows you where the sounds are coming from. It was like this in portable ops.

I didn't know that, I've been holding off on playing PO until I finally get around to finishing Snake Eater. I don't know how I keep getting distracted from that game but at least I have until next March to get through it.

I really did like how that ring worked in the ZOE games though. It's much better than constantly looking to the corner of the screen.
 
Gamersyde download link down ?

Also, I had problems downloading gamersyde videos straight to PS3. There's an error, lots of zeros and a 3 I think.
 
I mean, there is just no way that the game looks like this


899_0001.jpg


the bitrate on the encode is shit. it's between 3-12MBps, whereas the Uncharted trailer hovers around 35-38MBps. The demo vid is destroying color saturation, contrast and fine detail, imo.
 
Goldrusher said:
Gamersyde download link down ?

Also, I had problems downloading gamersyde videos straight to PS3. There's an error, lots of zeros and a 3 I think.
Can't you download it from the PSN store?
 
I'm not the biggest MGS fan. There's lots I'd like to change about it. However, I think it's pretty lame to come into a thread and just try to piss in everyone's koolaid. People are hyped for this game. Let them be. If you're not, take your disappointment elsewhere. Maybe go play a game that's better than MGS...if you can actually find one. ;) Why do people still carry out these pointless crusades? PEACE.
 
The problem with all the direct feed trailers so far, even the biggest ones (WMV on IGN, MP4 on Gamespot and PSN), is that the black color in them is not a true black, but rather dark gray. It's a common problem with encoding and tons of movie trailers on Apple site suffer from it as well. That kills the contrast right there, and who knows, there's maybe other color muting going on due to less than ideal encoding.
 
Baryn said:
It's XXXX, and I'd be surprised if it were revealed before the game's release.

However, what we saw is enough. There is something else more impressive in this game? That wasn't Kojima's entire hand?!!(!)

XXXX=CELL

It was just the cell processor they had finally recieved. I mean comon, this was like well over a year ago.
 
Ether_Snake said:
XXXX=CELL

It was just the cell processor they had finally recieved. I mean comon, this was like well over a year ago.

How would CELL be the OOOO? He talked about how it was a feature they only had in cutscenes and weren't sure if they could add it into gameplay.
 
Pimpwerx said:
I'm not the biggest MGS fan. There's lots I'd like to change about it. However, I think it's pretty lame to come into a thread and just try to piss in everyone's koolaid. People are hyped for this game. Let them be. If you're not, take your disappointment elsewhere. Maybe go play a game that's better than MGS...if you can actually find one. ;) Why do people still carry out these pointless crusades? PEACE.
I was hyped about many games in the past few years but I never reacted on critisim that way like people did in here..... I was a fan myself many years and now, because I'm disappointed in some terms, I can't say that because some kiddies here just want to hype it? Don't be ridiculous. Also I don't come in here and say "MGS sucks" - I name the things that I don't like and I also say what maybe would be better solutions. And what do I get for that? Stupid pics and gifs and sentences like "piss off"...... And now you come in here and critize me.... jesus.... Is this funny or sad?
 
fistfulofmetal said:
MGS2 sold a lot because MGS1 was a success, and it put a lot of hype on the sequel
MGS3 didn't sell as much because MGS2 was a disappointment to the general aduiences
MGS4 is back to MGS2 level of hype because of how good MGS3 was.

No, its more like MGS1 was so freaking awesome and revolutionary at the time.
MGS2 was first MGS on new console and blew people away with its graphics at the time.
MGS3, while awesome, was second on the console and their was a huge catalog of ps2 games to play when it was released.
MGS4 is again like MGS2, first MGS on new console. However, its graphics aren't nearly as impressive compared to its peers. But for me, the gameplay looks to be revolutionary again.
 
SolidSnakex said:
How would CELL be the OOOO? He talked about how it was a feature they only had in cutscenes and weren't sure if they could add it into gameplay.

Quote? I just remember them saying they finally recieved the XXXX.
 
TheExorzist said:
I was hyped about many games in the past few years but I never reacted on critisim that way like people did in here..... I was a fan myself many years and now, because I'm disappointed in some terms, I can't say that because some kiddies here just want to hype it? Don't be ridiculous. Also I don't come in here and say "MGS sucks" - I name the things that I don't like and I also say what maybe would be better solutions. And what do I get for that? Stupid pics and gifs and sentences like "piss off"...... And now you come in here and critize me.... jesus.... Is this funny or sad?

