AwakenedCloud
Member
Maybe I'm just lucky, but out of the 100+ hours I've put into both SA1 and SA2 I recall a total of 3 glitches happening to me, 1 of which occurred in a cutscene.Sega1991 said:Really? Never?
Maybe I'm just lucky, but out of the 100+ hours I've put into both SA1 and SA2 I recall a total of 3 glitches happening to me, 1 of which occurred in a cutscene.Sega1991 said:Really? Never?
Do not listen to this man, Sega. He knows not of what he speaketh.Sega1991 said:"Watch out! You're gonna crash! Ah!"
No, Sega. No.
Please no.
Sonic Adventure had already aged bad enough when you put it on the Gamecube. The game, at this point, is decrepit.
Unless somebody is going to go back through and completely re-write the game's collision detection it's just not worth it. Never mind the poorly animated cutscenes or the stilted dialog or anything that makes the game feel ridiculously dated.
I get that September 9th is really close and all... but not like this.
Aaron Strife said:Do not listen to this man, Sega. He knows not of what he speaketh.
Aaron Strife said:Do not listen to this man, Sega. He knows not of what he speaketh.
Why? The Wii version is the less shitty version.Blueblur1 said:No, I haven't. As far as I'm concerned, there is no Wii version.
Nah, the gameplay was always pretty much broken, even compared to other platformers of the same era, but everyone was in denial about it because of its mindblowing-for-the-time graphics and the fact that it was the first "real" Sonic game in several years.Sega1991 said:Sonic Adventure was amazing for its time
Let's just agree to disagree.Roto13 said:Why? The Wii version is the less shitty version.
Blueblur1 said:The same applies to almost all Dreamcast games. GAFers often ask for an HD version of Phantasy Star Online to be released on the XBL Marketplace and that wouldn't be great in the gameplay or visuals department either. Proper sequels are the way to go and even though Sega doesn't do a great job.
How can you agree to disagree if you haven't played the Wii version?Blueblur1 said:Let's just agree to disagree.
Wow.AwakenedCloud said:http://www.youtube.com/watch?v=Mw8Pd1lp2Q0 - I've never experienced anything in SA/SA2 that I'd consider more 'broken' than this.
No, the Wii version is the worse version IMO (Or maybe the PS2 one, didn't try it). The HD version was much more enjoyable.Roto13 said:Why? The Wii version is the less shitty version.
Drkirby said:Multi Platform? PSN/Arcade release is my bet. Make it $10, heck, maybe even $15, I'll take it as long as its not somehow significantly worse then the GCN/DC versions.
If it's a straight port running through an emulator, then it's not Sonic Adventure DX.Dead Man Typing said:Remember that Sega guy saying that they were wanting to port more Dreamcast games to XBLA/PSN.
Or did I dream that?
I'm pretty sure this is just the first in Sega's Dreamcast "Ages" line, or something similar. Expect staight ports running through a "one size fits all" emulator, with achievements/trophies. Just like the mega drive/genesis XBLA ports.
JoshuaJSlone said:If it's a straight port running through an emulator, then it's not Sonic Adventure DX.
JoshuaJSlone said:If it's a straight port running through an emulator, then it's not Sonic Adventure DX.
Dead Man Typing said:Hmm... fair point. That does sort of imply a straight Gamecube port to Wii... But I stand by what I said. If Sega are going to start porting Dreamcast games to the next gen consoles en mass, then it'll be done as cheaply as possible.
Yah, your right, looking at other titles, they do seem to do that.Sega1991 said:Sonic Adventure DX was already multi-platform to begin with, though. (Gamecube and PC). Even if all they did was rate a Wii version of the game, it would still be "Multi-platform".
JSnake said:I searched so um ya.
WHAT WHAT WHAT WHAT
http://oflc.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/c719ed39ae175bc5ca257616005d8e73!OpenDocument
It was originally announced for Gamecube under the title DK: Bongo Blast.Drkirby said:Hey, here is anther thing I just noticed while looking for counter examples though. Donkey Kong Barrel Blast is rated as Mutliplatform. Could Nintendo of pulled a GCN version of it at the last second and gone with just the Wii version?
Yep, they definitely did. Plus Sonic Adventure DX on XBL/PSN would make a good Dreamcast anniversy release.Dead Man Typing said:Remember that Sega guy saying that they were wanting to port more Dreamcast games to XBLA/PSN.
