Foxy Fox 39
Banned
Able to recap some of the stuff they said?
I certainly like the idea of an omni-treadmill too... but I've repeatedly stated in threads about the stuff that it's for a very niche market. Even when VR becomes a big thing, the treadmill still has some considerble barriers to overcome for some slight benefits.
The main thing the omni treadmill (of any sort) has going for it, is it seems to be the intuitive answer for providing full body motion controls.
But that's only because no one's bothered to properly integrate a good camera based full body motion system into VR yet - the trick is to get virtual feet synced up with the up and down motion of your own feet accurately. But that would require a game's movement to be designed from the ground up for VR.
Basically what you said and:
Gamers don't want to exercise (I agree and disagree. Wii fit and Wii Sports are examples of where it can work but is that the type of gamer to buy the omni?)
Your product is useless without the Occulus, so you'd have to tap into that market (and the creators even admitted to wanting to grab only 5 percent or something of the Occulus' Market and the Omni would be a success
Wives don't want to see this in their house (I don't know how accurate this is)
Great idea but like you said extremely niche.
Mark started the series of questions around the Occulus. I dont think the other sharks even knew it wasn't part of the Omni. lol.