Stop acting like a victim. You want a "few steps forward", and when someone mentions a few major improvements to the old format, you shrug them off as overdue and therefore clearly irrelevant. What the hell kind of argumentative technique is that?

And why is it seemingly so difficult for you to grasp that some of the "old shit" remains precisely because they in part make for MGS gameplay?
 
dionysus said:
No, its more like MGS1 was so freaking awesome and revolutionary at the time.
MGS2 was first MGS on new console and blew people away with its graphics at the time.
MGS3, while awesome, was second on the console and their was a huge catalog of ps2 games to play when it was released.
MGS4 is again like MGS2, first MGS on new console. However, its graphics aren't nearly as impressive compared to its peers. But for me, the gameplay looks to be revolutionary again.

That's another factor. We're both right.
 
TheExorzist said:
I was hyped about many games in the past few years but I never reacted on critisim that way like people did in here..... I was a fan myself many years and now, because I'm disappointed in some terms, I can't say that because some kiddies here just want to hype it? Don't be ridiculous. Also I don't come in here and say "MGS sucks" - I name the things that I don't like and I also say what maybe would be better solutions. And what do I get for that? Stupid pics and gifs and sentences like "piss off"...... And now you come in here and critize me.... jesus.... Is this funny or sad?

It's just naturally annoying when someone projects their own personal dislikes of the series onto others, and applies them to blanket statements like ''the fans aren't happy about the direction of the series, JUST LOOK AT TEH SALES'', when it's clearly incorrect. You keep demonstrating your lack of understanding of the series and its modus operandi, and even the business logistics behind it. It doesn't seem like Metal Gear is your kind of game.
 
TheExorzist said:
I was hyped about many games in the past few years but I never reacted on critisim that way like people did in here..... I was a fan myself many years and now, because I'm disappointed in some terms, I can't say that because some kiddies here just want to hype it? Don't be ridiculous. Also I don't come in here and say "MGS sucks" - I name the things that I don't like and I also say what maybe would be better solutions. And what do I get for that? Stupid pics and gifs and sentences like "piss off"...... And now you come in here and critize me.... jesus.... Is this funny or sad?

What are you? The new DoomBringer? Nobody gives a shit what you think, bye.
 
AltogetherAndrews said:
Stop acting like a victim. You want a "few steps forward", and when someone mentions a few major improvements to the old format, you shrug them off as overdue. What the hell kind of argumentative technique is that?
But they are overdue - what doesn't means that they aren't under the "few steps forward"-motto. Is it so hard to understand that I expected a bit more than just things that are overdue since years?

And why is it seemingly so difficult for you to grasp that some of the "old shit" remains precisely because they in part make for MGS gameplay?
Why? Because you don't grasp that it's gameplay from the last century and some new stuff may be better. Thank god not everyone thinks like you do or we would play the same shit every year all over again....
 
One issue for me:

I hate the brown/yellow filter they are using.

but then again, it could be just for one area in the game, so it's fine.
 
I like what I'm seeing, except the animations... they're HORRIBLE. WTF Kojima, I hope those are a placeholder.
Also, I want more color.
 
Holtz said:
Can't you download it from the PSN store?

PSN = Japanese subtitles

gamersyde = English subtitles

But as I said, it worked flawlessly in the past, now I get "An error occured during the download operation. (00000003)" when trying to direct download something from gamersyde/playsyde straight to PS3.

edit: Via pc, it gives me Service Temporarily Unavailable. Probably still down.
 
McDragon said:
That too, especially in dark areas, but i think yellow/brown is overused in some areas like the sky here.

yeah. it's obviously technically impressive, but the aesthetic choices they've made..

:/
 
TheExorzist said:
But they are overdue - what doesn't means that they aren't under the "few steps forward"-motto. Is it so hard to understand that I expected a bit more than just things that are overdue since years?


Why? Because you don't grasp that it's gameplay from the last century and some new stuff may be better. Thank god not everyone thinks like you do or we would play the same shit every year all over again....

Again, you say that you want a few steps forward, yet you seem awfully hard pressed to even acknowledge the major improvements made as you have your sights set squarely on the inventory "issue" (which, had the game been designed with your wishes in mind, would count towards being a step towards limitation more than anything), to the point where you basically shrug them off. That makes your claim of simply wanting to see some steps forward seem quite empty.

