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Orange Box PS3 is pretty much a dead product, confirmed

It's offensive that people interested enough in the game to still be playing are doing it on consoles instead of on the PC.

None of you bitching about these updates really fucking cares about them anyway, or you'd own the PC version. This is just typical reactionary GAF shit. Even down to the title's "dead product confirmed", which is retarded because the product has been dead since it launched a year ago.
 
No Means Nomad said:
It's offensive that people interested enough in the game to still be playing are doing it on consoles instead of on the PC.

None of you bitching about these updates really fucking cares about them anyway, or you'd own the PC version. This is just typical reactionary GAF shit. Even down to the title's "dead product confirmed", which is retarded because the product has been dead since it launched a year ago.
offensive to who?
 
TheHeretic said:
You realise there are 5 games in The Orange Box right?
No, I realize. Realize that the only game in that package that is a candidate for being updated currently is Team Fortress 2.

And that people uninformed on the topic make insubstantial and unnecessary assertions that The Orange Box has five games in it. And if you are uninformed or uninterested, you really don't have very much that's worthwhile to add I would guess.
 
Valve should probably have refused EA and not let them do a PS3 Orange Box at all. The game came out and ran slightly worse than the 360 version and the bitching was endless. And EA won't support it as well as Valve supports their products, either.

I mean, that would be worse for PS3 owners, but it would have prevented the bitching.
 
btkadams said:
i feel like im the only one who thinks valve is made up of a bunch of shitheads.


why exactly?

Because they are not going to update a version of the game they didn't even created?
Or because they are going to charge the update because of MS DLC rules?




Seriously, console people shitting on awesome PC developers for nothing should be a ban motive.
 
I got the PS3 version, just for portal. I'm happy with that, but honestly I never even tried Team Fortress out. If I was interested in it in the first place I'd have gotten it for PC. For Orange Box it's kinda like...

PC > > > > > > > > > Xbox 360 > PS3

But for a whole fucking year it's been like...

Xbox 360 > > > > > > > > > > > > PS3.... PC?

As someone who played through Portal 4 times, and played maybe 10 hours of Half Life before getting bored, I got my $60 worth. The load times were a slight irritation, but I have wasted 100 times as much time hearing the bitching about it.

And I don't expect updates in every game I buy.
 
Slavik81 said:
Valve should probably have refused EA and not let them do a PS3 Orange Box at all. The game came out and ran slightly worse than the 360 version and the bitching was endless. And EA won't support it as well as Valve supports their products, either.

I mean, that would be worse for PS3 owners, but it would have prevented the bitching.

Umm...no.

PS3 version looks inferior, loading times are longer, has sound issues and some horrible frame-rate drops in the end of Ep.2 - the 360 version is clearly superior in every aspect.
 
Des0lar said:
Should've bought Orange Box for PC. That's the only answer.

Yup, I have it for 360 and the controls are BAD for the 360 in half life.

The throw of the analog stick makes everything wonky.
 
SuperEnemyCrab said:
For the love of God please play this game on the PC if you have any real interest in it.


this is the only post that matters in this thread.


don't be a fool, folks
 
I don't know what's funnier about this thread, the fact that people are getting angry at valve or that some people thought it was a good idea to buy a PC game on PS3 ported by EA.
 
Htown said:
Can't believe we have morons hating on Valve in this thread.

The Wii has the largest install base this gen, but you don't see me whining about Valve not having any Wii developers and not releasing Orange Box on Wii. Valve is about PC gaming first and foremost; the 360 is just bonus to them. The PS3 and Wii are both irrelevant to them for different reasons. Big deal. Play Orange Box on PC if you want to have the best experience, anyway. It's cheap now, even if you bought another version, and you get the new updates (maps, weapons, and game types) for free.

And before you jokers start, yes the Orange Box would run on the Wii, at reduced graphic detail. Source will run on just about anything with the right settings, which is why my lame laptop geforce go 6150 card will run the thing at native resolution at lower detail when other FPS games released at the same time give me a slideshow. Also, HL2 was ported to a last-gen system, so the Wii could certainly handle it.



tl;dr Valve doesn't have to port anything to PS3 if they don't want to so stop whining.

So I take it you have the same stance when it comes to Wii third party support?
 
Despite publicly criticizing Sony’s PS3 on a number of occasions in the past, including telling Edge that it is “a waste of everybody's time", Newell went on to say that Valve would likely be supporting the console more in the future.

“I think we need to do a good job with supporting the PS3 with the Source engine. Our engine licensees would like us to do it. I think we need to invest more in getting that in there. So I think that we'll, over time, be directly more and more supporting the PS3 as our bandwidth allows us to.”
http://www.edge-online.com/news/ea-“interested”-bringing-left-4-dead-life-ps3
 
The ***RAGE*** on the first page of this thread is amazing. GAF has some rad PS3 types.

But yeah, PC or nothing with Valve stuff. 360 owners are getting screwed too, remember.
 
