I think you're underestimating CDs sales. They're still making a lot of money through physical media.Music?
Outside of enthusiasts who still buys CD's?
I think you're underestimating CDs sales. They're still making a lot of money through physical media.Music?
Outside of enthusiasts who still buys CD's?
Aside from the Steam sales, what makes Valve's system better than Microsoft's original plan for the Xbox One?
You still don't own your Steam games. You can't sell or trade them in. You can't lend them to a friend. If there is a big issue over licensing or royalties between companies, the games can be taken off. If Valve goes bust and Steam closes down, you will lose games. (And yes I know of the Valve 'kill switch'. This would only apply to Valve's games, there is no way in hell they have any system in place for EA, Ubisoft etc. to remove DRM).
#SonyGaf
Fire this man now.
#SonyGaf
Fire this man now.
Sony's aiming for that too in a lot of respects. They're doing a far better job of giving people reasons to move that direction organically however through better deals, PS+ games etc.Can't wait to give up my consumer's rights in a few years. You're so right, Penello.
Learn to shut up, dammit.
I think the question I have is were they really prepared to make a compelling case for the move? Obviously, his point that people weren't ready is correct, but I'm not convinced that they were truly prepared to really pull out all the stops in trying to win people over in as much as they just expected people to accept it. There tended to be a lot of comparisons to other platforms/media that have gone mostly (if not completely) digital, but there didn't seem to be any understanding of how long that process was and what it took to get there. When they were scrambling to win people over with ideas like the Family Sharing plan, it was pretty clear that they really didn't have their message completely fleshed out.
The impression I always got was that they weren't well-enough informed about what Sony was going to do. I don't necessarily mean that they need better corporate spies, but I don't think they were prepared for Sony to leverage their own vague message into an attack on MS's.
Ok if you wanna play like that then the xbox one will allow you to connect your ps4 in the HDMI in the back and allow you to connect to it through the xbox. But hey, i know thats not the same since its Microsoft.
#SonyGaf
Sure seems like this is still the case.Uh i think you learned the wrong lesson
Fire this man now.
This is hardly Albert's vision I'm sure. He just agrees with it. If you are saying fire him for talking about it, I disagree. I want to know what Microsoft is thinking (planning) about all this. I want to be informed.
And if they somehow still think they're way of going about it wasn't that bad, how much are they going to improve it when they try again? Are they still going to get it horribly wrong and not match up to the competition? I guess so.And that's why I consider it foolish to buy an Xbox One at this time.
Seems the all digital/DRM plan is still a goer, just waiting for the time to reintroduce it.
John Hammond: I don't think you're giving us our due credit. Our scientists have done things which nobody's ever done before...
Dr. Ian Malcolm: If I may... Um, I'll tell you the problem with the scientific power that you're using here, it didn't require any discipline to attain it. You read what others had done and you took the next step. You didn't earn the knowledge for yourselves, so you don't take any responsibility for it. You stood on the shoulders of geniuses to accomplish something as fast as you could, and before you even knew what you had, you patented it, and packaged it, and slapped it on a plastic lunchbox, and now
[bangs on the table]
Dr. Ian Malcolm: you're selling it, you wanna sell it. Well...
iTunes doesn't have a 24-hour check. I can install apps with or without a connection in the event Apple goes out of business or stops supporting these devices.
I just drag that file into iTunes and sync it right to my phone.
With Steam, I don't need a constant connection:
I didn't need a 24-hour check. Right now it's TWO WEEKS, but Valve is already trying to make it last forever: http://www.escapistmagazine.com/new...urce=postit&utm_medium=share&utm_campaign=all
And here's the kicker of that:
THAT'S A BUG. It is MEANT TO BE FOREVER ALREADY.
None of these abilities came close to offering what the Xbox One did.
And finally, to drive the point home:
Uplay
GOG
GreenManGaming
Impulse
Origin
What do all those have in common?
They run on the same platforms as Steam. If Steam goes tits up, or becomes some post-apocalyptic wastleand, competitors will step up. What happens when MS starts requiring your stem cells to make the game work? Where will you go for games on the Xbox?
Ok if you wanna play like that then the xbox one will allow you to connect your ps4 in the HDMI in the back and allow you to connect to it through the xbox. But hey, i know thats not the same since its Microsoft.
#SonyGaf
This is hardly Albert's vision I'm sure. He just agrees with it. If you are saying fire him for talking about it, I disagree. I want to know what Microsoft is thinking (planning) about all this. I want to be informed.
The problem is that it takes a ton of wrong information from the mouths of people like Albert to get to the correct information days later. i.e. XBox music
Fire this man now.
You really have no idea what this argument is over, do you?
I was ready.
For those with shit internet connections who weren't.
