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Opinion: Why the PS4 controller is better than the Xbox One controller

I don't understand how anyone can praise Sony controllers when they basically glued joysticks to the bottom of a controller rather than redesign the controller around it.

I say this as someone who has 4x the amount of ps3 games compared to 360 games.

Why they are there is irrelevant. Good design can make that stick position just as comfortable.
 
It would also be great if you could use the touchpad as the PC's mouse.
If that happens I believe it will definitely be the go-to controller for PC users.

Aside from accessing menu options, that touch pad will be a shit substitute for a mouse.
 
I love both controllers. DS3 was horrible and hurt my hands when playing, but DS4 is amazing. The biggest improvement was that it felt natural. The X1 controller felt good but the triggers a bit weird. Not saying it was a bad thing just something new that I was not used too. I look forward to gaming on both hopefully at the end of the year.
 
I'll pass judgement when I get my hands on both.

From what I've seen the xbone controller looks much better just like the 360 one.

In fact it seems like the controller is one of the few areas where MS really has Sony beat. A lot of this comes down to my preference on stick placement admittedly.
 
Step 1 - publish bold opinion article based on some kind of Playstation vs Xbox topic on an unknown site
Step 2 - post to Neogaf
Step 3 - cash in on those hits!
 
Lotta fighting in here.

I think both controllers look awesome. I generally prefer the shape and look of the DS4 as well as the improvements made to the DS4 over the Xbone.

I'm also not a fan of how sharp the Xbone controller looks or how "fat" the bumpers and triggers look and how they blend in to each other. Looks kinda...off. The fancy impact triggers seem like they need to be heavily implemented to even work considering every hands-on we've heard have said they haven't been working (only in the small controller tech demo things where it has like 5 selections to test things out).

And for people who dislike the DS analog placement, a lot of that has a direct correlation to the ergonomics of the DS3. DS4 looks like a marked improvement in that area. And for people who just flat out dislike symmetrical sticks..I ask you this...put your hands on your lap in a semi-closed fist--where are your thumbs?

Step 1 - publish bold opinion article based on some kind of Playstation vs Xbox topic on an unknown site
Step 2 - post to Neogaf
Step 3 - cash in on those hits!

ThriftyNerd isn't an unknown site. It's a decently popular site like CheapAssGamer used as a aggregate site to find the cheapest price for games.

This isn't handytips.info or anything.
 
Xbox-One-controller_zps5b4c7fea.jpg

I really wish they would have just put the new d-pad and triggers on the 360 controller instead of making the thing boxy and uncomfortable looking for whatever reason.
 
Aside from accessing menu options, that touch pad will be a shit substitute for a mouse.

Menuwork can be a lot. Think of browsing the web or multitask a little. If I play a PC game on a big screen and quickly want to check a walkthrough, browse the web or install a mod, that touchpad can be quite cool. No need to look for another input device. And being clickable, the pad contains all basic mouse functionality - and more if you think of pinching and scrolling. I can imagine it to be really convenient, if supported on PC officially. But on the other hand: Why would Sony want that? They want people to use a PS4 for doing all that.
 
Menuwork can be a lot. Think of browsing the web or multitask a little. If I play a PC game on a big screen and quickly want to check a walkthrough, browse the web or install a mod, that touchpad can be quite cool. No need to look for another input device. And being clickable, the pad contains all basic mouse functionality - and more if you think of pinching and scrolling. I can imagine it to be really convenient, if supported on PC officially. But on the other hand: Why would Sony want that? They want people to use a PS4 for doing all that.

At that point, I would just use a wireless keyboard with a mousepad on it. Typing with a gamepad is really dumb.
 
I really don't understand how people who have been gaming for any length of time can't adjust to any control pad fairly quickly. I bounce between everything and never have a problem. Sure a prefer the 360 pad for it's ergonomics, but I have zero issues controlling anything with a DS3. Stick placements feel natural on both

It's a non issue, especially now with the improvements the DS4 has made
 
I have been thinking about this quite a bit lately, and I actually think it has far more to do with the shape of the DualShock than the position of the sticks.

