Trojan
Member
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The tears from this modder taste so good. Today was a great day for PC gaming.
I can't hear the actual discussion going on over the deafening sound of you grinding your axe.
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The tears from this modder taste so good. Today was a great day for PC gaming.
Unless Skyrim sold 50 million+ thats not right.
PC sales are around 8 million.
Freedom isn't free, but at least my clean faces mods and mubcrab tits mods are free.
*~*~games as art~*~*
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The tears from this modder taste so good. Today was a great day for PC gaming.
If you don't mean the dependency quote - which is another can of worms entirely, but not what you're insinuating here - then please provide a link.
Not Valve it was an employee who said he thought it would be ok and it wasn't. It got removed so the employee was wrong.
As for things being changed under the sheet it doesn't matter since you can check the coding for copied code if you think a mod is copying your work. You can look at how it effects the game and check the code if you are suspicious that you're being copied.
Again this is like any other business with coding. These issues aren't unique.
yeahLet's not kid ourselves. Some these guys were receiving tons of donations for their efforts.
Let's not kid ourselves. Some these guys were receiving tons of donations for their efforts. As someone else mentioned, if they wanted more, they could start a Patreon or something. Valve should have added a donate button. It's that simple
The really popular gameplay mods generate a few hundred dollars in donations per year I'm fairly sure, from what people have disclosed to me. I have a very high ranked mod as well though it's not a gameplay one and I've made a whoppin' $22 in donations so far.
Exactly. Don't fucking buy the game. There. It's that hard? The only thing you are doing is enabling Bethesda to continue exactly what they've been doing, while screaming to modders how they HAVE TO fix your game for free. No man. You have to scream to Bethesda to fix their darn game you willingly paid for despite knowing fully well the state their games are.
I read this earlier in this thread:
If that's "tons of donations," then that's really sad.
Modders not paid for their effort = great day for PC gaming?
Better than nothing when they claim it's just for fun![]()
"It wasn't Valve, it was his contact that happens to work for Valve full-time"
Okay.
You can check for that stuff, but they didn't even bother to do it. They had apparently been working on this since 2012 and they failed to check for that stuff right out of the gate. Why should I believe they'd do it consistently when there are tens of thousands of mods on the paid Workshop, and more going up every day?
Irrelevant. Mods so far are PC-only, so the 80% who are not complaining have nothing to complain about because they have no mods at all. If Bethesda want to abandon PC gaming all together that is their right, but until then the 20% is 100%.
No one is being forced to work for free. You are right that it would be my fault if I buy Fallout 4 if it required paid mods, and that was what I planned to do. And? I bought Skyrim because of free mods, there is no conflict here. Where is the disagreement?
Again, just read what you say. You say that you are owed people fixing the game for you for free. You're not screaming at Bethesda, you're screaming at modders demaning them to work for you.What did you think I have been doing? I have been screaming at Bethesda the entire time, I never screamed at modders. Bethesda was going to get 30% cut out of the paid mods, and I screamed at that. At what point are we disagreeing?
You talk about respect, but it seems like you never respect them to begin with.
You have source for this?Let's not kid ourselves. Some these guys were receiving tons of donations for their efforts. As someone else mentioned, if they wanted more, they could start a Patreon or something. Valve should have added a donate button. It's that simple
You don't want modders to be paid for their effort? :/No, of course not. It's 3/4 of a great day for PC gaming.
I'm still on the fence with this one. On one hand, I was not opposed to the idea of modders making money off their work. On the other hand, some of the paid mods can be a bit sketchy.
I am owed free mods from Bethesda. Frankly I even expect Bethesda to just outright pay the SkyUI creator for every download. That's what I am demanding. The fact that Bethesda won't do it is another matter.You just said that you are owed free mods to fix your game. That's what you're saying. Yes, you want to force people to work for free. Just look at what you yourself wrote.
Modders not paid for their effort = great day for PC gaming?
these games were still fun on the xbox and 360.
Translation: Fallout 4 will piss you offffffff
The difference being curation and rename-to-DLC?Modding not being monetized = a great day for PC gaming.
Developers submitting curated works ala TF2 hats and then getting paid to release 'community DLC' (because it ceases to be a mod once it is behind a pay-wall) would have been the preferred approach. Modding and paid game development are two different things with (super fucking obvious) differences. Shame on Valve and Bethesda for not understanding this.
Modding not being monetized = a great day for PC gaming.
Developers submitting curated works ala TF2 hats and then getting paid to release 'community DLC' (because it ceases to be a mod once it is behind a pay-wall) would have been the preferred approach. Modding and paid game development are two different things with (super fucking obvious) differences. Shame on Valve and Bethesda for not understanding this.
The difference being curation and rename-to-DLC?
Modding not being monetized = a great day for PC gaming.
Developers submitting curated works ala TF2 hats and then getting paid to release 'community DLC' (because it ceases to be a mod once it is behind a pay-wall) would have been the preferred approach. Modding and paid game development are two different things with (super fucking obvious) differences. Shame on Valve and Bethesda for not understanding this.
See you all in a year I guess when this rolls back around.
No company ever checks for DMCA issues in their store. It's up to the entity that owns the copyright to file a complaint. Usualyl how this happens is someone says, " Hey, man, this seems like thing that you made." and then you go "HEY WHAT THE FUCK THIS IS MY THING. VALVO PLS." and then they say, "Yeah, bro, you're right. We'll take care of this shit for you." and then down it comes and the thief is banned and doesn't get the money.
Valve isn't the copyright police.
So the dependency quote it is. It's about modding the mod, not picking the contents up. Still pretty problematic, but a different thing.
In that case, it's not much of a difference.Pretty much yes.
Modders not paid for their effort = great day for PC gaming?
In that case, it's not much of a difference.
Curation in Valve's model is targetted to be community-driven, unless you're against the concept of community-driven policing and want Valve to be more heavy-handed.
There is a reason for that. It is a well establish phenomena that the increase between $1 and $2 is just 1 dollar. But the increase between Free and $1 is NOT 1 dollar; it is near infinity. This is because free things are not free, free things generate good will that essentially create negative costs. To charge even 1 dollar means a massive increase in the "cost". You don't have to agree with this, but this is well known in economics and something that happens. This is how humans work.This was probably the most vicious backlash I've seen Valve receive from the community to the point that one of Gabe Newell's recent AMA answers was downvoted to oblivion. Can't believe that actually happened in reddit of all places.
Let's not kid ourselves. Some these guys were receiving tons of donations for their efforts. As someone else mentioned, if they wanted more, they could start a Patreon or something. Valve should have added a donate button. It's that simple
AKA "you don't deserve be paid for your hard work, it is reward in itself"Modders not paid for their effort = The Norm. This is a hobby to improve a game they love. Nobody forces them to do it, nobody goes into modding expecting to get paid, and if you do, you're doing it for the wrong reasons.
How are lawyers and police suddenly involved?Community drive policing only works when there is no money involved. When there is money involved then actual LAWS get involved, and that means REAL police and REAL lawyers. Valve curate their own games, but in the case of Skyrim Valve did not.
If it was going to work, Valve/ Bethesda would need to make sure every paid mod meet minimum standards of quality. That is what the IP licensing is suppose to involve. That's what the 30% cut to Bethesda is suppose to be for.
The only real standard that has to be met is weather or not the mod will work in the game. But even then, there are other factors that needs to be considered as well, like if mods will play nice with each other or won't be broken on future updates.
AKA "you don't deserve be paid for your hard work, it is reward in itself"
Some things worth addressing:
1. Copyright infringement.