Tough shit. Throw your clogs (and prams) into the machine.
John Hammond: I don't think you're giving us our due credit. Our scientists have done things which nobody's ever done before...
Dr. Ian Malcolm: Yeah, yeah, but your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should.
Well most people here have been posting comments about all digital.
Second considering MS changed their whole policy Their DRM policy was never set in stone and could change.
Since there is no rule you have to buy a console in the first year I actually wanted to see where MS was going with their idea and see it evolve.
If people didn't buy Xbox One with the old policy it might of been easier for MS to sell off the division as so many people hope.
iTunes doesn't have a 24-hour check. I can install apps with or without a connection in the event Apple goes out of business or stops supporting these devices.
I just drag that file into iTunes and sync it right to my phone.
With Steam, I don't need a constant connection:
I didn't need a 24-hour check. Right now it's TWO WEEKS, but Valve is already trying to make it last forever: http://www.escapistmagazine.com/new...urce=postit&utm_medium=share&utm_campaign=all
And here's the kicker of that:
THAT'S A BUG. It is MEANT TO BE FOREVER ALREADY.
None of these abilities came close to offering what the Xbox One did.
And finally, to drive the point home:
Uplay
GOG
GreenManGaming
Impulse
Origin
What do all those have in common?
They run on the same platforms as Steam. If Steam goes tits up, or becomes some post-apocalyptic wastleand, competitors will step up. What happens when MS starts requiring your stem cells to make the game work? Where will you go for games on the Xbox?
1) no 24hr check (of course, those stores don't have digital resale or lending either, and a need to support this for physical discs, so there's no need for a 24hr check in other places)
2) the items are usually cheaper (though brand new retail games on Steam still tend to be full price)
3) people don't really associate Steam and iPad with physical goods (though lots of Steam games are on useless physical discs with DRM on them)
That said, I've always saw these as a difference in degree, and not kind, which is why never found the comparisons completely unfounded. Valve and Apple aren't necessarily massively better in consumer rights, they just have other benefits to compensate. Benefits that Microsoft didn't have (or at least, didn't have announced 6 months ago on their unreleased system)
not sure about iPad, but there are a couple of difference with Steam:
1) prices of digital pc game downloads on steam demonstrably lower than retail box, which is not the case with XLBA games where often times the games are more expensive digital than their retail counterparts.
2) Steam works on the PC which is a more or less open platform that isn't going anywhere (or has not gone anywhere at least) for a long time. There is no guaranteed support that XBOX One online services will continue, or that there will be any backwards compatibility with future hardware.
3)Steam has an offline mode that works for a LONG time.
This can probably go on and on but we're retreading a well worn path here.
There are some similarities. However, it's important to understand a few things.
1.) Not everybody who is against the Xbox scenario is necessarily for other arguable similar forms of DRM.
2.) These exist on different device types where there were already inherent differences in how media is consumed. iPads and smart phones have never had physical versions of software, for instance. And on the PC, the secondary market was already mostly killed off thanks to the existence of CD-Keys and the like. For better or for worse, consumers on these devices had already accepted the terms that resale wasn't possible.
3.) Many people buy software differently on these devices. While I certainly don't want to suggest that nobody pays full price for a PC games on Steam -- as I'm sure many do -- I think many of the people who embrace Steam were mainly brought in by the plethora of insane sales that exist on Steam and other digital marketplaces (that often sell keys that activate on Steam). And as far as iOS games are concerned, $20 (ignoring games with In-App purchases) is about the ceiling for what a game can cost. Long story short, people embrace more restrictions when they are paying less.
4.) Many people weren't convinced that the restrictions of the proposed Xbox DRM were as forgivable as other platforms.
Consumers still have choice, and that choice has to be removed first. Then they can really try this to push this through again.He shouldn't have admitted it. But it's the truth. In a few more generations, gaming will be mostly if not all digital. All 3 console makers want it and are pushing people towards it. Publishers are pushing people toward it too. It really is only a matter of time.
Wtf how delusional are these guys? Rational conversation? Did they ever explicitly come out and concisely explain their vision and strategy?
No, they just kept saying "don't worry, trust us, it'll be good" without actually saying what they were doing that would be so much better.
.
I dunno, Albert, I think we've actually been having a perfectly rational conversation about going digital and what's of value in that space for gamers/customers over the past 8 years...
Gentleman, thank you for explaining and you made some good points. So technically as far as ownership goes there is no factual difference. You own the game just as much as you own a game on Steam or iPad. Its more about the price,resale and the check-ins.
I hope you get paid for spreading FUD and nonsense as you are doing here. For Lord sake.
It's more like, MS was not ready for their own launch.
Almost all of these points have no basis in logical thought.
Like you're actually close to giving me an aneurysm trying to untangle your pretzel logic.