The PS1 version is pretty much unplayable nowadays. I get headaches just thinking about those menus.Persona 1 is just fine. 2 just does everything better.
Most definitely!
Persona 5 Golden is an essential for any Vita owner in my opinion.
Apparently it's slow at the beginning (I didn't notice this) but it is a ton of fun fusing personas and working on the social links.
The combat is simple yet fun and it has possibly the best cast of characters you will ever find in a game.
You come from the future![]()
The character models really remind me of Catherine. Looks like we'll have to wait for Persona 7 to see the next art shift. P1 and P2, P3 and P4, Catherine and P5. Two games each sharing the same art style.
The character models really remind me of Catherine. Looks like we'll have to wait for Persona 7 to see the next art shift. P1 and P2, P3 and P4, Catherine and P5. Two games each sharing the same art style.
I'd be very surprised to see any dramatic shift in art style in P6.
If we're talking about character models and the art style relating to them, the change overtime is obviously due to the change in engines.The character models really remind me of Catherine. Looks like we'll have to wait for Persona 7 to see the next art shift. P1 and P2, P3 and P4, Catherine and P5. Two games each sharing the same art style.
If we're talking about character models and the art style relating to them, the change overtime is obviously due to the change in engines.
Also, they do usually use the same engine for every two Persona games.
I was talking about the change in the models and the art that went into those models from P3 - P4, which use the same engine, to the current engine they're using.P5 doesn't use the same engine as Catherine, though (Gamebryo). It does use the same art-style/aesthetic, though.
It was an awesome aesthetic, so it gets my vote.
I should get back to finishing Catherine sometime...
I was talking about the change in the models and the art that went into those models from P3 - P4, which use the same engine, to the current engine they're using.
If they follow the pattern that they have been, they'll likely use the same engine for Persona 6.
Catherine is a different game on a different engine, but ,yes, it's pretty likely they incorporated what they learned from Catherine into Persona 5.
+ Starts in Shibuya, set in other Tokyo locations as well (Almost certainly a beach at some point)
I know it's hard to believe, but those games actually have MUCH clunkier demon negotiation than the first persona games.
(Basically, I'm just privately hoping for a new SMT renaissance on PS4.)
The PS1 version is pretty much unplayable nowadays. I get headaches just thinking about those menus.
I'm usually the first to criticize the ridiculously-tired-and-overused high-school-junior trope, but this time I want to criticize the setting.
I love the Persona settingsbut they really need to get away from hackneyed and overused Tokyo. Japan is a nation of 47 prefectures, but you'd think that there was only one if you went by the media. The Shin Megami Tensei games are mostly Tokyo-centric so P4 and its could-be-anywhere mid-sized town was a refreshing change.and live right near Atlus' old Tokyo offices
At least set it in some other big city that doesn't get a lot of attention. They went to Kobe (in disguise; P3's Port Island) already. Sapporo? Nara? Modern Kyoto gets almost no attention. Fukuoka? Matsuyama? All those places have a nice blend of old and new and would make great settings.
And the monsters would be deers. (Still got bad memories from the deers there.)Modern Kyoto would be great. With all the old shrines and temples there, you'd have a lot of choices for dungeons/dungeon entrances. Nara Park could also be a dungeon since it is not that far away.
Modern Kyoto would be great. With all the old shrines and temples there, you'd have a lot of choices for dungeons/dungeon entrances. Nara Park could also be a dungeon since it is not that far away.
(Edit: Arue, you didn't eat the shika sembei yourself, did you? The deer will attack you if you don't feed them!)
Those you mentioned have a much worse implemnetation, and Negotiation with capricious beings is inherently a success-agnostic endeavorlike Fusion should return to. MWAHAHAHAHA
>.>
So you think that demon negotiation needs to have a higher margin for failure?
And fusion too? You're evil. Pure evil. Or a masochist. I can't decide.
Realistic, rather. I know few can deal with a lack of guarenteed safety after it becomes standard and it rachets game design into some narrow crippling corners.
Realistic, rather. I know few can deal with a lack of guarenteed safety after it becomes standard and it rachets game design into some narrow crippling corners.
I know it's hard to believe, but those games actually have MUCH clunkier demon negotiation than the first persona games.
I emphatically disagree with you on that one.
In SJ/SH/SMTIV, demon negotiating was just a simple matter of answering a questions. Sometimes you'd get lucky, and a demon would request for something simple like life stones/SP/HP, which would nearly guarantee success. Furthermore, the higher level you were, the higher chance you could recruit demons. Having certain demons in your party could also aid in obtaining demons.
Persona 1/2 on the other hand, uses a contact system, which has a given character use one of 4 of their contact skills in an attempt to please a demon; it's the epitome of trial and error (Persona 2 makes it even crazier by throwing in contact combinations into the mix) But that's not all; demon's still ask questions from time to time, so it's a matter of luck and trial and error.
Eh, in Persona 1-2 you could at least see what effect your actions had on demons so it felt controllable. I'll give that they took longer, but I found them to be more consistent, and single actions/questions normally didn't mean the difference between success and failure, you could easily salvage a mistep and try multiple things.
In general I hate demon negotiation, but if we had to get more of it, I'd prefer the more measured style of persona 1-2.
Still haven't got around to playing one of these games. I got Persona 4 Golden in a sale ages ago as I' heard such good things about it, is it worth me giving that a go before this arrives in the West? How much time would I be expected to invest in the Vita game to complete it?
Still haven't got around to playing one of these games. I got Persona 4 Golden in a sale ages ago as I' heard such good things about it, is it worth me giving that a go before this arrives in the West? How much time would I be expected to invest in the Vita game to complete it?
Still haven't got around to playing one of these games. I got Persona 4 Golden in a sale ages ago as I' heard such good things about it, is it worth me giving that a go before this arrives in the West? How much time would I be expected to invest in the Vita game to complete it?
Yes, you should play it. It's a fairly long game. I think it took me about 70+ hours to complete the original version on my first runthrough. Golden is a bit longer.
what is this? just fan art? - awesome nonetheless
Yes, you should play it. It's a fairly long game. I think it took me about 70+ hours to complete the original version on my first runthrough. Golden is a bit longer.
Thanks, I can't imagine there's any chance of me being able to put that many hours into the game as I just don;t have the time any more but at least it will give me some sort of an idea whether it'll be worth me picking this game up at some point.~90 hours for one playthrough, 120-130 hours for platinum.
Thanks, I can't imagine there's any chance of me being able to put that many hours into the game as I just don;t have the time any more but at least it will give me some sort of an idea whether it'll be worth me picking this game up at some point.
You know this makes me wonder how they're going to portray the Main character as wrathful if he is supposed to represent wrath. If he's a silent MC that would be rather hard to convey.
"Wow... Then that settles it."
Most definitely!
Persona 5 Golden is an essential for any Vita owner in my opinion.
Apparently it's slow at the beginning (I didn't notice this) but it is a ton of fun fusing personas and working on the social links.
The combat is simple yet fun and it has possibly the best cast of characters you will ever find in a game.
Thanks, I can't imagine there's any chance of me being able to put that many hours into the game as I just don;t have the time any more but at least it will give me some sort of an idea whether it'll be worth me picking this game up at some point.
There's been pretty much zero discussion I've seen on Persona 5's potential length, from the news stream thread, to the trailer one, to this one.
I wonder if it's generally assumed that Persona 5 will have a certain duration. For me, I think less than 30 hours would be relatively disappointing.