Some quick impressions:
When you start the game, it starts with the 'this program has been brought to you by these sponsors' sort of message you typically see in anime. Was wondering why they'd do this, but I guess it goes with the television theme of the game?
It's been said before, but needs to be repeated: the menu presentation is SLICK.
So far I've encountered the following tunes as main menu music: Heartbeat Heartbreak, Signs of Love, the P3 dorm music. I can't remember what's the name of the tune used for instant kills. One of the P4 boss tunes?
I spent about 5 minutes with each character trying out their moves. Most of them seem to have fairly small movelists compared to GG and BB. There doesn't seem to be a lot of command attacks either. I was pretty surprised by how long it takes for heavy persona attacks to recover. It'll take some time for me to get used to being locked out of nearly half my attacks while my persona is recovering from its attack animation. (I must admit I wasn't testing things very extensively.)
Random thoughts on the characters (except Chie, cos she didn't really leave a deep impression on me)
Yu: Seems pretty easy to use, but his heavy persona attacks are really slow.
Yousuke: Don't like his theme.
Yukiko: I don't like her laugh when casting Maragi in Japanese. Pretty small moveset.
Elizabeth: Quite a fun character. Thanatos is badass. Can inflict a wide variety of status effects too. Pretty slow run.
Naoto: I thought I wouldn't be interested in her playstyle when watching the preview videos, but shooting people feels pretty good lol. Persona attacks come out nice and quick.
Mitsuru: Very small moveset. Don't like using charge characters. Mahabufudyne reminds me a little of one of Vergil's (UMvC3) summoned sword formations.
Akihiko: His persona seems very important to him, especially the jumping attack. Haven't figured out how his tornado count thingy works.
Teddie: He shares some similarities with Faust, who was my main in GG.
Aigis: Seems very difficult to use. 120 ammo can disappear pretty fast, and when not in Orgia mode she's missing out on a bunch of moves. Heavy persona attack has it shield her, maybe her gameplan revolves around that?
Labrys: Her persona (Arachne) has very pretty attacks. Hate her Japanese voice.
Shadow Labrys: Apparently her persona is always active, and always attacks independently of her. Her heavy persona attack makes it lift an arm to shield her, looks very useful. Much prefer her voice to regular Labrys.
On a side note I wonder what happens for players who have the Famitsu DLC colors and those who dont when they pair off? Am guessing it will display fine and let folks play. But just thought about that now, while inputting the code.
DEAR GOD is the DLC expensive. Seriously? They couldnt have left this stuff in as unlocks with the game? The glasses especially considering this is Persona 4 we are talking about...
The Navigator voices thanks to RyogaSaotome are unlockable in game. This has been confirmed, just re-checked the store and its listed there under the description as a disclaimer.
Cosmetic (DLC only)
Color Variety Pack 1-4 250 Yen Each
All Color Variety Packs - 800 Yen
Glasses Pack 1-4 - 250 Yen Each
All Glasses Pack - 800 Yen
Which Numbered Packs Contain What. For single purchasers
Color / Glasses Pack 1 - Yu, Yukiko, Kuma
Color / Glasses Pack 2 - Chie, Naoto, Akihiko
Color / Glasses Pack 3 - Yosuke, Aigis, Labrys
Color / Glasses Pack 4 - Kanji, Mitsuru, Elizabeth, Shadow Labrys
Navigator Voice (These are able to be unlocked from playing through normally also)
Kuma - 300 Yen
Yosuke - 500 Yen
Mitsuru - 400 Yen
Fuuka - 500 Yen
Nanako - 500 Yen
Total for all DLC - 4200 Yen / Almost 70% of the cost of the game itself right there...
Its odd that the glasses dont appear at all in the story and highly unfortunate. Since as others have mentioned its a big part of the story. (Thankfully also done before the whole hipster craze went down)
That's my biggest issue with their challenges. Show me around the ropes with small moves with Noel, then throw me into some uber long combo that requires you to scroll through the menu to see all of it the first time.