I nabbed some screens, let me upload them real quick.
Edit: These are raw PNGs straight from hitting print screen, and as a result they're rather large, so 56k beware when clicking on 'em. Same settings as I posted above, with none of the fancy pants PC shadows turned on.
They're currently hosted on imageshack (unless anyone has a better hosting suggestion) so they'll probably die off pretty quick. But for the interested:
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This lampshade is an example of the dithering I don't remember being in the PS3 version. It also does this to various objects in the distance - detail objects, mostly, but for some reason this is all dithered despite being three feet from the camera.
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This is a picture of the outside of the first safehouse - I figured I'd include a few of these, since I recall these are how we got into pissing matches about the image quality of the PS3 and 360 versions.
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The same area, only during day.
- Finally, I wanted to give you guys a comparison shot of the weird blur effect that gets turned on if you hit the "P" key. It isn't AA, it's just... blurriness. I actually sort of prefer it on, it softens the image a bit.
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With blur
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Without blur <--You can also see dithering on a building here, straight across from Niko.
Edit found additional crappy free image hosting. Let me know if any of these go down and you're interested in seeing them.