If you really stop and think about it, this makes perfect sense. The DualShock controller was never designed to have analog sticks in the first place. The original PS controller was designed to be held with one thumb on the D-pad, and one thumb on the face buttons. Putting the sticks on the controller was more of a bandaid than anything, and Sony didn't change the shape of the controller at all when they added them.

The problem this presents is that when you reach your thumbs to the analog sticks your palms are not holding the controller the way it was meant to be held, and this creates discomfort. If the position of the sticks was the issue, then you should be able to recreate the discomfort when holding the X360 controller with one thumb on the D-pad, and on thumb on the right analog stick. However, the controller is still rather comfortable when you hold it in this position, much more so than the DualShock. This is because the X360 controller was designed with all of the inputs in mind. The shape of the controller was meant to accommodate holding it with your thumbs in all manner of positions. The shape of the controller is such that it is equally comfortable to use the D-pad as it is to use the left analog stick, and the same could be said for the right analog stick, and the face buttons.

Here is another example to consider. If the placement of the analog sticks was the root of the problem, then that discomfort should be remedied by holding the controller as if the left analog stick is where the D-pad is currently. What happens though is that while the placement of your left thumb is where you think it should be, the controller is still relatively uncomfortable when using the right stick in it's current position.

We can look then at the overall redesign of the DS4, and it's longer/wider shape should accommodate the controller being held in all manner of ways, just as the X360 controller is. I am actually of the opinion that people are going to find the placement of the sticks to be better for FPS's than the XB1 controller once the shape of the controller is such that holding it in such a way is viable combined with the improved sticks. Using the sticks in tandem should become easier when both of your thumbs are in the same position. It will be a subtle thing, but over time I think people will notice it to be a little more usable. I think of it along the lines of patting your head and rubbing your belly. If your thumbs are in the same position, then your brain has an easier time processing the movement. You can experience this for yourself in an exaggerated way by holding your hands out in front of you and waving them in circles. It is easier to do when both hands are at the same level than it is if the are off center. Again, it is subtle when using a controller with your hands close together, and only your thumbs being manipulated, but it does make a difference.

Likewise, I think that the XB1 controller will likely continue to be more comfortable in games where you primarily use the left stick and face buttons in tandem. Your thumbs being at the same level just feels more natural.

Another problem is a lot of people try holding the PS3 controller like the 360 controller which doesn't work, comparing it to mouse grips, 360 would be a palm hold, and PS3 is a claw hold.

I mainly like the DS3/4 because I can hold it like this though
8Cz6.png
 
Seems like a lot of trouble that can be avoided with a wireless keyboard.

You'll get used to it when ten years from now, everyone is messaging everyone by talking to their glasses (i'm very impatient about it tbh).

Another problem is a lot of people try holding the PS3 controller like the 360 controller which doesn't work, comparing it to mouse grips, 360 would be a palm hold, and PS3 is a claw hold.

I mainly like the DS3/4 because I can hold it like this though
8Cz6.png

My brain won't handle that... Holy shit are you serious? Ah... you are japanese and you love Monster Hunter and PSP, am i right?
 
I mainly like the DS3/4 because I can hold it like this though

I can only claw grip, especially when I play fast shooters (gears/cod/etc). It's really hard for me to claw a DS3, but perfect on the x360. Hopefully the DS4 will be big enough to make it real easy for me.

EDIT: I love how many people haven't seen a claw grip. It's the only way!!! You never have to take your thumb off the right stick to jump/reload/melee or anything. It's the best.
 
Played with both of them, prefer the Xbox One controller, asymm. Stick are just horrible IMO

The DS4 is way better than the DS3 though

So the xbox one controller is better but asymmetrical sticks are horrible in your opinion? The Xb1controller has asymmetrical sticks.. did you mean symmetrical?
 
The longer grips, wider chassis, and altered ergonomics should help people that have an issue with the stick placement.

I sure hope so because this is my biggest problem. I wish sony would have made a controller you could buy and said we except everyone! I would only be bitching about the interface then.
 