You also claim that this is gameplay from the last century as if that is something that would automatically render it a negative. Some new stuff may be better, but there's a real good chance that it'd **** everything up real bad for everyone but the action shooter fan. For an example of where "modern" thinking in regards to inventory and just about everything else went wrong and largely alienated the existing fanbase, look at Deus Ex IW when compared to Deus Ex.
 
tha_con said:
Honestly, there would be no way to tell if they were or weren't scripted. You say they are, because you assume they are. There's really zero chance for any of us to know, or even be able to tell the difference, between a scripted patrol and search, and something that was happening on the fly. It's just not possible.

Still, it's pretty slick in some situations, and I really hope there are subtle things they notice, i.e. if you're in a room w/lockers, they'll find bullet casings and find you.

Considering we know the AI will notice wet footsteps, noises, blood, bodies, etc, I'm hoping they'll expand upon that in this game with more subtle way's for the AI to notice things are out of place (i.e. destroyed objects that otherwise wouldn't be destoryed, etc).

Honestly, saying the AI is stupid, considering a lot of games currently (shooters especially) simply have AI that will hide for a random set time of 3-5 seconds behind cover, shoot, take damage, go back into cover, random set time of 3-5 seconds, rinse wash and repeat.

It's not as bad as people are blowing it up to be.


I didn't say it was scripted, just that it looked scripted. And I don't consider this to compromise what I expect mgs4 to deliver. But certain stuff just looks stiff and odd. And then there are the things that they clearly should be able to respond to, like when snake shoots one soldier standing very close to a second one, the body of the shot soldier drops to the ground with such force that we hear it, but yet the soldier standing by his side doesn't have any visual response? I assume this is coming later, and will be in the final game, but these where the small things that annoyed me about the AI here.

And you say the AI will notice all these things, and that good(!), but if it goes along the lines of:

-guard sees dead body
-goes into 'yellow mode'
-contacts hq for search team
-search team comes and searches the area
-as 'yellow mode' runs out, search team returns to hq
-guard continue scripted patrol

Then I'm gonna be a little disappointed. As Kojima has said; this is a war-zone, I doubt any side has the man-power to dispatch search teams for stuff like this. And I assume there won't be search teams in the same sense as mgs2/3. rather the patrolling soldier will search on his own. I am still expecting him to act dynamically according to the situation and not follow a defined pattern (i.e. scripted) based on what triggers his suspicion. I also hope they'll do away with the defined, colour coded alert levels. Finding a body and then 45 seconds of not finding a perpetrator does not mean the soldier should revert back to his pre-"dead body" state of mind!

And the final point I want to make is about how the AI moves around when going from A to B, and when searching. When a party, who is moving fast, is coming around a corner they should be facing the corner before the turn, and have their heads focused above their toes. Previous mgs enemies have moved with their face towards the ground as if they are looking at their patrol-line on a grid. In mgs2 and 3 this is ok, since it's a controlled environment, but (again) this is a war-zone! so I expect the enemy AI to be on their toes at all times, especially when moving.

and when moving in pairs, as seen in the trailer here, they could adapt tactics like one person looking one way, and the other covering his back. this isn't stuff I expect, but it would be nice. what I expect though, is more head movement. when searching, and even to a certain degree when patrolling, the AI should be focusing on their complete environment, not just the front 90 degrees.
 
Pretty much the only "problem" with the graphics is the lack of color and contrast. They look awesome imo like they are now but adding those two could make things look so much better. Just use something that´s similar to the TGS 2005 color filter. (while this one is closer to the 2005 one than any other we´ve seen so far.)
 
Ether_Snake said:
Quote? I just remember them saying they finally recieved the XXXX.

Kojima also makes reference to Metal Gear Solid 4 in his latest entry. He states that's a new system, which he refers to under the code name of "XXXX," has been implemented in the game's development environment. Apparently, upon seeing this new system, the Kojima Production staffers exclaimed, "Ah, now this is next generation!" This new system, if implemented correctly, will give the game a different flavor from Metal Gear Solid, and will "likely be an industry first," Kojima adds.

http://ps3.ign.com/articles/668/668449p1.html
 
"Kojima also makes reference to Metal Gear Solid 4 in his latest entry. He states that's a new system, which he refers to under the code name of "XXXX," has been implemented in the game's development environment. Apparently, upon seeing this new system, the Kojima Production staffers exclaimed, "Ah, now this is next generation!" This new system, if implemented correctly, will give the game a different flavor from Metal Gear Solid, and will "likely be an industry first," Kojima adds."

I hope this is some kind of dynamic system where soldier's have a stress level/awareness level that rises over time and as you screw up. I do like the "caution => alert => evasion" system, but with a few more wrinkles it could be even more interesting :)
 
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