As a 360 owner, I got all the $50 worth of Orange Box I wanted out of HL2 and Portal last year. I've never played Team Fortress, and the amount of indignation in this thread from console gamers pretending the TF community is alive on PS360 is pretty laughable.

Even on the 360 side, the pay to play updates are going to leave that version irreparibly broken.

If you have a PC, buy TF2 on that platform, its the only version worth owning. Play games, not systems, remember?
 
This thread needs to go in the HOF for the amount of butthurt and overreaction by GAF. I am an admitted Sony fan, but the amount of ignorance and embarrassing e-rage is STAGGERING.


STAGGERING.
 
Sho_Nuff82 said:
If you have a PC, buy TF2 on that platform, its the only version worth owning. Play games, not systems, remember?
There is no question the PC version is the superior version but when given a chance of playing TF2 with a bunch of strangers vs my friends I'm sorry but the choice is pretty easy, even if it's a gimped version.
 
andycapps said:
And this is why I'll continue buying Valve's games for the PC.

This.

And I got every pennies worth from the Steam purchase. I would never ever consider their console offerings, their games scale so nicely on PC. If you tweak it a little, you can squeeze out some amazing visuals from any title in the Orange Box.
 
Wow at the Valve hate.

It appears that I am the only person on GAF who is looking forward to the DLC and will drop my 800 points day one. My only complaint is why has it taken so long.
 
the sad thing is that valve could have made the"orange box of awsome"... if they took there time and resources

and not that 360/ps3 dev are born 360/ps3 devs, they all just started once... why a valve dev cant wrap his head around the ps3 is beyond me... (its really not that they had to do a new uberengine, the game is 4years old and was on the original xbox)

+ why only milk 1 market if you could milk 2? (valve tried to milk 2 but you have to put a little more efford in this undertaking - well you should start by doing ports yourself)

its also beyond me why there is no wow on consoles...

aaannnddd its beyond me why any game is platform exclusiv (if you did not get paid for it)
right now there are a lot of buyers out there and a GOOD port for any console will get you money.
 
Gbeav said:
Yup, I have it for 360 and the controls are BAD for the 360 in half life.

The throw of the analog stick makes everything wonky.
I thought it controlled just fine, but I suppose I don't have to compensate for a "retard twitch" like some people might.
 
No, seriously. Why did you guys buy Orange Box for consoles? What could possibly have possessed you to do that? Why would you pay $60 to get a gimpy version that was guaranteed to be undersupported either via BS micropayments on the 360 side or by neglect and abandonment on the PS3 side? It should have been blatantly obvious from the beginning that the true multiplayer community for TF2 would be on PC and that if you were buying the box for anything besides the single-player content you would wind up with a raw deal.
 
sankt-Antonio said:
why a valve dev cant wrap his head around the ps3 is beyond me...

Good lord man.

Anyone can wrap their head around Cell programming, given time and resources. The entire point of the discussion is that Valve (apparently) does not think it's worth the investment to ramp up to PS3 programming when they have two platforms available to them with a similar architecture and great ROI.

That's all there is to it.

You guys and your "valve hates PS3, this other dev hates PS3" nonsense makes you look like fools.

These are businesses. If they thought there was value in porting these games internally, they would do it. Whether or not you think they are right or wrong in that decision is a matter for discussion, but this bias and hate stuff is just ridiculous.

Vaandaviii said:
Glad that few people bought their shit, and I seriously hope all their future projects fail.

Here we are on a hardcore gaming forum, and we get posts like this one about Valve.

What is it about Sony and the PS3 that brings this sort of stuff out of people.

Joking around is one thing, but I've seen enough of these posts to know these people are completly serious.
 
Revelations said:
It sold rather well on the 360. So it only seems natural to continue supporting that version.

There are also, to my understanding, more similarities between programming for a windows machine and programing for a 360 than there are with programing for a PS3.
 
I bought this on PC at launch, but then also as soon as it came out on PS3. Mainly because I wanted to be able to share Portal with more people.

Thanks for treating your fans like shit, gabe.
 
aznpxdd said:
Nah, Valve said they want to release it for free, but MS won't let them.
no, from what I heard MSoft is insisting on charging valve to release them (a standard thing, bandwidth and all), so valve is passing that cost on to customers.



The whole "MSoft forces people to charge for things" schtick is old. The Gears stuff was because MSoft was the publisher.
 
gregor7777 said:
Here we are on a hardcore gaming forum, and we get posts like this one about Valve.

What is it about Sony and the PS3 that brings this sort of stuff out of people.

Joking around is one thing, but I've seen enough of these posts to know these people are completly serious.


Ya, some real pathetic posts in this topic from gaffers i thought better of. Valve is one of the best developers around, regardless of your fanboy affiliation. I guess it really shows who cares about gaming as a whole, and who just cares about their favored console.
 