Aside from accessing menu options, that touch pad will be a shit substitute for a mouse.

So isn't a touch pad on a laptop.

Better than nothing though.

Another problem is a lot of people try holding the PS3 controller like the 360 controller which doesn't work, comparing it to mouse grips, 360 would be a palm hold, and PS3 is a claw hold.

I mainly like the DS3/4 because I can hold it like this though
8Cz6.png

That is disturbing.
 
My brain won't handle that... Holy shit are you serious? Ah... you are japanese and you love Monster Hunter and PSP, am i right?

Haha yeah, it's a bit of Monster Hunter and Dark Souls and FPSs.
It's actually really comfortable and natural feeling once you get used to it.
 
Another problem is a lot of people try holding the PS3 controller like the 360 controller which doesn't work, comparing it to mouse grips, 360 would be a palm hold, and PS3 is a claw hold.

I mainly like the DS3/4 because I can hold it like this though
8Cz6.png

What the hell.
 
Haha yeah, it's a bit of Monster Hunter and Dark Souls and FPSs.
It's actually really comfortable and natural feeling once you get used to it.
Gotta admit, whenever I see action game combos that use multiple buttons simultaneously like X+O, or A+Y I have to scrunch my head because my fingers just aren't going to do that.

Pro-tip to developers. If you put those multiple-simultaneous-face-button moves in your game I'm never going to use them. If I wanted to contort my fingers to play games I'd go back to keyboard and mouse, thank you very much.
 
Haha yeah, it's a bit of Monster Hunter and Dark Souls and FPSs.
It's actually really comfortable and natural feeling once you get used to it.

Yeah. This would make a very interesting sociology subject, lol.
But i'm perfectly fine at FIFA with my classic "palm hold"... So i will go with that!
 
Another problem is a lot of people try holding the PS3 controller like the 360 controller which doesn't work, comparing it to mouse grips, 360 would be a palm hold, and PS3 is a claw hold.

I mainly like the DS3/4 because I can hold it like this though
8Cz6.png

exIvC0c.jpg


Seriously, being able to easily access the D-pad all while holding down a face button, shoulder button, and simultaneously control the camera makes playing certain games even more enjoyable when I'm able to fully utilize the mechanics.
 
I dont understand when some people say they dont like the left stick placement on the Dualshock because their left thumb feels uncomfortable and sit in an unnatural position, but their right thumb is okay, makes no sense. So far from all the previews it seems that DS4 will prove that symmetrical postions of the sticks can feel natural to your thumbs.
 
I dont understand when some people say they dont like the left stick placement on the Dualshock because their left thumb feels uncomfortable and sit in an unnatural position, but their right thumb is okay, makes no sense. So far from all the previews it seems that DS4 will prove that symmetrical postions of the sticks can feel natural to your thumbs.

I think ergonomics matter a lot more than placement.
 
Having finally play with both, I'm up in the air with which one I like better. I never liked the DualShocks, but the DS4 feels excellent. The Xbone controller feels like a slight improvement on the 360 controller, which I consider to be the best controller to date. At least I can say that I'll love both new controllers.
 
Seriously, being able to easily access the D-pad all while holding down a face button, shoulder button, and simultaneously control the camera makes playing certain games even more enjoyable when I'm able to fully utilize the mechanics.

Sounds like a less convoluted control scheme would be better, but hey, whatever floats your boat, man.
 
I dont understand when some people say they dont like the left stick placement on the Dualshock because their left thumb feels uncomfortable and sit in an unnatural position, but their right thumb is okay, makes no sense. So far from all the previews it seems that DS4 will prove that symmetrical postions of the sticks can feel natural to your thumbs.

IMO, when my thumb has to go up to reach the stick, it tires a little more than when it is right on the DS stick. So i feel the opposite.
 
Stick placement lets the ds4 down in my opinion...its definitely a step up but once you combine that with the haptic feedback triggers which feel beautiful to use on the xbone control its just a better all round package.


also..my observation

The ds4 touchpad also felt unatural to use and one of the ladies who had smaller hands kept dropping the controller on the demo unit we had
As she could not get a decent grip

has anyone else who has used it felt the touchpad feels tacked on and in the wrong spot???
 
