Cosmonaut X
Member
Echoes of ioi...
duckroll said:Something as inaccurate as this serves no purpose at all here except to a) pimp Chart Get
Cosmonaut X said:Echoes of ioi...
duckroll said:While we wait for him to defend himself,...
Hammer24 said:In his defense... check the media create thread. He didn´t even want to make this thread, but got talked into it. Not that it would make the numbers better, but...
duckroll said:I'm just annoyed when someone who should know better, especially someone like him, decides to take a lazy route and make a really faulty comparison like this. It just defeats the entire purpose of the point of sales-age discussions.
Hammer24 said:I concur. But maybe some funny tag would be better than taking his thread posting privileges? But thats for you to decide.
:lolJackson said:I like the gradient shading and drop shadows on the chart though, that alone brings the credibility up at least 11.7%! Or... 5.6% depending on your sources.
duckroll said:He can make anything else he wants, I'll just lock anything that's related to charts. :lol
I think the 400k extra from DQIV and FFIV should be added to this year's total too, taking it close to 3 million, right?duckroll said:While we wait for him to defend himself, let's poke more holes at this faulty analysis. Assuming it's a Jan to Dec yearly comparison (which isn't how S-E files their financials anyway, but let's ignore that) we're looking at the DQIV and FFIV numbers for 2007 being inflated by a total of about 400k. So the yearly sales for 2007 is more like 6 million total. For 2008 so far, he's ignoring CT DS and TLR which are already out, and have contributed over 300k in additional sales which isn't in this chart at all. It pushes 2008 to almost 2 million. Dissidia is S-E's big 2008 title, and will likely push at least 500k before the year ends.
2.5 million vs 6 million is down by 58%. Last I checked, in terms of statistics there's a pretty big difference between 58% and 74%. To state that there is not enough to significantly alter the analysis is bullshit. The purpose of sales analysis is to discuss factual and accurate data in an attempt to more accurately forecast future sales and study sales trends. Something as inaccurate as this serves no purpose at all here except to a) pimp Chart Get, b) confuse people, c) incite potential flame wars over inaccurate data to begin with.
I'm really disappointed.
Jonnyram said:I think the 400k extra from DQIV and FFIV should be added to this year's total too, taking it close to 3 million, right?
TheGrayGhost said:What are talking about? Game developers like Square-Enix are at risk the most because of Wii's paradigm shift. That's a pretty fair assessment, I think.
Grecco said:Are CT and TLR really expected to add significant sales?
JoshuaJSlone said:Trying to work around some of the criticisms with the tools at hand:
Square Enix games released after 2007-01-01 with known Famitsu sales through the week beginning 2007-11-12: 3.78 million from 14 games
Square Enix games released after 2008-01-01 with known Famitsu sales through the week beginning 2008-11-10: 1.69 million from 10 games
2008 is still way down.
EDIT: Note though that yeah, since these use the latest official Famitsu numbers, this doesn't include the first weeks of CTDS or TLR. So with an extra week in, 2008 would be less down; past the half-point of where 2007 was, anyway.
That's why Panther has his place here. What the fuck is going on in those graphs? :lolJoshuaJSlone said:
Haunted said:That's why Panther has his place here. What the fuck is going on in those graphs? :lol
Man, 3038 certainly sold like hotcakes! Probably a DQ title or somesuch.
PantherLotus said:Stage 3: The era of media and content market convergence (from the mid-2010s)
With all due respect, this doesn't matter a jot, because their fiscal year runs from April 1 to Mar 31, so they will at least have DQIX sales coming this fiscal year. And they have known this for some time, and balanced their release schedule accordingly.PantherLotus said:3. My mistake was including the last 4 weeks of data for 2007 in the analysis. I will go back tonight and make corrections as warranted, but I stand by the original conclusion as that data will not alter the significance: Square Enix is having a horrendously bad year, and CTDS/TLR will not change that; the number of releases are considerably down; and SE's number of releases follows a noticeable pattern and should increase the following year(s). The interesting conclusion of systems for which they are releasing games is a natural one.
Jonnyram said:With all due respect, this doesn't matter a jot, because their fiscal year runs from April 1 to Mar 31, so they will at least have DQIX sales coming this fiscal year. And they have known this for some time, and balanced their release schedule accordingly.
Stink said:what does this mean? PC wins?
duckroll said:Not to mention KH DS. They're even doing a DSi bundle with that, so both Feb and March should be very good for S-E. The total sales from KH DS, SO4, DQIX and FFVIIACC (I guess that might not be counted since it's not a game, but it's still part of their business) will should eclipse the total sales in the rest of 2008, so it's not like they're doing badly this year at all in terms of sales. It's just been a slow year outside of major releases. S-E yearly sales are always up and down, it's not like this is the first time it ever happened.
