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Persona 5 Famitsu Details

Sounds expected and awesome!

The non-random dungeons is probably what interests me most, also the fact it's actually set in Tokyo. I kind of expected it to be set in Not!Tokyo.

So it's set in Tokyo and it looks like you actually fight demons rather than just shadows?

Shin Megami Tensei V: Persona 5?

I like the way you're thinking.
 
All sounds great especially the dungeons not being randomly generated. Social links is great but I'd like them to flesh it out more and even have ways to damage friendships.
 
Hahahahahahaha. Wow. I was joking with some people the other day about how it could be IG because the opening shot of the helicopter flying into a city was a direct homage to the same scene IG loves to do in GitS and Psycho-Pass. Lolololol.

I thought the same thing.
 
252518-sh4-620x6yul4.jpg

eh. would i guess
 
I'm glad at least some of the dungeons won't be boring randomized garbage but I'll still end up playing on 'Easy' or 'Very Easy.'

The endlessly reskinned hallways really turned me off of P4 and the less time I spend in em, the better.
 
I'm glad at least some of the dungeons won't be boring randomized garbage but I'll still end up playing on 'Easy' or 'Very Easy.'

The endlessly reskinned hallways really turned me off of P4 and the less time I spend in em, the better.

Ew very easy makes the game worthless :(

Try to look at it another way if at all possible. In a game where you have to fight a lot if you want to fuse and obtain the appropriate persona, hand-designed dungeons get tedious very quickly as you keep running the same layouts with the same loot and enemy layouts. I think randomized dungeons can work better in situations where loot hunting is the name of the day or when you know you'll be revisiting a dungeon over and over, so that the scenario at least feels moderately different each time you go back.

And now that there's a mix potentially, everyone wins! :D
 
Naoto in Persona 4 had a real gun, strega had a real gun in persona 3, every other persona had real guns. Why is this a duh?

Naoto was a mini cop and Strega were the bad guys. I get the feeling that while the Persona 5 cast isn't exactly good, they're not evil either.

Maya got her guns from a cop too I think, who was an adult.
And now that there's a mix potentially, everyone wins! :D
Yep! I'm really happy we've got both types now. Randomly generated for grinding and leveling and planned areas for heists sounds good to me.
 
I'm going to guess not real guns refers to the ammo rather than the gun itself. Or perhaps a mix where the gun's been modified so it can't shoot normal bullets, but only the special ammo. I mean clearly they still shoot stuff
 
They're criminals who can summon personifications of their souls to fight demons, and are best friends with a magical cat. Real guns would not be a deal breaker for me.

I don't think you understand how few personal firearms and how invasive their control is on the few legal firearms are over there.

Almost no one in Japan owns a gun. Most kinds are illegal, with onerous restrictions on buying and maintaining the few that are allowed. Even the country's infamous, mafia-like Yakuza tend to forgo guns; the few exceptions tend to become big national news stories.

http://www.theatlantic.com/internat...-virtually-eliminated-shooting-deaths/260189/

The abhorrence of weapons is actually highlighted in P4 when the scooby gang get arrested by the police when Yosuke is spotted wielding mere replica swords in Junes food court.
 
"The protagonist is a second-year high school student, who transfers to the city during the spring (around the time of the start of a new school year in Japan.) He’ll move into a coffee shop owned by acquaintances of his parents."

tVvFrCK.jpg
 
Naoto was a mini cop and Strega were the bad guys. I get the feeling that while the Persona 5 cast isn't exactly good, they're not evil either.

Maya got her guns from a cop too I think, who was an adult.

They're allowed to butcher evil shadow things with swords and bows and shit but not shoot them with guns?
 
I keep seeing comments like this in English-speaking forums when the topic is about Persona games. Do people in the West really hate high school that much that they keep clamoring for a Persona game with nothing but adults?

Also, I noticed that a lot of people keep bringing up Eternal Punishment's mainly-adult cast as if it's the norm for the series when it's clearly an outlier.

As a whole I'd suggest western culture tends to be as obsessed with its adolesence and school life as much as anywhere else. That being said I'd be happy for a change in setting so a college or professional level setting would be of interest (thought I do think they'd run into some issues with verisimilitude as people tend to expect, even subconsciously, adult characters to act more rationally). However the games target audience is what it is so its likely to be high school for a while (though an rpg spin-off in the vein of Catherine would be great)
 
If they are not real guns what are they? lol Thats pretty dumb.

