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'oh shit, oh shit, oh shit!' moments. Fall back!

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Got light-headed playing Lost Planet, running out of T-ENG during a boss.
 
For the "Oh shit oh shit" backup moments...

Poisonous headcrab launcher zombies from HL2.

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Another:

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Damn bear. Wandering around tall Trees in RDR... and ... you hear that faint noise... then you turn around, BEAR ON TOP OF YOU LIKE A MOTHER.

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Especially in New Vegas.
 
Alma in NG

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She'll grab you every time you stay near her long enough, so you always have to run back and keep your distance.
 
small picture but it perfectly sums up the hedge maze in Castlevania 64: CHainsaw wielding frankenstein, annoying wolves and you're being chased by both in a maze!

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Vulcano's assistant said:
Oh yes!, pretty much all big dragons in MH games make you run. Especially if they appear out of nowhere like this fucker:
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This fucker...

You'll be doing a nice High Rank quest and all is going well...until Jho shows up and ruins your good time. Even scarier when he goes into Super Pissed mode. Also doesn't help that he can literally appear out of nowhere.

Also, when doing Double Monster quests and both pop up in the same area.
More specifically: Double Diablos... That shit IS NOT FUN.


dark_chris said:
lol. What game is this from?
Monster Hunter. Poor guy's trying to cook some meat before getting run over by Rathalos.
Speaking of, seeing Los in MH1 before you can even tackle him...that's a major "oh fuck" moment.
 
Lost Planet 2 was pretty much full of that.

"Alright hes almost dead just a few more hi... GAH WHAT THE FUCK IS THAT!!@!!!@@!??!??"
 
Friday the 13th - Walking into a new room and Jason popping out at you

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EverQuest - Waiting for hours upon hours and Stormfeather finally spawning

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4am, tired, jumping is getting really off, keep screwing up and then THAT starts chasing you. Screams. Nothing but screams could be heard. Far too tired to play even as fair as the video...so fucked up.
 
Even though the Tank from L4D has already been mentioned I must throw in my two cents. By going through the games and play it a ton you end up wanting a tank to show up because they're the most fun to kill but you aren't afraid of them anymore. All that changed on The Sacrifice when many tanks show up. Best ending of that series by far.
 
Varjet said:

The stage where he randomly shows up was hilarious.

"Hey, this map has been pretty easy so far."
*Camera pans inside some random house*
"WTF BLACK KNIGHT WTF- Oh... He's going to let these guys handle it. Hopefully he won't even show up in this sta- Oh shit he just got out of the house OH SHIT HE'S MOVING SHIT SHIT SHIT"

This also happened with Selvaria from Valkyria Chronicles:

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"Guys, I know you're busy fighting this 10 story tall giant tank, but... uh... you know that super powerful invincible woman that just annihilated a platoon full of tanks single handedly? Yeah... She's here."
 
There's a lot of good choices here!

I'm going to throw out the Jurassic Par videogame here;- so many "oh shit" moments, too many to point out, so I'm just going to post a link to the entire game LP here for you.

Personal favourites of mine in this game:

1) Right from the moment you enter the gates.
2) Right after you think you've escaped the rampaging Triceratops.
3) When the whole sky fills up with Pteranodon and you don't have time to kill them all...
4) The final boss fight.
 
MechaX said:
The stage where he randomly shows up was hilarious.

"Hey, this map has been pretty easy so far."
*Camera pans inside some random house*
"WTF BLACK KNIGHT WTF- Oh... He's going to let these guys handle it. Hopefully he won't even show up in this sta- Oh shit he just got out of the house OH SHIT HE'S MOVING SHIT SHIT SHIT"
My favourite chapter in the game, you also get the wyvern riders who exist purely to try and scare you since they wont actually do anything unless you go close. And then the standard stage boss can bolt across a good portion of the map with his horse brigade, considering the map type (arrive) I was firmly expecting him to stay rooted near the exit.

As far as Valkyria Chronicles goes I found the pincer attack from the two artillery tanks the most "Oh shit!" moment. It's like the ultimate false sense of security as you effortlessly capture that base with some overpowered assistance, then suddenly mortars in your face and infinitely re-spawning guards in a mostly open battlefield.
 
shaowebb said:
Jesus what the hell is that from!? Post a description next time.

Lost planet 2.

For me I have to agree with what someone said before about the regenerating bastard in Dead Space 2. Simply any game you feel like your being stalked by something unbeatable.
 
Akuun said:
When I screw up a grenade throw and see the damn thing bounce back towards me.


Buahahaha... I was nodding through most of this thread but this made me laugh. Best is when it's on a multiplayer game with friendly fire on. Not only do I get the "Oh shit!" feeling as I back up, but with it the horror as I pray there's no teamate nearby and then the shame as the friendly kill pops up.
 
Lots of good ones here. The one the first came to mind for me would be someone pulling a raid boss early in WoW when not everyone was prepared. This becomes apparent quite quickly, and sometimes it is possible to run out of the instance (but not always). A mad dash for the entrance to avoid a repair bill. Otherwise you just have to stand there and take it.

...or when trash respawns as people are running back after a wipe. Invariable someone will pull a pack and then you're racing to get to a group and be next to a tank or healer, or towards the entrance if you don't have a stealth-type ability or think there are enough people there to handle it.
 
Vulcano's assistant said:
Oh yes!, pretty much all big dragons in MH games make you run. Especially if they appear out of nowhere like this fucker:
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Friend and I were doing a routine Quropeco run and then it manages to summon that.

Start. Abandon Quest. Yes. Cry.
 
Ty4on said:
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Pretty scary the first times you met SA-X in Metroid Fusion, but it was just a matter of hiding and then people found the glitches.

The scariest enemy in Fusion however was:
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Can't count how many times I tried to kill him. Overall Fusion was pretty hard for a Metroid game, but Nightmare was in his own league.

Man, as much as some people complain about Nightmare, I didn't find him to be a problem AT ALL. OTOH, SA-X had me sweating, my blood pumping, and my hands shaking just about every time (even if the eventual face-off was disappointing).

That spider boss towards the end, though, he gave me trouble.
 
shaowebb said:

4am, tired, jumping is getting really off, keep screwing up and then THAT starts chasing you. Screams. Nothing but screams could be heard. Far too tired to play even as fair as the video...so fucked up.

OH man! This was terrible. My wife hates spiders and just sat and screamed and made me play another level, heh.
 
first thing you do in crysis is go in the water and have a little swim, you then decide on how far you can go out to sea, 5 minutes later... ARRRRGGGGHHHHH!! FUCK!! FUCK!!

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Playing Modern Warfare 2 Spec Ops (several Various levels):

That low bass sound when a juggernaut appears.

Like, GET BEHIND COVER NOW
 
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