Opiate said:Edit: As a thought on the discussion that Duckroll et al are having, I think this conversation is unnecessarily heated because so many of the JGAF followers consider SquareEnix to be one of their favorite game developers. If this were a discussion about Tecmo, I'm pretty confident the discussion wouldn't have turned out this way. Specifically, I think all of these corrections to Panthers work would have been phrased in just that way -- as corrections -- and not as they have been, a "you're wrong, this is flawed and bad."
I know Panther loves corrections. If you see flaws in the way the data is presented, I'm sure he'd love to know about them. However, there is a big difference between saying "This data may not show a fully accurate picture. Here is why, and here is how I would change it," and something significantly more negative like "This data is flawed and it's silly and the OP is just like Ioi."
Again, that extra tinge of hostility -- rather than constructive criticism -- leads me to believe that some people here have too much invested in the company we happen to be analyzing. And Panther, if I've misrepresented you in some way, please let me know.
duckroll said:Expected? They're already out. 270k + 101k in the first week. Maybe you should read.
Opiate said:It means Games merge with Movies merge with TV merge with Collectible Action figures, thus increasing revenue streams tremendously for a company like SquareEnix, that stands to gain significantly if they can get those FF fans to buy all of those products every time they release a new game, and not just the game itself.
Edit: As a thought on the discussion that Duckroll et al are having, I think this conversation is unnecessarily heated because so many of the JGAF followers consider SquareEnix to be one of their favorite game developers. If this were a discussion about Tecmo, I'm pretty confident the discussion wouldn't have turned out this way. Specifically, I think all of these corrections to Panthers work would have been phrased in just that way -- as corrections -- and not as they have been, a "you're wrong, this is flawed and bad."
I know Panther loves corrections. If you see flaws in the way the data is presented, I'm sure he'd love to know about them. However, there is a big difference between saying "This data may not show a fully accurate picture. Here is why, and here is how I would change it," and something significantly more negative like "This data is flawed and it's silly and the OP is just like Ioi."
Again, that extra tinge of hostility -- rather than constructive criticism -- leads me to believe that some people here have too much invested in the company we happen to be analyzing. And Panther, if I've misrepresented you in some way, please let me know.
duckroll said:Are you his girlfriend? :lol
Opiate said:I know this is a joke, but my hope was simply to avoid childish and insulting attitudes. If you look at my post history, I'm sure you'll find I've made many similar pleas, most recently in one of the host of "LBP bomba" discussions.
It's not a PantherLotus thing, it's a "I don't like hostile discussions in a purportedly mature forum," and posts like "Are you his girlfriend" aren't helping. Can we please just all move towards the goal of reasonable analysis? For example, I absolutely agree with JonnyRam (among others) who say that calendar year projections aren't very meaningful for corporations on fiscal year cycles, particularly when they have major releases scheduled for Q4.
Better for business, sure. But better for gaming?ymmv said:It's not surprising to see SE selling less copies if they also release less titles. I'm surprised though to see how bad their the bulk of their DS titles perform. With so many games selling less than 50,000 copies I wonder if its worth their while to do so many titles. It would be better to concentrate on a few biggies that get guaranteed huge sales instead of all these titles no one wants.
TheOneGuy said:Better for business, sure. But better for gaming?
Jonnyram said:I think the 400k extra from DQIV and FFIV should be added to this year's total too, taking it close to 3 million, right?
donny2112 said:* Square-Enix is down 55% (not 74%) with my available numbers.
* This isn't their lowest 9 month period in recent memory (2005).
* Comparing it to the last time when the only big seller they had was a DQV remake, they're down 23% through September.
i.e. This is not something to get greatly worked up about.
duckroll said:That's unacceptable imo.
PantherLotus said:but I don't appreciate the comparisons to ioi.
Yeah, I know what you say is right. I completely understand and empathize with your position.duckroll said:If a title performs under 50k, I don't think we can really say it'll be better or worse for gaming, since it just means most people haven't played it. I honestly think one of the core problems is that S-E has done a really crappy job communicating to consumers what their DS offerings are. Sigma Harmonics was completely incomprehensible in the previews and trailers for example, and because of that, I simply had no interest in buying it. Sure, I like to support developers who try new things, but first I have to have some sort of informed opinion of whether I might enjoy the game first, otherwise it would be potentially throwing money down the toilet. Having failed to communicate that to me, they lost a sale. I'm sure that applies for many of their offerings over the year.
duckroll said:Yeah I'm sure the best way to avoid childish and insulting attitudes is by suggesting that people that are attacking the flawed data are simply S-E fanboys. Sorry, I don't buy that, so having said that, are you his girlfriend?
