ME3 has tighter gameplay mechanics than 2 and even though its ending was a profound disappointment, the story up until that point was everything I could have hoped for and then some. Disregarding that awful ninja antagonist bullshit, the game sold the feeling of real bleakness better than I expected it to. I really valued how shit hit the fan immediately in that game and never ever let up.
That's correct, ME1 worship is not mainstream despite seeming to be the majority opinion here.
ME2 4 lyfe yo.
YepMe1 is a better rpg.
Me2 is a better game.
Me3 just sucks.
Before we start, it's important to note the demographics of the survey. I promoted it here, on Twitter, and elsewhere around the internet, but it's definitely not a perfect snapshot of Mass Effect fandom: the majority of the respondents were men ages 18-34, which has certainly affected the results.
ME3 has tighter gameplay mechanics than 2 and even though its ending was a profound disappointment, the story up until that point was everything I could have hoped for and then some. Disregarding that awful ninja antagonist bullshit, the game sold the feeling of real bleakness better than I expected it to. I really valued how shit hit the fan immediately in that game and never ever let up. It's the best example of an apocalypse-in-progress that I've ever played.
ME3 multiplayer is secret best Mass Effect.
Mass Effect: Andromeda will be best in the series. Second best for Mass Effect 1 loyalists.
ME1 is the only game in the series I love. ME2 is a good corridor shooter but it has no RPG elements or plot whatsoever so it's a huge disappointment for me.
I agree. ME2 > ME3 > ME1.
Graph speaks the truth though.
In before tons of junk loot, inconceivably minute stat increments and shitty shooting makes ME1 "better/more of an RPG" than the rest of the trilogy.
edit: already too late I guess
What is the exact mechanical qualifier that constitutes something being an 'RPG element' or having 'plot'? Or is that short hand for not liking it so it not existing?
What is the exact mechanical qualifier that constitutes something being an 'RPG element' or having 'plot'? Or is that short hand for not liking it so it not existing?
I'm currently working on Mass Effect 3 so I can't comment on that one, but I did like ME2 more than ME1. The loyalty missions did a better job of fleshing the characters out by showing instead of telling whereas ME1 had the endless text dumps, the enemy pool seemed more varied than ME1's endless robot army, Joker no longer felt like the only character with a sense of humor, and they took out those optional missions which are treks through the same facility with the shelves moved around.
However, I much preferred the tank to scanning planets, and ME1 felt more open, what with letting you run around the Citadel instead of selecting your destination from a menu. As for the shooty bits, my opinion of Mass Effect 1 might be a bit marred by the fact I chose to be a Vanguard? NOT a good idea for your first time at Mass Effect.
(I switched over to Infiltrator for ME2 and quickly fell in love with the sniper rifle and the Incinerate ability)
ME2 doesn't have a plot. It's a series of short character vignettes (something Bioware does well) hung on a very loose narrative of the collectors attacking. There's like 4 story beats total.
41.6% of people romanced the space racist?!
Me1 is a better rpg.
Me2 is a better game.
Me3 just sucks.
The original Mass Effect was glitchy, slow and stiff. Driving the Mako around on randomly generated terrain, trying to collect ID Tags and mineral samples was by far the worst experience of last generation gaming across the board. It probably had the best storyline in the trilogy, but the least personality. Wrex aside, everyone had more interesting dialogue in ME2. The party is definitely more varied and interesting to interact with, at any rate.
I do understand why people take issue with ME2 being more of a shooter, as some RPG aspects were watered down, but ME1 is objectively a far more flawed video game than it's sequels.
ME1 leaned a lot on the KotoR games before it really evolved into its own style. It was most noticeable when choosing your powers and all of Noveria felt like you were walking around a KotoR level.Playing KOTOR 2 at the moment, I must say I prefer the style of ME1, but the game and environments were just so bland compared to the following games.
me tooI enjoyed ME1 a lot more.