The 360 orange box isn't a BAD product for those who for whatever reason don't and can't have a PC setup capable of playing those games. Especially TF2. There's a good community of 360 TF2 players and I play it almost every night.

There's some glitches/exploits, but the community by and large avoids the ones that are blatant cheating, or instantly quits those games (Sentries underneath gravel pit cap point A, sentries inside dustbowl walls, skywalking on dustbowl rocket cap)

or finds a way around them to even the odds (sniping through fence works both ways, move sentries/players away from sniper range during setup, check commonly used skywalking entrance areas)

Then there's annoyances like facestabbing and the few areas where you can get stuck in a bit of geometry and can't move. But overall the game works well and is still really fun to play. The fact that there's a superior version out there for PC doesn't negate the 360 version.

Paying for updates does suck, but at least we're getting them. There's a fair amount of content being added, and I don't think anyone would have complained on the PC side if the Medic, Pyro, and Heavy updates along with the maps and gametypes were $10.

I do hope that they make it easier to get the new weapons on 360, though - avoid achievement farming servers, less players, etc. New achievements would be fun, but just unlock the new stuff automatically.
 
charlequin said:
No, seriously. Why did you guys buy Orange Box for consoles? What could possibly have possessed you to do that? Why would you pay $60 to get a gimpy version that was guaranteed to be undersupported either via BS micropayments on the 360 side or by neglect and abandonment on the PS3 side? It should have been blatantly obvious from the beginning that the true multiplayer community for TF2 would be on PC and that if you were buying the box for anything besides the single-player content you would wind up with a raw deal.

because ...not everbody have every platform maybe??!

anyways, Valve's a great developer, created one of the most influencial games in history in HL series...

And wondering why some PS3 owners are disappointed that this great developer has decided to ignore the platform they own? I can only speak for myself so it more of dissappointment to me than "bitchin".

Smaller developers(maybe "less talented") back by smaller publishers have developed 360/PS3 games, I just dont see how terrible the cost would befor VALVE(EA) to invest in the PS3.

With that said, I have Orange Box(PS3), ignoring TF2 and all its definitly playable, not too terrible and im enjoying it. But its dissapointing to see VALVE's first game on PS3 so....bleh, an inferior port by another studio.
 
gregor7777 said:
Good lord man.

Anyone can wrap their head around Cell programming, given time and resources. The entire point of the discussion is that Valve (apparently) does not think it's worth the investment to ramp up to PS3 programming when they have two platforms available to them with a similar architecture and great ROI.

That's all there is to it.

You guys and your "valve hates PS3, this other dev hates PS3" nonsense makes you look like fools.

These are businesses. If they thought there was value in porting these games internally, they would do it. Whether or not you think they are right or wrong in that decision is a matter for discussion, but this bias and hate stuff is just ridiculous.



Here we are on a hardcore gaming forum, and we get posts like this one about Valve.

What is it about Sony and the PS3 that brings this sort of stuff out of people.

Joking around is one thing, but I've seen enough of these posts to know these people are completly serious.


are you shure you have read my post? and not stopped at that sentence?

[ i actually just said what i underlined in your post]


the sad thing is that valve could have made the"orange box of awsome"... if they took there time and resources

and not that 360/ps3 dev are born 360/ps3 devs, they all just started once... why a valve dev cant wrap his head around the ps3 is beyond me... (its really not that they had to do a new uberengine, the game is 4years old and was on the original xbox)

+ why only milk 1 market if you could milk 2? (valve tried to milk 2 but you have to put a little more efford in this undertaking - well you should start by doing ports yourself)

its also beyond me why there is no wow on consoles...

aaannnddd its beyond me why any game is platform exclusiv (if you did not get paid for it)
right now there are a lot of buyers out there and a GOOD port for any console will get you money.

all this is about buisiness - no bitching no consolewars. so what makes me look like a fool right now? pleas tell me because i think all of these points are resonable

oh yes i edited the "GOOD "at the end , because only good ports will get you money...

+ sorry english is not my nativ language
edit: ( it where rethorical questions...) :)
 
~Devil Trigger~ said:
Smaller developers(maybe "less talented") back by smaller publishers have developed 360/PS3 games, I just dont see how terrible the cost would befor VALVE(EA) to invest in the PS3.

Which developers, and how many PS3 games do they put out?

Understand that training and devkits are a one time cost. If you plan on putting out LOTS of PS3 games, they become relatively cheap, because you can spread out those costs over every game.

Valve has one game on PS3, and I guess another one that might be coming (I've been waiting until L4D comes out until paying attention to it.) That puts ALL of that cost on to one, or maybe 2 games.
 
sankt-Antonio said:
are you shure you have read my post? and not stopped at that sentence?

[ i actually just said what i underlined in your post]

Yeah, I just reread it. It's just as nonsensical as my first run through it.

And no, you posed a bunch of questions (I assume they were questions from the lack of punctuation) to which I posted the answer.

EDIT oh and nice edit 40 minutes later :lol
 
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