Nah, they are real. They are buying them from a black market dealer which is pretty damn illegal, dark and gritty.

I don't think you understand how few personal firearms and how invasive their control is on the few legal firearms are over there.

Almost no one in Japan owns a gun. Most kinds are illegal, with onerous restrictions on buying and maintaining the few that are allowed. Even the country's infamous, mafia-like Yakuza tend to forgo guns; the few exceptions tend to become big national news stories.

http://www.theatlantic.com/internat...-virtually-eliminated-shooting-deaths/260189/

The abhorrence of weapons is actually highlighted in P4 when the scooby gang get arrested by the police when Yosuke is spotted wielding mere replica swords in Junes food court.

Are you an expert?
 
Naoto was a mini cop and Strega were the bad guys. I get the feeling that while the Persona 5 cast isn't exactly good, they're not evil either.

Maya got her guns from a cop too I think, who was an adult.

They're carrying around real bladed weapons, why not real guns? They're supposed to be criminals of some sort, like strega were if you're not looking at the morality scale anyway. They also seemed to have a gun supplier too. Not a huge deal to me, but seems kinda dumb.
 
"The protagonist is a second-year high school student, who transfers to the city during the spring (around the time of the start of a new school year in Japan.) He’ll move into a coffee shop owned by acquaintances of his parents."

tVvFrCK.jpg

Hehe, no wonder he's a jewelry thief or whatever. That coffee shop owner was probably abusive! Look at his shades, INDOORS! Who does that!

Yep! I'm really happy we've got both types now. Randomly generated for grinding and leveling and planned areas for heists sounds good to me.

Yup, perfect mix. I think it's nice to have dungeons in the game that are wholly unique so that when you visit them you know every element is going to be hand crafted to be involved with the story or with throwing unexpected things your way or with puzzles or unique types of gameplay that you don't experience at any other point in the game. That's going to be a rad way to get the full range of the jRPG experience in a single package. 'Cause then when you go loot and persona huntin' in the night, you might want more random moment-to-moment elements.

Really everything that is said about Persona 5 has me hyped. And I loved that scene where protagonist gets belted with chalk, just so stylish and vibrant compared to past Persona classrooms already.
 
Huge bummer to hear that there might still be randomly generated dungeons. Maybe they can do something interesting with them this time but i won't be holding my breath.
 
Naoto was a mini cop and Strega were the bad guys. I get the feeling that while the Persona 5 cast isn't exactly good, they're not evil either.

Maya got her guns from a cop too I think, who was an adult.

Actually, Maya got her guns from Eikichi in IS, (who also uses a gun, albeit one that's tricked into a guitar case. I'm not sure how he manages to upgrade those so easily)

In EP, the guns are
given to her by a villian to help jog her memory iirc
.

And of course this is all ignoring the gameplay mechanic that people that use guns just purchase upgrades from shops
 
"The protagonist is a second-year high school student, who transfers to the city during the spring (around the time of the start of a new school year in Japan.) He’ll move into a coffee shop owned by acquaintances of his parents."

tVvFrCK.jpg
I wish I could find that image with the part in Breaking Bad about the coffee.
They're allowed to butcher evil shadow things with swords and bows and shit but not shoot them with guns?

They're carrying around real bladed weapons, why not real guns? They're supposed to be criminals of some sort, like strega were if you're not looking at the morality scale anyway. They also seemed to have a gun supplier too. Not a huge deal to me, but seems kinda dumb.

I'm not saying it makes it any less silly not to allow them, I'm just saying I can maybe say they're reasoning for it. If guns really are that big a deal in Japan I can see why they'd want to keep them out while allowing more fantastical (well, not as 'real' nowadyas) stuff like swords in.
Actually, Maya got her guns from Eikichi in IS, (who also uses a gun, albeit one that's tricked into a guitar case. I'm not sure how he manages to upgrade those so easily)
Ah yeah, that's right. Been a while since I played IS. I got nothin', then. Atlus gonna Atlus.
 
Production I.G. makes me so happy.

No more 'Quality' animation like for P3 or P4. Those were really funny.
 
Hehe, no wonder he's a jewelry thief or whatever. That coffee shop owner was probably abusive! Look at his shades, INDOORS! Who does that!

What a bastard I bet he uses real guns. Hey, check this out! This might be the coffee shop right here:

Heist.JPG


How cool would it be if one of the part-time job options was to be a barrista in there?
 
