I fucking hate Borderless Window, Full Screen Exclusive till I die, but some (many?) games don't even support it anymore because they've only DX12 renderers, I never played Kena on PC because in DX11 I could do FSE, but it had drawcall stuttering and in DX12 that was fixed... but then BW was forced and brought a different kind of stuttering, absolute trash. I'm not sure if a more modern CPU would've brute-force fixed the DX11 issues, I still run a 3770K, but 99% of other games worked fine locking to a
perfect 30fps or 60fps, etc on it so I doubt it.
I remember reading an article about how the DWM would make FSE obselete in Win10 because it solved all the framepacing/stuttering issues it had in the past... yeah that was a massive fucking lie ime.
EVERY. SINGLE. TIME I had framepacing issues in games (Dragon Quest XI for example) and I had exhausted all other avenues (like making sure the v-sync implementation wasn't trash and if it was usinag an external one like nvcpl or rtss) it was solved instantly by forcing FSE, Unreal Engine games were terrible for it, a huge proportion of devs fuck(ed) up their v-sync implements somehow. I remember fucking around with Titanfall 2 (Modifed Source engine) for HOURS and then suddenly I realised it was just the v-sync implement was broken and you needed FSE to avoid stuttering. After that it was perfect and I had a superb time with it not having to experience the distraction equivalent of someone pinging my back of my head every few seconds. I think I'll replay T2 after Portal 2 and HL2 actually.
Thinking about this again is why I stopped playing current games on PC lmao. In a way it was really satisfying when you got it working perfectly, but then more and more in the last decade I couldn't even do that or had to lock to 30fps because I couldn't lock to 60fps even if I reduced the settings to minimum and the resolution to 1080p. So I just couldn't be fucked anymore

I was thinking about finally upgrading the GTX 1080 + 3770K (Obviously should've done the CPU a long time ago, but my display is 60hz at the resolution I prefer so I never really needed to), but the GPU price fuckery since the 20-series and now this VRAM shit, just fuck off.
I'm not
as angry as I sound btw, I'm Scottish. Christ I need to sleep now, I'm tired, that was quite cathartic tbf.
Since you sound informed, is it a thing that an external sync solution wouldn't work/work properly on BW when it would with FSE, that would explain my stuttering issues. Mostly I was using Nvidai Control Panel to do the v-sync but also sometimes I was using RTSS "scanline sync" or whatever it was called to get sync with much less lag than traditional triple-buffered v-sync. I'm talking about games up until about PS5 came out and nothing to do with OP's issue.