Eh. Maybe it's a good thing if the next MS CEO kills the Xbox.
He's 100% right.
It's absolutely insane that i have to ship a piece of plastic from NJ (closest Amazon warehouse) to my house in order to play a game.
They should have not included a disk drive in that thing and moved forward dragging the rest of the world with them.
Ddddddd go inNever had a chance? Weren't they the ones who cancelled almost all post-E3 interviews?
I do feel like we never got a chance to have a rational conversation about what we were trying to do
What does this even mean? They had many opportunities to talk about what they were trying to do but they kept saying "wait for more details" and weren't clear on everything they were talking about when any article came out. What kind of excuse is this?"I do feel like we never got a chance to have a rational conversation about what we were trying to do," Penello told Engadget.
Someone should highlight the differences between Xbone's pre-180 digital ecosystem and Steam's and show that list to Penello.
I was ready.
For those with shit internet connections who weren't.
Tough shit. Throw your clogs (and prams) into the machine.
"I do feel like we never got a chance to have a rational conversation about what we were trying to do," Penello told Engadget.
The world isn't ready for 50GB downloads, or at least the US isn't.
So Sony can make them even more draconian and you won't have no choice but to lube up and take it? Memo: Sony are a business. P
You can still go all digital on Xbox One and PS4, you just won't have to worry about getting locked out of your games when the authentication servers inevitably crap out. You're welcome.He's 100% right.
It's absolutely insane that i have to ship a piece of plastic from NJ (closest Amazon warehouse) to my house in order to play a game.
They should have not included a disk drive in that thing and moved forward dragging the rest of the world with them.
I want to see his spin actually.This is probably very much a thread Penello will look at but not actually respond to if I had to guess.
I was ready years ago Microsoft.
Your version of it just sucked monkey balls.
I think the question I have is were they really prepared to make a compelling case for the move? Obviously, his point that people weren't ready is correct, but I'm not convinced that they were truly prepared to really pull out all the stops in trying to win people over in as much as they just expected people to accept it. There tended to be a lot of comparisons to other platforms/media that have gone mostly (if not completely) digital, but there didn't seem to be any understanding of how long that process was and what it took to get there. When they were scrambling to win people over with ideas like the Family Sharing plan, it was pretty clear that they really didn't have their message completely fleshed out.
I was ready.
For those with shit internet connections who weren't.
Tough shit. Throw your clogs (and prams) into the machine.
Haha yep. Steam was a clusterfuck at the beginning and I remember people being very angry they had to use it just to play the copy of HL2 they bought at the store. It's come a long, long way since then.That's one point that can be made. Another that I always considered more important was understanding what it took for Steam to get where it is today. Even if I give Microsoft the benefit of the doubt and assume that their DRM was going to be pretty much exactly the same as Steam, I think it's a mistake to assume that Valve released Steam to the public and everyone immediately fell in love with it.
lol, those with shit internet connections won that fight. So, tough shit to you?
Seems the loyalist turn a blind eye to this.Anyone shocked by this is beyond naive. I like the games, but the rationale behind their DRM approach is beyond repugnant.