Wonder about the dungeons thing if it's going to be something like:

Otherworld Dungeon: Random

Otherworld-Bleeding-into-Reality Dungeon: Non-random.

That might be a coherent/logical way of doing it within the narrative.
 
Nah, they are real. They are buying them from a black market dealer which is pretty damn illegal, dark and gritty.



Are you an expert?

nope but i do like to read...As oppose to presume a country with such a low gun murder/death rate has high school kids wielding firearms like it's a thing.

Gun use by yakuza has declined markedly. This is due to the increased severity of legal sanctions, as many yakuza have acknowledged in media interviews. A 2004 ruling by the Supreme Court ended a long legal battle by the Yamaguchi-gumi and made yakuza bosses liable for certain criminal acts committed by their men, including violations of firearms laws. Yamaguchi godfather Tsukasa Shinobu spent six years in jail after one of his bodyguards was found to be carrying an illegal firearm. Many yakuza bosses subsequently banned the use of guns by their men. In addition, jail terms for gun users have increased. Up until the 1980s yakuza gunmen convicted of fatal shooting were usually serving jail terms of between 12 and 15 years. Three gangsters involved in a fatal gang-related shooting in Hiratsuka in 2009 (see below) received jail terms of 24 to 30 years each, while the gangster who shot the mayor of Nagasaki received the death sentence, though this was later revoked and reduced to lifetime imprisonment.71

http://www.japanfocus.org/-Andrew-Rankin/3688
 
Ew very easy makes the game worthless :(

Try to look at it another way if at all possible. In a game where you have to fight a lot if you want to fuse and obtain the appropriate persona, hand-designed dungeons get tedious very quickly as you keep running the same layouts with the same loot and enemy layouts. I think randomized dungeons can work better in situations where loot hunting is the name of the day or when you know you'll be revisiting a dungeon over and over, so that the scenario at least feels moderately different each time you go back.

And now that there's a mix potentially, everyone wins! :D

I didn't find the combat system or level design particularly compelling, and felt like the dungeon crawling only kept me away from the fun VN style gameplay I enjoyed.

If I have to run a dungeon twice (to get more loot or because I died), I'll probably put the game down. I just want to fly through them and keep the pace of the game moving, with no risk of having to restart a section.

If all dungeons were hand crafted and interesting, I'd be willing to spend time in then. As it is, I won't risk wasting too much time in more P4 style hallways by playing on Normal or harder.
 
-the guns they are using are not real guns (duh)
-if you build a stronger relationship with helpers from the city (I assume it's people like the gun shopkeepers and nurses from the PV but not sure) it will benefit your battle
-The 2 characters and cat are characters you meet in the early part of the game. The boy and girl both has problems like the MC. The mysterious cat is key part of the story.
-the anime part was done by Production I.G.
-the battle system is still command-based.
-they will talk more about social link - like feature later.

That sounds a lot like social links? I feel like "helpers from the city" could mean pretty much anyone, or maybe we're actually getting social links with the characters that run shops in town.

About the guns, I don't see how getting them would be a real problem, we're not talking about reality, even if it's Tokyo it's still a fictional world, and other characters owned guns in the past.
Naoto being a detective and Takaya being a criminal don't really give them any more reasonable way to put their hands on guns, it's just a matter of why they had them, not how they got them.
Even if p5's characters have no reason to own guns, it doesn't make it any harder for them to get some. Being in a bigger town would probably just make it easier.

I can still see Atlus pulling off some justification like the guy that sells them the wepons refusing to give them guns, they could use really any excuse they want, but I don't think using japan's view of guns as a justification makes sense, when we can clearly see it's been ignored in all the previous games in the series.
 
Glad to hear that S Links have not been removed. Hopefully they are integrated better in this game.

I know right! After playing PQ, the group events felt like a nice addition in lieu of the Social Link system - ideally, a combination of both would be great. There's also the issue that SLinks feel as if they take place in a vacuum, but who knows what they'll do with the resources they have.

nope but i do like to read

Good, now go read about the Persona and SMT games and their use of firearms.
 
I know right! After playing PQ, the group events felt like a nice addition in lieu of the Social Link system - ideally, a combination of both would be great. There's also the issue that SLinks feel as if they take place in a vacuum, but who knows what they'll do with the resources they have.
I liked how marie's S.Link in P4G was generally a group activity
 
Whatever Cooperation is, I hope it's an improvement from Social Links.

Also, the song in the trailer being the instrumental version of the main theme made me so excited for the vocalized version.

I'm so hype for this game!
 
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