Necro900
Member
So, I started my playthrough yesterday and I noticed right off the bat that there's something wrong with how the MC handles and how the camera moves: everything seems to be delayed by a fair amount of ms, so that navigating through dungeons and the real world can be quite an unpleasant experience.
Some clarifications:
1) The display lag of my tv is in the order of 30-35 ms. While not that great, it's not crazy high either, and I have no issues with any other game (even FPSs) on this front.
2) I've just finished P4G on the PSTV and the MC handled just fine.
3) I've read about people experiencing something similar in P5 and attributing this issue to the analog stick's deadzone. While I find the deadzone in P5 quite large, I don't think it's the main issue, as I can feel the delay even when I'm turning the character, with the stick all the way to the edge.
4) I've tried disabling the boost mode of the PSPro, just in case it was messing with the game, since it doesn't have a dedicated patch. It has no effect at all.
Right now I've decided to speed up a little bit the camera movement, but it's obviously no solution to the delay in turning the camera, it just makes it feel a little bit better. And it obviously does nothing for the actual movement of the character.
So is this a thing? Has anyone noticed a much more "floaty" movement compared to previous persona games (or compared to other games in general)? It's quite hard to be precise in narrow spaces (and the game is filled with those), especially during "stealth" parts.
Some clarifications:
1) The display lag of my tv is in the order of 30-35 ms. While not that great, it's not crazy high either, and I have no issues with any other game (even FPSs) on this front.
2) I've just finished P4G on the PSTV and the MC handled just fine.
3) I've read about people experiencing something similar in P5 and attributing this issue to the analog stick's deadzone. While I find the deadzone in P5 quite large, I don't think it's the main issue, as I can feel the delay even when I'm turning the character, with the stick all the way to the edge.
4) I've tried disabling the boost mode of the PSPro, just in case it was messing with the game, since it doesn't have a dedicated patch. It has no effect at all.
Right now I've decided to speed up a little bit the camera movement, but it's obviously no solution to the delay in turning the camera, it just makes it feel a little bit better. And it obviously does nothing for the actual movement of the character.
So is this a thing? Has anyone noticed a much more "floaty" movement compared to previous persona games (or compared to other games in general)? It's quite hard to be precise in narrow spaces (and the game is filled with those), especially during "stealth" parts.