It’s checkerboarded because this patch is related to the PS4 pro which had a hard time doing native 4k. GoW hasn’t gotten an official ps5 patch (yet)I am retarded, didn't see that sorry. That's kind of lame to be honest and lazy on Sony's part. Wonder if they will release a patch, but at this point probably too busy with GoW: Ragnarok.
It was originally uncapped.This is the resolution mode which is originally capped at 30fps. Man, this looks better than anything shown from multiplats graphically for next gen! Sony is just so overpowered, and this is without any upgrades! The final image quality so so much better than my experience with the Pro, and it looks so clean as if it's native 4K! Actually this shows that checkerboard rendering is still relevent even now but HW wasn't powerful enough to boost it all the way to 4K to make the difference between checkerboard 4K and native 4K pretty minimal. Crazy!
they used to. Thats why KZ SF, Infamous and Until Dawn all run at 60 fps despite being launch window or year 1 games.what is indeed crazy is that neither Sony nor Microsoft added framerate cap settings to every single game as a standard ever since the pro machines became a thing or even during their development.
how did neither of them have the foresight that their newer systems which will be backwards compatible could make use of such an option and greatly enhance the gameplay without any patch needed?
AND THE CRAZY THING IS developers STILL don't add such options as a standard thing! how the fuck are they still so nearsighted in this regard?
every single game that can safely run at 60fps and 120fps (meaning these framerates won't break the game logic) SHOULD have options for 30fps, 60fps and 120fps caps!
new systems will eventually release and if they're true next gen or just a mid gen refresh, these new systems should be able to run every currently released game at faster speeds!
Yes.I have the disc and a brand new ps5. How do I play this at 4k60? Do I have to reject the update prompt if/when one pops up after I insert the disc?
i think the fact that it just works without any developer input on a day one disc version shows how you dont have to worry about lower level layers of anything.I think there is a little more work due to lower level extraction layers on the closed box with APU timings, etc., compared to the PC, but... yes, they should patch in a 60FPS cap option to these games.
Don't know why Sony didn't bother to release patches with actual PS5 improvements for their major PS4 titles, or at the very least the ones included in the PS Plus Collection.
Big L on them.
ahm no... unlocked frames at 30-50 are atrocious. i would have hated playing like that on PS4Those of you with the digital version can thank your Digital Foundaries and other nitpicking Youtubers for your 30fps and 1080p caps cause all they do is produce videos complaining about fluctuations. Fuck frame rate caps, Infamous Second Son unlocked was vastly superior to the 30fps lock Digital Foundary would be beating their drum for.
After after insert the disc you had to cancel all updates and when you run the game you need to choose to play without networks features.I have the disc and a brand new ps5. How do I play this at 4k60? Do I have to reject the update prompt if/when one pops up after I insert the disc?
i think the fact that it just works without any developer input on a day one disc version shows how you dont have to worry about lower level layers of anything.
all they way to do is open up their options file and add a new setting. or update the existing one if they dont want to add a new line.
again, the PS5 GPU is already doing all the BC work by letting every single game have access to boost clocks on both the gpu and cpu. thats why the games are running at locked 60 fps so easily. all the devs have to do is get out of the way and let the game do its thing.
I blame DF and framerate nerds on the internet.
ahm no... unlocked frames at 30-50 are atrocious. i would have hated playing like that on
I'm sorry? adding an option? an option almost every pc version of games already have? and THIS GAME ALSO HAS!
that's something a single person could mod into a game within less than 24h, as a fan! not a developer familiar with the game.
I think you highly overestimate how much work it is to add an fps toggle
It's kinda weird Sony did not had simple "unlock 4k60" patches ready for all their first party titlesAsk for a patch with framerate unlocked on 4k resolution mode :
Reddit – https://www.reddit.com/r/GodofWar
PlayStation – https://twitter.com/playstation
Hermen Hulst (Head of PlayStation Studios) – https://twitter.com/hermenhulst
Scott Rhode (Head of Internal Development) – https://twitter.com/rohdescott
Santa Monica – https://twitter.com/sonysantamonica
Cory Barlog (Game Director) – https://twitter.com/corybarlog
Tim (QA Lead) – https://twitter.com/Trailer_Tim
At 1080pI thought the option to unlock framerate is in the settings in all versions?
