Just put in my first 3 hours into Bloodlines. The game really sucks you into this world. Amazing for something 12 years old now?
It gets better. As soon as it starts getting worse. Cheat to make combat easier. That's a ways away though.
Just put in my first 3 hours into Bloodlines. The game really sucks you into this world. Amazing for something 12 years old now?
Why would you need to cheat? The last fight was mildy more difficult that the rest of the game, but I never had trouble. You only get in trouble if you rush trough and ignore all the side stuff.It gets better. As soon as it starts getting worse. Cheat to make combat easier. That's a ways away though.
Didn't found that troubling, but I only played Tremere and Ventrue so far, of course the inferior clans may have trouble *nips wine smugly*I think we are talking about some certain sewers after a certain house
Didn't found that troubling, but I only played Tremere and Ventrue so far, of course the inferior clans may have trouble *nips wine smugly*
It's not troubling, it's boring as balls and really long.
It's not troubling, it's boring as balls and really long.
What are the the chances of a Street Fighter Storytelling Game RPG?
I eagerly await streetfighter: the movie - the storytelling game - the game
I'd definitely go for a crusader kings style game. I could bring the Cappadocians to the modern age.
I can't wait for Street Fighter: The Storytelling Game: The Game.
Exactly. One day f my all time favourites. What I wouldn't give for amother one of these (minus bugs and off the rails final mission that is).
Why would you need to cheat? The last fight was mildy more difficult that the rest of the game, but I never had trouble. You only get in trouble if you rush trough and ignore all the side stuff.
Oh that could very well be. Maybe my memory is rosetinted.It's not troubling, it's boring as balls and really long.
Oh, that explains a lot. I think my Tremere was pretty much geared to combat.The sewers section really make you wish you built toward combat.
Oh that could very well be. Maybe my memory is rosetinted.
Oh, that explains a lot. I think my Tremere was pretty much geared to combat.
That and I always felt thepart was a bit BS, not that any type of build helps you with that.Werewolf
That and I always felt thepart was a bit BS, not that any type of build helps you with that.Werewolf
The idea of that encounter is awesome. The actual execution is terrible.
I actually thought the last 1/4 of the game (aside from the actual ending) was flat out bad. Three "dungeons" in a row with dozens and dozens of tough enemies in endless, featureless halls, punctuated by a boss battle that is exceptionally more difficult than anything before it, all in a game that doesn't have good combat to begin with. So you're stuck playing a harder version of the worst part of a game for a number of hours straight. It's the only time I have ever implemented cheats to complete a game (making myself invincible) and it was still incredibly tedious.
Anyone think they are going to go the Kickstarter route again? Paradox + Obsidian?
Anyone think they are going to go the Kickstarter route again? Paradox + Obsidian?
Anyone think they are going to go the Kickstarter route again? Paradox + Obsidian?
I read that as CDPR and "White Wolf".
Now... where did I put those glasses...
Anyone think they are going to go the Kickstarter route again? Paradox + Obsidian?
The end of the game was like that because tthe devs had to rush and finish the game. No time to properly build out the encounters and create proper non-combat paths and whatnot.
But Obsidian did with Pillars of Eternity that was also published by Paradox.Paradox has never touched Kickstarter, it's hard to tell if they'd be willing to.
But Obsidian did with Pillars of Eternity that was also published by Paradox.
Paradox had nothing to do with the Kickstarter, they didn't become involved with the project until later. It's questionable whether or not Paradox is interested in Kickstarting their own IP.
Yes, what I am saying is, that they can leave it just to Obsidian.Paradox had nothing to do with the Kickstarter, they didn't become involved with the project until later. It's questionable whether or not Paradox is interested in Kickstarting their own IP.
Yes, what I am saying is, that they can leave it just to Obsidian.
Obviously. I said leave it to Obsidian not that Obsidian should go rogue and just make the kickstarter without Paradox. I am saying that if Paradox decides to do a kickstarter that they can and should leave the organisation to Obsidian. The knowledge that they already did a successful one could be useful. I suspect that they would need a bigger budget for such a game than Paradox games usually have and Paradox next hit games take a bit until they are released and make money.Why would they do that? We're talking about Paradox owned IP here, they couldn't handle this like they did with Pillars of Eternity. Whatever happens is going to be initiating by Paradox, and even if it is Kickstarter, funded by them.
It's not troubling, it's boring as balls and really long.
Well, well. Break out your trench coats and katanas, boys! We're finally going back to the world of darkness.
And yes, yes, yes, bloodlines sequel/spiritual successor. That would be good.