Opiate said:Do you not see a difference between the way I've phrased my criticisms and the way others have? That was my whole point to begin with: the manner with which we approach a topic effects its meaning and perecption. Saying "duckroll is a SquareEnix fanboy who will protect the mother company at all costs" is a far cry from what I actually did say, that emotional investment in the company has tainted the discussion with a hostile tone, instead of a constructive one.
Why couldn't you have simply said, "Just as you claim our attitudes may be affected by our affection for SquareEnix, so too may your position be affected by your friendship with the original poster." That would be a reasonable argument to make that I think has some merit, as no person can be absolutely objective. Instead, you said, "Are you his girlfriend?" which expresses the same general idea as the former statement, just in a sophomoric and mean spirited way.
To be honest, there are times when I don't mind puerile behavior. It can be endearing in the right circumstances. My larger problem is the hostile tone some of these criticisms have taken. For example -- using your own word -- why are you "attacking" the data? That's the sort of hostile approach I'd personally like to avoid whenever possible.
Opiate said:It means Games merge with Movies merge with TV merge with Collectible Action figures, thus increasing revenue streams tremendously for a company like SquareEnix, that stands to gain significantly if they can get those FF fans to buy all of those products every time they release a new game, and not just the game itself.
duckroll said:I'm attacking the data because it's inaccurate, as stated above. I can't stand that.
Perdew said:The data itself isn't inaccurate though, is it? It's just an odd comparison, and the percentage he originally drew was inaccurate. Since he's made adjustments and stated his position, what's the problem?
The only reason people are calling you out as a fanboy that I can see is that you aren't even taking his follow-up into consideration and your counters include S-E list wars (as in 'What about KH DS and the bundle and IX etc etc'). Those are actual 09 titles anyway, which is irrelevant for this comparison.
plovie said:Jrpgs still feel like they're stuck in the 16-bit days.
duckroll said:It's inaccurate. DQIV and FFIV did NOT sell those numbers in 2007. Which part of that do you not understand? In all of the year 2007, they did not sell those numbers. It's not an odd comparison, it's just flat out wrong.
There's only one person who attempted to call me a fanboy, that does not fall under "people". If you read the goddamn thread, you'll see what we're talking about. My mention of 09 titles only come in because Jonnyram points out that S-E is only interested in fiscal year numbers, which is true. Those are 2008 titles by fiscal year, but yes that is not part of THIS comparison which is lacking Dissidia, S-E's major Dec title.
Amir0x said:But you know what they're missing?
More games with Final Fantasy in the title.
Perdew said:The part I don't understand is why people are assuming that's the comparison. He doesn't double list titles; I thought it was obvious he was talking about sales of games LTD released in each year. Like I said, I think it's an odd comparison, especially given that '07 games have had longer to sell.
I did read the thread and I find it horrendously off topic and brash to start list wars like that, otherwise I wouldn't post.
Even here I feel you're overreacting. I understand that S-E (like most companies) care about their fiscal years more so than actual. As it's been pointed out and I didn't disagree with, comparing December numbers was wrong.
I'm not trying to start a fight here, but I'm interested in part of this thread and I feel like you've really derailed it with the title change and posts. Maybe it shouldn't be sales age and just concentrate on their 'strategy' if you want to use your mod power and PantherLotus agrees.
PantherLotus said:Ducky you do seem to be uncharacteristically hostile in this thread. I've never seen you act so...weird. You seem to have a lot invested in proving this as more than a bad comparison but as intentionally deceiving. Why? Because it certainly isn't.
Is the included data really wrong? If I need to adjust the way I'm researching on JJ's amazing tool @ garaph, I definitely need to know about that. The way I looked up 2007 was from 2007-01-01 to 2008-01-01. I thought the LTD would be for the last day included in the search?
PistolGrip said:I love PantherLotus discussions. It usually starts with Nice charts, then you realize he is very casual with the info gathered (knowingly or not) to prove a far-fetched argument. After that, most notice the proof shown is missing a lot of information needed to prove such a point.
Nevertheless, Panther never backs down from his original argument clinging onto any information that may imply his point and dismiss posters who correct him post after post with lines like, "that doesn't change my argument". I do believe its important to have these discussions though because they allow many of us to learn from knowledgeable posters but confuses others.