This just showed up in my feed. Apparently the unpatched version had no framecap. Looks to be 60 fps.
https://www.youtube.com/channel/UC9raWs2htw4f7slETx4u7mw
Crazy how SSM didnt bother unlocking the framerate in this version. So stupid. Thank god i bought the disc version.
Bastards!It was originally uncapped.
People complained and Sony patched to add performance option and with that they capped the original vis.
That is why it only works with the game unlatched.
Day 0 1.01 Patch
- Added settings options to favor performance (increased framerate) or favor resolution (2160p Checkerboard) when playing on a PlayStation®4 Pro system
- To find this mode, go to the Settings menu, click Camera, and navigate to Graphics Mode
- Added Immersive UI Mode which shows minimal HUD
- To find this mode, go to the Settings menu and click HUD and switch HUD Mode to Immersive
- Added 3 additional HUD Settings to toggle the Compass, Enemy Health Bars, and Enemy Off-Screen Indicators ON or OFF
- Various other bug fixes and improvements
What’s the workaround?you can still get digital version to work. someone on era posted a workaround thread.
Maybe. I'm searching for a reason, because in my mind it would seem easy too.
Actually DF are all for uncapped framerates as long as it's an option as it future proofs the game for more powerful revisions of the hardware. It's not their fault the developer just put in shit options.they used to. Thats why KZ SF, Infamous and Until Dawn all run at 60 fps despite being launch window or year 1 games.
What happened here is that DF started to complain and then people started to make a big deal out of unlocked framerates and most devs just locked it. Sucker punch added a 30 fps option as well, but they had the common sense to leave the original mode in there as well.
I blame DF and framerate nerds on the internet.
Yes.
They don't want us to have good thingsI really wish Sony had pushed enhanced BC more for PS5.
What’s the workaround?
Thanks. InterestingHow to get The Last Guardian, AC Unity and Arkham City ready for 60fps on the PS5 Digital Edition Rumor
EDIT Nov 8th: The Last Guardian was confirmed by NXGamer to be uncapped on v1.00 and this method will work exactly the same with that game as well ***Disclaimer points in spoiler:Thanks to Assassin's Creed Unity and Batman Arkham City launching with unlocked (wildly unstable) framerates on PS4...www.resetera.com
cc: Agnostic2020
Thing is, I have always been a proponent of unlocked framerates....I played Shadowfall unlocked, I played Infamous Second Son unlocked, I played Tomb Raider remastered unlocked.....I always prefer the higher frames over 30fps, it's better for controller response everytime, that's a fact...what is indeed crazy is that neither Sony nor Microsoft added framerate cap settings to every single game as a standard ever since the pro machines became a thing or even during their development.
how did neither of them have the foresight that their newer systems which will be backwards compatible could make use of such an option and greatly enhance the gameplay without any patch needed?
AND THE CRAZY THING IS developers STILL don't add such options as a standard thing! how the fuck are they still so nearsighted in this regard?
every single game that can safely run at 60fps and 120fps (meaning these framerates won't break the game logic) SHOULD have options for 30fps, 60fps and 120fps caps!
new systems will eventually release and if they're true next gen or just a mid gen refresh, these new systems should be able to run every currently released game at faster speeds!
It’s checkerboarded because this patch is related to the PS4 pro which had a hard time doing native 4k. GoW hasn’t gotten an official ps5 patch (yet)
Agreed.Those of you with the digital version can thank your Digital Foundaries and other nitpicking Youtubers for your 30fps and 1080p caps cause all they do is produce videos complaining about fluctuations. Fuck frame rate caps, Infamous Second Son unlocked was vastly superior to the 30fps lock Digital Foundary would be beating their drum for.
Will my save file still work on this unpatched version?
they actually did patch both tlou2 and gow a week or two before launch. gow got its first patch in two years. and they still didnt add an unlocked framerate option for their 4k mode.Sony should really offer patches for these big games...
If you want to charge for them, offer them for like $5 upgrade OR free with PSN Plus....
Yes, but I don't know what happens to new Game + saves.Will my save file still work on this unpatched version?
This is seriously why I didn’t get a PS5.I've had to start over on all my backwards compatible games on the playstation 5. It sucks that it isn't automatically downloading saves.
Sorry, not relevant to your post just venting.
This is seriously why I didn’t get a PS5.
I have like 6 partially finished games I’m working on.
But why? Were they not compatible? Or did you just not download them manually?I've had to start over on all my backwards compatible games on the playstation 5. It sucks that it isn't automatically downloading saves.
Sorry, not relevant to your post just venting.