Awesome and the superior redhead in slacks (firing shots at C. Viper).
* C..Viper currently on her marvel inspired shit*
child please.
Awesome and the superior redhead in slacks (firing shots at C. Viper).
Tohma Kuki
Yoshitora Tokugawa
Shiro Tokisada Amakusa
Shizumaru Hisame
Thats all.
Well, Lily may be hotter than Karin, but a better character? No chance. No one in SF history plays like Karin, that's why I love her.
You mean 97 right? In 98, she lost the ability to combo into the command grab, because the grab was only available after her evasive shift.
You have valid points, but there are bigger issues with tekken characters you have yet to touch.
Also the bolded is blasphemous
Wow just fully absorbed what you said, I disagree with most of it.
That would imply karin or lili are anything more than rich girl rival characters. I think lili is better designed.
I'll continue if you'd like.
Let's look at the concept of Jin Kazama. He's a tragic hero. He loses his mother, his father despises him, his once trusted grandfather now despises him, etc. By the time Tekken 4 resurges, he comes off as a calm and refined individual who doesn't have any dealings whatsoever with the Zaibatsu/Devil Gene shit or whatever. He completely gives up his Kazama-style Karate at the respect of his mother (Jun being the central symbol of Peace throughout the entirety of the Tekken series.) Gameplan in Tekken 4 is to ultimately wipe away the DG (himself iuncluded.), That's all good and all. It's around the time Jinpachi resurfaces for no fucking reason whatsover (Tekken has a tendency to bring back characters and force them into the Canon for the sake of being part of the canon. Wang Jinrei is an example of this in Tekken 5 and Tekken 6.) and then his personality turns to "i'll face myself and put an end to this" to "Oh, I hae /more/ power? Let's screw EVERYONE on Earth, including the people who care for me over for my own selfish actions THEN pull off an act of selflessness so that way all of my shit decisions would be for the greater good!" He goes from being a complete polar opposite of Heihachi and Kazuya, to the point of Tekken 6 arriving and and making Kazuya of all people look like the only true, honest hero out of all of the shit that occurs in the Tekkenverse canon.
Another example? Steve Fox. As with being one of the newer characters, he had an extremely interesting story that was being built up with every installment of Tekken. Tekken 4 we find out he's Nina's kid. Tekken 5 he's still on his search as to who's responsible for seperating him from his birth parents/where the hell were his past memories? (He's the only one in the TK cast I consider an honest amnesiac.)
6? He's fucking comic relief that does /nothing/ because /OH THIS IS JIN'S STORY AND LARS' STORY NOW LOL YOLO/. Only until Tekken Tag 2--a completely different game that doesn't follow the TK canon--do we get anymore info regarding Steve. But it doesn't matter because it's not canon. At all. they did the same shit for Kunimitsu in tekken tag 1 AND Tekken Tag 2.
she can totally combo into command grab in '98, yo.
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Lili has an entire Manga to back up her deisgn and characterization, unlike Lili. She's extremely three dimensional, which is very rare for Street Fighter characters. Throughout the entirety of Ganbaru Karin evolves from seeing Sakura as some petty rival to that of someone she can learn from and use as a backbone to improve her own skills, yet at the same time retaining her pompous and dosh personality that she's known for.
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Lili doesn't learn anything from her time with Asuka. She's a dick. Doesn't help that Lili doesn't get any more characterization other than being a dick in Tekken 6 because, again, /no one in Tekken 6/ got any plot whatsoever.
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Did you know that as of Tekken 6, Paul Phoenix and Marshall Law is dead? Watch when those two return for Tekken 7 because Harada just doesn't give a fuck anymore.
How?
Xiang Fei was the better choice between the two!!!
yes please to lee
I... don't even know how that's possible, lol. Ryu has had almost no evolution, within fights (victory animations, ability mastery, general style) in his entire time of creation. He pretty much stopped at Shinku Hadouken. He never learns or develops seriously new techniques, as most martial arts masters are suppose to do. Though he's on an enternal quest to become stronger, he shows almost no signs of it.
How can anyone in KoF feel more soul-less than that? They show changes due to story in game, influenced by fan rumors and speculation, and hint at events that happened in their origin games, are are being built up for future stories that have been cooking for over a decade. Even in dream matches, they often draw from alternative histories, or keep odd continuities from parallel universe encounters. SNK's characters have "soul" in every fiber of their creation.
http://www.youtube.com/watch?v=YCGOsj73yW8
Considering that's the only ending compared to Law and Pauls' that can even be taken seriously remotely, tha'ts the direction TK7 is going. (Mind you Paul and Law are pretty human.)
