ComputerMKII
Banned
"We do not intend to have a dedicated healer role."
There goes my interest for the game.
There goes my interest for the game.
"We do not intend to have a dedicated healer role."
There goes my interest for the game.
"We do not intend to have a dedicated healer role."
There goes my interest for the game.
That's because every class can do everything. If you want a Barbarian buffer, just go and make a barbarian buffer. Classes mean nothing except you placement in the passive skill tree and the starting stats.
For people playing Witch or spell caster in general I guess, are you focusing mainly on one element or multiple. I've been trying a fire/lighting one and was using the skill tree builder. Focusing on the two spells seems to require a lot of points I could be using for cast speed or mana/mana regen and defenses in general, so I am just wondering how you guys have been building them and am I putting too much emphasis on spell damage.
Witch Build
Any examples of some crazy pet builds?
I would always go for defense over damage. Witches have access to Chaos Inoculation but it has been changed for open beta. If you are going for witch, go for energy shield, lots of it.
Fire is the worst element right now too.
Alright, thanks for the advice I'll look into different build options later. How important are the mana passive tree skills in this game(especially later on)? I have only made it to like level 20 so far, but with the way flasks work I don't have too many mana problems now.
Any examples of some crazy pet builds?
We really need proper pets like a single Wolf/Bear/Raven etc. I think GGG should work on some new Keystones and skill gems. Guild Wars 1 had some of the best Pet builds ever.
lol, what game did you think this was? I can understand people having this reaction to GW2, but PoE is a Diablo clone."We do not intend to have a dedicated healer role."
There goes my interest for the game.
lol, what game did you think this was? I can understand people having this reaction to GW2, but PoE is a Diablo clone.
Well Diablo 2 did have the Paladin who buffed and healed.
I do wonder if you can make a pure buffer for runs with groups. What buffing skill do we have in the game outside of the totems?
It's amazing how good this game looks today. People made fun of it when the trailers and shit first released. Now it looks like the game D3 should have been ;_;
Well Diablo 2 did have the Paladin who buffed and healed.
I do wonder if you can make a pure buffer for runs with groups. What buffing skill do we have in the game outside of the totems?
A more traditional ARPG, with offline and all that. its actually a bad thing for me that Path of Exile is pure online. I work 6 month a year in a place where I have a latency of 6000. Cant play PoE like that.
This sounds epic.
I won't. The thing I'm mostly looking forward to in PoE is exploring and experimenting the diversity of gem-combinations and passive skills (and of course, min-maxing everything while I'm at it). I was never interested in leveling to 99 in vanilla D2; I'd rather get a character to 85 and then farm gear until I've got enough stuff to support a new godlike-character.I'm sure Yoshichan will go for it. I believe he finished D3 in one 12.5hr sitting .
It sound stupid, the whole point of having classes in the first place is that they do different things.
It sound stupid, the whole point of having classes in the first place is that they do different things.
Because they start out different and can easily reach certain passive skill nodes that the player wants to have.
You're not going to see many Marauders with Energy Shield because it's inefficient, yet people are able to make crazy builds regardless. The skill tree is a character builder's dream.
Oh, they are different because if you look at the passive tree:It sound stupid, the whole point of having classes in the first place is that they do different things.
It sound stupid, the whole point of having classes in the first place is that they do different things.
I'll be there on the 23rd. Been keeping away from this until it soft launches, but I'm still pretty interested in trying it.
Sweet. I'll be on too. I really enjoyed the closed beta, but i've been avoiding it since the wipe was fast approaching.
I'd like to try a more group oriented build like that marauder with a few gaffers this time around.
Sweet. I'll be on too. I really enjoyed the closed beta, but i've been avoiding it since the wipe was fast approaching.
I'd like to try a more group oriented build like that marauder with a few gaffers this time around.
Since I'll be going in blind I'm sure my first character won't be that effective. The only thing I'll be doing for sure is starting with a range-based setup. Not sure if dexterity or intelligence based though.
Edit - doc, how'd the game run during closed beta? My system is starting to get a bit long in the tooth.
Im really interested in this game.
Question for those who played the beta a while.
Can you have fun and "progress" in this game PVE wise if you only have lets say 1-2 hrs/day that you can play? , (obviously i have more spare time in the weekends to put in).
Edit - doc, how'd the game run during closed beta? My system is starting to get a bit long in the tooth.
Im really interested in this game.
Question for those who played the beta a while.
Can you have fun and "progress" in this game PVE wise if you only have lets say 1-2 hrs/day that you can play? , (obviously i have more spare time in the weekends to put in).
I am working on my first char i want to play at the OB.
My Plan is a 2hand Melee, main Attack skills are sweep, leap slam and Heavy Strike. The curse which gives life/mana leech and the curse which increase physical damage. The Aura which gives more Armor and the Aura with Evasion. Enduring Cry for Charges. Blood Rage for frenzy Charges and more life leech. And no idea what totem to use, will see.
Right now my planned build looks like this, when i am around lvl 78-82:
My Build - Klick it
Edit: a little new Version
updated Version
Is this any good? I really did not play much melee in the Beta xD
mhhh would magic spells totem not be to weak as a 2hand melee? I thought to use one of the normal totems, not the support gem totem. Like the Tank Totem, shockwave or life Reg totem.@syko de4d
Detonade Dead totem? Or some totem with high freezing chance? You need something that adds to DPS or stun enemies for a short while i think.
BTW 2handed build with sweep can be quite risky on new merciless from what i've seen on Kripp stream. Those mobs hit hard his Shadow
I dont know how Blood Rage will be viable as its 4% hp/s, but with high physical damage, % life regen and life leech it could work.
Sweep is not affected by attack speed. They changed that a couple of patches ago.