Yes, but so was Super Paper Mario, and that is only rated for the Wii. It means that the game should of been more or less ready to go out the door and they decided at the last second not to. Now we just have to wait for the rare, one of a kind, GCN version to be found like the English Mother 1 cart :lolGilgamesh said:It was originally announced for Gamecube under the title DK: Bongo Blast.
AniHawk said:I hope I'm just having some sort of nightmare.
RurouniZel said:Remake with bugs fixed and graphics on par with Sonic and the Black Knight, and my money is Sega's.
Kulock said:You're not going to get that. SADX is an existing product, they're just going to port the PC version to run in high-definition, maybe with a few texture, voice, and text changes. I would be really shocked if they went any further than that.
Subliminal42 said:Also, "CG (Multi Platform)"
DX Directors cut was only on the gamecube..
--
Don't worry I'm silly.
Apparently it was also released for Windows..
I put it down to laziness.pilonv1 said:OFLC usually puts things as Multi Platform regardless of what it's going to be on. Probably some paperwork issue.
The Wii version has less Werehog and other filler. That's all it needs.Drkirby said:No, the Wii version is the worse version IMO (Or maybe the PS2 one, didn't try it). The HD version was much more enjoyable.
Roto13 said:The Wii version has less Werehog and other filler. That's all it needs.
Big is what kept me from finishing the game for years. Heck, I had played all 5 other characters on the dreamcast version, without a memory card and the sound broken to boot, but could not stand to play as big.Christopher said:Sonic Adventure was one of my favorite games on Dreamcast.
I still think it's a pretty good Sonic game, and was hoping Sonic 06 would have been the same...
Although you can't deny of all things the soundtrack is pretty awesome in this game, and aside from Big everyone's pretty fun to play as.
Drkirby said:Big is what kept me from finishing the game for years. Heck, I had played all 5 other characters on the dreamcast version, without a memory card and the sound broken to boot, but could not stand to play as big.
The werehog levels themselves are less than half as long as the PS360 ones. None of them come close to the 20 minute standard of the HD levels.goldenpp72 said:uh, lol, the wii version has a lot MORE werehog, not less.
Sega1991 said:No, Sega. No.
Please no.
Sonic Adventure had already aged bad enough when you put it on the Gamecube. The game, at this point, is decrepit.
Unless somebody is going to go back through and completely re-write the game's collision detection it's just not worth it. Never mind the poorly animated cutscenes or the stilted dialog or anything that makes the game feel ridiculously dated.
I get that September 9th is really close and all... but not like this.
Roto13 said:The werehog levels themselves are less than half as long as the PS360 ones. None of them come close to the 20 minute standard of the HD levels.
Oh, so you're just full of crap, then.goldenpp72 said:Then you must be horrible at them as I run through them in 5 minutes to 10 usually, if that.
Roto13 said:Oh, so you're just full of crap, then.
Nevermind.
Rlan said:Yeah I saw this pop up, but it's so weird. Looking around the OFLC though, SADX was never actually rated. Sonic AdventureS was (And now I laugh at Ozisoft's incompetence on the issue, and perhaps they felt DX fell into the same limelight?)
In fact the original Mega Collection was never rated either -
http://www.oflc.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/78a9bc4acb14c58dca2575a90026f675!OpenDocument
The date of that is when Mega Collection + was released. Adventure 2 Battle isn't there either, but it was released.
I'm wary of what this actually is since the PC version is still being sold in a $10-20 game, this might just be fixing an issue. an XBLA / PSN port of the game would be weird - technically the game includes ALL the Game Gear Games as well as some 50 extra minigames. I'd love a Game Gear Collection solely on XBLA
The main problem NOW with Sonic Adventure is the horrible script and voice overs. It's just really bad - "Watch out, you're gonna crash! Ahh!" and so forth - if they were to ever re-release the game, that would have to be the first thing to be completely changed.
And honestly, why Sonic Adventure? Sega have been doing numerous remakes on the PS2 in their Sega Ages Collection - Virtua Fighter, Panzer Dragoon, Fantasy Zone, NiGHTS... we already got Outrun Online Arcade and VOOT but those being more recent PS2 titles that would make perfect downloadable games.