I still don't think Ubi would burn relationships with Sony, Microsoft and especially retailers over a purely strategic move. Ubi screwed both over by waiting until now to announce the delay.
If they were going to do a strategic delay, they would have announced it a while ago.
I really think the game just wasn't in shape to release, most likely especially after seeing GTA5.
I'm pretty sure I remember an interview with someone at Microsoft saying late next year, which should be obvious as all Halo games release in the Fall. Can't find the interview though.Didn't a journalist say it?
And they thought Rayman Legends would be able to handle it...?
I don't buy the "not enough money to go around" argument. Gamers will buy great games, regardless of how cramped the release schedule is. If your game is mediocre, however, it might behoove you to release against less competition...
Possibly dumb question: how much insider gossip/info sharing exists in the industry? Is it possible that Ubisoft honestly didn't have any idea that GTA V would be the product it is, with its insane quality and attention to detail?
What?
Sorry, I thought you were talking about a Q1 release. I definitely see it releasing next year for better or worse.I'm pretty sure I remember an interview with someone at Microsoft saying late next year, which should be obvious as all Halo games release in the Fall. Can't find the interview though.
I don't buy the "not enough money to go around" argument. Gamers will buy great games, regardless of how cramped the release schedule is. If your game is mediocre, however, it might behoove you to release against less competition...
What?
Yes, there was a lot of competition, but the game was clearly not going to be satisfactory on all platforms. I still believe that was the main reason for the delay.
Hell no. Next fall.
I don't think you understand how disposable income works.
But it would've been releasing at a time when everyone is putting out their big guns, and gamers can only buy so many games.
Sadly even good games can and do get trounced.
As others have said, the game was clearly not done. Look how many times Ubisoft let the public go hands-on with it...
I assume that you have unhappy retailers who have to deal with handling all those bundles that they sold that included Watch_Dogs, as well as unhappy customers complaining to retailers about the delay.
Then you have Sony, who seemed to be leaning hard in promoting Watch_Dogs, beyond planning a boxed tie-in bundle with it and the PS4. I'm sure that quite a few PS4 ads probably had to be changed up to remove Watch_Dogs footage.
I'm simply saying, why piss off these important partners by making this decision at almost the last minute simply because you're worried that Watch_Dogs is going to cannibalize the AC4 audience.
I don't think those problems are considered a big deal by Sony and Microsoft. An inconvenience, sure, but I doubt they'd consider themselves highly upset at Ubi for delaying it.
People are canceling their PS4 preorders over it, man.
2009 - Halo 3: ODST
2010 - Halo: Reach
2011 - Halo: Anniversary
2012 - Halo 4
I realise that the developer transition/scale of projects made this much easier to pull off, but I really can't see Microsoft allowing Halo games three years to cook anymore, unfortunately.
People are canceling their PS4 preorders over it, man.
I don't think those problems are considered a big deal by Sony and Microsoft. An inconvenience, sure, but I doubt they'd consider themselves highly upset at Ubi for delaying it.
Sigh...And they thought Rayman Legends would be able to handle it...?
I think it collides with their own Assassin's Creed 4.
I don't buy the "not enough money to go around" argument. Gamers will buy great games, regardless of how cramped the release schedule is. If your game is mediocre, however, it might behoove you to release against less competition...
lol! This.And they thought Rayman Legends would be able to handle it...?
Until 343 chose November as the release for their games. Bungie did September, 343 released Combat Evolved Anniversary and Halo 4 in November.
As for Ubisoft, next year is when a lot of the games will be ground up next gen development. Watch Dogs really needs to move beyond cross gen and really show something spectacular here.