brain_stew said:So zero sales are better than several thousand sales just so long as some people don't play the game for free? I dunno, that logic just seems so backwards, its not as if a PC release at this point is going to disuade anyone from buying the PS3/360 release. Fucking pirates.
But Steam is one of the few avenues where going legit it is more convenient than Piracy.Roto13 said:Why are people focusing so much on the Steam thing? Do you think Steam-exclusive games don't get pirated or something?
Lonely1 said:But Steam is the only avenue where going legit it is more convenient than Piracy.
Ya know. I just thought about that. But, I don't think network bandwidth has progressed yet to handle a 60fps fighting game (or even music game) through service even though most of the games play fine through the service.GaussTek said:OnLive exclusive confirmed :lol
The console release can also be free though, it doesn't stop that particular pirate.Raistlin said:Are you sure about that? I suspect there are some that would take the free PC version in lieu of the console release.
:lol :lolsubversus said:fixed
They could go for the Free 360 version, though.Raistlin said:Are you sure about that? I suspect there are some that would take the free PC version in lieu of the console release.
Pirates will pirate. I don't think it's possible to sell water in the dessert to them, they will look for it cheap/free and if they cant have their fix they will look to easily pirated game b. I highly doubt Capcom are losing a truck ton of sales from people willing and able to purchase their games.MrBelmontvedere said:"protecting the Street Fighter IV [intellectual property]" = they are thinking overall sales suffered as a result of PC piracy. a difficult thing to prove, but perhaps (?) a logical conclusion. they are leaving some money sitting on the table but they can make up for it with additional sales to people who couldn't just download a free PC copy.
the whole thing reeks of "experiment" and we'll know how that turned out based on their future behaviour.
brain_stew said:Oh shit the Taito Type X2 release is due out soon! :lol
Nice timing with these comments, Ono, you've just guaranteed that your arcade release is going to get cracked like Blazblue did. No escaping that now.
So now there's going to be a PC release available to pirates no matter what Capcom does, so what is the reason to hold it back now? I get it, only pirates are worthy enough to play Street Fighter on the PC, is that it? If pirates will have access to it regardless, the port is already done and releasing on Steam involves practically zero sunk costs, then what's the issue?
Edit: A Steam only release is "unfair"? So either everybody gets it or nobody gets it, then why isn't it released on every platform under the sun?
yea, it's not gonna happen like that, though. it makes a critical and flawed assumption.MrBelmontvedere said:"protecting the Street Fighter IV [intellectual property]" = they are thinking overall sales suffered as a result of PC piracy. a difficult thing to prove, but perhaps (?) a logical conclusion. they are leaving some money sitting on the table but they can make up for it with additional sales to people who couldn't just download a free PC copy.
Raistlin said:Are you sure about that? I suspect there are some that would take the free PC version in lieu of the console release.
brain_stew said:Oh shit the Taito Type X2 release is due out soon! :lol
Nice timing with these comments, Ono, you've just guaranteed that your arcade release is going to get cracked like Blazblue did. No escaping that now.
So now there's going to be a PC release available to pirates no matter what Capcom does, so what is the reason to hold it back now? I get it, only pirates are worthy enough to play Street Fighter on the PC, is that it? If pirates will have access to it regardless, the port is already done and releasing on Steam involves practically zero sunk costs, then what's the issue?
Yes. That's exactly the case and will be the case with SSFIV.prodystopian said:Wait, is Blazblue seriously available illegally on the PC only to pirates because someone hacked the arcade version and they haven't released a real PC version?
I just want to make sure I'm understanding this.
prodystopian said:Wait, is Blazblue seriously available illegally on the PC only to pirates because someone hacked the arcade version and they haven't released a real PC version?
I just want to make sure I'm understanding this.
Lonely1 said:Yes. That's exactly the case and will be the case with SSFIV.
Lonely1 said:Yes. That's exactly the case and will be the case with SSFIV.
brain_stew said:How bad was piracy of the PC version anyway? AFAIK, GFWL is prettyy locked down so anybody with a pirate copy isn't going to be playing online which kinda defeats the point of a game like Street Fighter, no?
prodystopian said:Wait, is Blazblue seriously available illegally on the PC only to pirates because someone hacked the arcade version and they haven't released a real PC version?
I just want to make sure I'm understanding this.
Mr_Zombie said:Nah. All you need in order to play a GfWL game online is a serial code for a GfWL game (any game). So you could even buy an old cheap GfWL game and use its code. Not to mention, there are various LAN-emulators where you don't need the code.
And it's a shame about SSF4 (and probably MvC3 too) :/
Fucking pirates.
Blackvette94 said:That is correct. Also keep in mind that Super Sf4 Arcade edition runs on the same arcade setup as Blazblue, so that means within weeks of arcade release some pirate will crack that and it will be all over the internet.
If I was capcom, I would release the game as DD only through steam and other DD avenues. That way they can at least make SOME money for the game versus none. Either way the game will eventually be on the pc :/ Make some $ Capcom, there is many of us PC gamers that will legitimately BUY the game ( me included )
That actually makes a lot more sense. Maybe they want to do DLC characters now.ntropy said:piracy? that's a front for being afraid of being outdone by the modding community again. this stinks because i dont want a 360/ps3.![]()
Piracy is tons easier on consoles :loljetjevons said:While sympathizing with legitimate PC gamers I have to say good for Capcom.
I'm not sure about their reasons but I do believe pirating on PC is a lot easier than pirating on console. Maybe they feel canceling the PC SKU will result in a few thousand extra sales of the console SKUs. Maybe they just want to combat the pirate perception that they are entitled to all games for free? Maybe they want give PC-exclusive gamers console envy?
Mr_Zombie said:Nah. All you need in order to play a GfWL game online is a serial code for a GfWL game (any game). So you could even buy an old cheap GfWL game and use its code. Not to mention, there are various LAN-emulators where you don't even need the code.
And it's a shame about there being no PC version of SSF4 (and probably MvC3 too) :/
Fucking pirates.
Dascu said:Ugh, I hope he changes his mind.
ntropy said:piracy? that's a front for being afraid of being outdone by the modding community again. this stinks because i dont want a 360/ps3.![]()
Momo said:Piracy is tons easier on consoles :lol
Momo said:Piracy is tons easier on consoles :lol
He did, however, rule out the possibility of a Steam-only release, saying that it would be unfair to those who are unable to buy via Steam.
brain_stew said:We are talking about people that are:
1) Really interested in SSIV but haven't picked it up in the ~6 months its been available on a console they own.
2) Have both a high end PC and a PS3/360
3) Are happy to pirate an offline PC version but unwilling to pirate a 360 version that actually supports online play despite the fact that piracy on the console is incredibly easy.
4) Are not interested in playing the game online.
5) Would never pick up a 2nd hand console copy.
You really think that people that perfectly meet all 4 of those strict qualifiers are some huge market? Even if they are its not as if Capcom make big bucks on a reduced $30 retail copy 6 months after launch anyway.