But someone should make a pitch black horror game set in Wraith: the Oblivion. Some of the expansion books for that line left fucking scars on my tiny mind. The book on Specters had some of the most disquieting illustrations I'd ever seen up to that point, to say nothing of what was on the page next to them. I don't know if it should be one of those first person shit-your-pants-em-ups that give you no weapons and no hope but to run and hide or if it would be better as just a straight up Souls clone (which actually fits really well the more I think about it), but that setting was far and away the most fantastic thing in the classic WoD. It was a godawful tabletop game, mind. But the idea was stupendous.
...And I do acknowledge that I've never met another WoD fan who was into that gamebook and especially none that are into it the way I am, but goddamnit, a man can dream.
That's the neat thing about Wraith; so many ways to approach that. The Shadow could be a really cool game mechanic, let alone Harrowings. Hell, you could potentially have an entire game just based on the Shadowlands political scene and weird crap in the Tempest.
Seeing as there are some knowledgeable folks, as someone that lost touch with WOD around 2002, is there a particularly good resource to get up to speed with the new world of darkness and changes from what I guess is now the old setting?
TVtropes, bruh.Seeing as there are some knowledgeable folks, as someone that lost touch with WOD around 2002, is there a particularly good resource to get up to speed with the new world of darkness and changes from what I guess is now the old setting?
I feel that Obsidian is at their best when working in existing universes and building their story on that (PST, KOTOR2), their original universe games are good, but they do lack a certain depth that is very very hard to build from scratch. It's especially good when there's decades of crazy material to draw upon and that is certainly the case here.
Having ready built mechanics doesn't hurt either.
Which is stupid as all fuck since Vampires in oWOD are completely asexual by nature, they can engage in but can not enjoy physical intercourse.
Yeah but I think they stopped making anymore for the time being, which sucks. I own a decent amount, including some Exalted novels which are pretty good.
I loved the Demon: The Fallen trilogy and the Gehenna/Apocalypse/Ascension ending trilogy was awesome too.
If you have particular questions, I can help, but by and large the NWoD Vampire is a huge disappointment. The core universe, Changeling, and Mage are good stuff, though.
The rest was pretty on-point, however, if you exclude Geist. Seriously, what a bullshit game that was. The only reason for it to exist was to flesh out the shape of the Underworld, which was really well-done, but the characters that you can play within it were just awful.
Since you're pretty much the defined WoD expert on GAF, I'm interested on your take regarding Demon: the Descent.
Geist is really fun if you have the right mindset. I ran a game with the PCs investigating a supernatural serial killer where they had to interrogate ghosts for clues.
I'm not familiar with Demon(Old or New), but I've heard very good things.
I've read the new Demon game, and it's not at all what you might think. The PCs are fallen angels either rebelling against the 'God Machine', or trying to find a way back into God's grace.
Out of curiosity, how much do you think out of print pdfs should be sold for?What I've learned is that there is no good way of getting the Times of Judgement books that detailed the end of the Old World of Darkness. 20 bucks for a pdf... really?
Out of curiosity, how much do you think out of print pdfs should be sold for?
Demon: the Fallen was good in its own way, playing on the idea that the angels who made humanity loved them dearly but were banned from being seen by man, and angered God when they appeared before man in defiance, starting the wars in heaven with Lucifer as their general that led to their fall into a jail near the epicentre of the Abyss, where their minds were broken from Torment into bitter hatred and a need to subjugate God's dominion. No splat in oWoD hated their opposition quite like Demons did with the exception of Werewolves and their hatred of the Wyrm.
The reliance on the Judeo-Christian concepts of heaven and such were unfortunate but not unprecedented (VtM mythos, anyone?), but I think some of the writings in Demon were what precipitated the concept of the Supernal Realms in Mage: the Awakening when trying to write their way past the Christian God being the true centre of it all.
Demon described that before the fall of angels, things were less rigid, where Adam and Eve could be seen as both humans created as they are in the Bible, beautiful and innocent, to the first bipedal mammal evolution, to hundreds of myths and truths in between, making every myth of creation both true and yet a half-truth.
If we're talking about DrivethruRPG then yes, there are Steam-style sales.For me 10 dollars with some sort of package deals for multi book sets. I'd pay 30 bucks for the four book package. Do these go on sale?
Of all the oWoD back stories and settings, Demon was my absolute favorite. I realliy like the Earthbound supplement in how it explained how human history had been altered in the fight between Lucifer and his ex-lieutenants.
I really wish they did a standalone end book for Demon instead of lumping it with a bunch of others in Time of Judgement.
Man, I didn't even know they put out a NWoD Demon game. I'm gunna have to go check that out...sounds fascinating.
Damnit, people. I'm going to be lured back into this universe in earnest at this rate...
Scion is fully owned by Onyx Path Publishing, as is the Trinity universe. It was not a part of this acquisition.can we get an Exalted or Scion game now then? Please?