Sounds like a less convoluted control scheme would be better, but hey, whatever floats your boat, man.

The schemes of those games are perfectly fine and accessible for the great majority of people who game. It's just that I sometimes like to have better situational awareness while, say, spamming the roll in Uncharted or boostdodging+reload canceling in Vanquish. Even in FPS titles like Battlefield: Bad Company 2 and BF3 on console, having easy D-pad access meant doing certain actions .5-1 second faster.

A control scheme that allows for ease of use and optional advanced mechanics available at the behest of the user is far, far better than "Press A to Awesome".
 
The PS4 controller is certainly more feature rich:
Sixaxis
Touch Pad
Share button
Light bar
Speaker
Built in battery

What's crazy is Xbox One controller's price is exactly the same.
 
I really don't understand how people who have been gaming for any length of time can't adjust to any control pad fairly quickly. I bounce between everything and never have a problem. Sure a prefer the 360 pad for it's ergonomics, but I have zero issues controlling anything with a DS3. Stick placements feel natural on both

It's a non issue, especially now with the improvements the DS4 has made
The stick placement argument is idiotic. What matters is how the sticks feel, and whether the controller is designed to make them perfectly accessible.
 
Another problem is a lot of people try holding the PS3 controller like the 360 controller which doesn't work, comparing it to mouse grips, 360 would be a palm hold, and PS3 is a claw hold.

I mainly like the DS3/4 because I can hold it like this though
8Cz6.png

The fuck? Pictures like this are why people think that the DS3 is a mess.
 
I've been playing mostly PS3 and Vita games for the past few months and have only used a 360 controller when I played Saints Row 4 on the PC.

Even still I just can't get used to the left thumbstick being in a lower position on the dualshock/Vita. I have difficulty in games like Ratchet & Clank where you select weapons with a rotating menu because I'll point at the weapon I want and my thumb doesn't naturally move in the correct direction. Moving a character is fine since I can see their movement and correct on the fly, but for quick selection I STILL have a tiny bit of trouble.
It's nothing to put me off buying a PS4 eventually or playing games on Sony systems, but it's still a small annoyance.

The PS3 controller does look great to me and I hope to try it out eventually. I hope that the longer handles may allow me to hold it with a more natural grip (natural to my hands).
 
The PS4 controller is certainly more feature rich:
Sixaxis
Touch Pad
Share button
Light bar
Speaker
Built in battery

What's crazy is Xbox One controller's price is exactly the same.

Well this is wrong xbox has some interesting features

IR blaster
Trigger feedback
WiFi direct instead of bluetooth 2.1
Asymmetric thumbstick

(Dont want built in battery, youre fucked when they die) xbox battery compartment is flush and built in but replaceable.

Also share button is an OS not controller feature. Thats just a button has nothing to do with controller value.
 
The PS4 controller is certainly more feature rich:
Sixaxis
Touch Pad
Share button
Light bar
Speaker
Built in battery

What's crazy is Xbox One controller's price is exactly the same.

I wish they would remove every single one of these features personally if it would reduce cost.

Most of them just seem like fluff to add additional bulletpoints.
 
The PS4 pad wins be default because the Xbox pad has it's ABXY buttons in all the wrong places, and my SNES owning brain can't deal with it.
I grew up on Nintendo too but here in Murica, we read from left to right, "A" "B" and "X" "Y". That backwards button naming never sat well with me and I'm convinced whoever designed the NES and SNES buttons was dyslexic.
 

Well this is wrong xbox has some interesting features

IR blaster
Trigger feedback
WiFi direct instead of bluetooth 2.1
Asymmetric thumbstick

(Dont want built in battery, youre fucked when they die) xbox battery compartment is flush and built in but replaceable.

Also share button is an OS not controller feature. Thats just a button has nothing to do with controller value.

Asymmetric thumbstick is a feature now?
 
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