I do not think that ending is cannon at all.
Its just the thing that happens in the temple, that is cannon.
the dumpling princess has at least appeared in a kof series. theres too much gold SNK is sitting on
That's what I mean.
During the NESTS arc they wanted to bring in a RB2 rep, which of course comes down to Rick and Xiangfei as the new characters in that game. They decided to bring Xiangfei over and created Vanessa with alot of Rick Strowd's moveset instead.
(worked out for the best imo as Vanessa is EASILY the most stylish boxing character in any 2D fighting game)
http://www.youtube.com/watch?v=YCGOsj73yW8
Considering that's the only ending compared to Law and Pauls' that can even be taken seriously remotely, tha'ts the direction TK7 is going. (Mind you Paul and Law are pretty human.)
King of Fighter characters never clicked with me. They didn't got enought flavour, me thinks.
Samurai Showdown, in the other hand, it is the very pinnacle of videogame characterization. The expressions, the animations, the backgrounds, the synergy between these elements, the way SNK was able to convey personalities, psychology and entire personal stories just by animating the characters and making them interact with each other rather than by cutscenes and text was truthly ahead of its time.
I... don't even know how that's possible, lol. Ryu has had almost no evolution, within fights (victory animations, ability mastery, general style) in his entire time of creation. He pretty much stopped at Shinku Hadouken. He never learns or develops seriously new techniques, as most martial arts masters are suppose to do. Though he's on an enternal quest to become stronger, he shows almost no signs of it.
I really doubt shit like Hwoarang's ending in Tekken 6 is canon.
but thats kinda tekken ridiculous though isnt it? like the mishima clan being strapped to a rocket ridiculous? i mean the detonate button right outside the shack? i think its meant to be played up for laughs
That's what I mean.
During the NESTS arc they wanted to bring in a RB2 rep, which of course comes down to Rick and Xiangfei as the new characters in that game. They decided to bring Xiangfei over and created Vanessa with alot of Rick Strowd's moveset instead.
(worked out for the best imo as Vanessa is EASILY the most stylish boxing character in any 2D fighting game)
He has had plenty of changes. His standing hard punch, crouching mk, standing mk have changed between SF games to differentiate his strikes from Ken. He gained a mp overhead and hp gut punch toward the end of SF2, the super kick in 3rd, and air tatsu in [I can't remember ]. A super dragon punch in alpha. It isn't as dramatic as Kyo forgoing his fireballs for the wicked chew or Jin dropping Mishima style, but Ryu has had plenty of subtle changes.
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5 frames, more personality than AAAA games
Hell, let the next storyline KOF have Team Pugilism
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subversively also Team Minority
Is modern SNK as good as their output in the 90s?
I remember playing a KoF game from the 2000s and being so disappointed when I beat the game and did not get a special ending.
Modern SNKP isn't what it used to be. But to be fair, SNK isn't the only one with a lower output compared to the 90s in making fighters (Capcom, Arksys, etc.); the cost of gaming design lately has put the breaks on too many possible projects. And in the 90's, SNK had their own dedicated system to release games on and port them later to other systems.
I would say the quality and effort is still there for sure, even if it's just in one current title now. Hopefully more will come.
* C..Viper currently on her marvel inspired shit*
child please.
I had this as wallpaper before I replaced it with the dragon crown characters at the table.
Wow. Never played a SNK game regrettably(and strangely considering my favorite genre is fighting games) but that design is perfect, i really can't express how close this is to my preference in character design, really cool stuff.
The real joke on Capcom is that Yuri keeps experimenting with these moves, but usually tends to abandon them by the following game - she may not follow her father's lessons much, practically only using Kyokugenryuu's HaohShoKoKen, but she clearly doesn't think the SF moves are worth sticking with.
Good stuff.
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It just repeated the area over and overYou have one big enough for that?
nahDoes it still move?
Jin was about as similar to kazuya as heihachi... Which is to say not very similar. They had dragon punches, spin kick, and punch combos in common, but Jin had jun's moves, the crouching power punch, the forward forward power punch, the lightning repelling move, as well as reversals.I always looked at as "Ryu never needed to change." He's the always serious, stern, and "bland" karateka who only seeks to perfect his craft and whatnot. I don't think you'd change a whole lot if your only focus is to become stronger. His core is still intact and effective, so why fix what isn't broken?
Jin needed change because he was just "model swap Kaz." Kyo needed a change because honestly, he was pretty boring at first. I like that Namco and SNK knew that they needed to evolve their characters somehow, and they did.