Dusk Golem
A 21st Century Rockefeller
Honestly, I think a big part of the problem is that there's a lack of unison in console space. When there's three machines competing that come out around the same time that are all fairly expensive, with a limited selection of those expensive games possible on each console with other options locked out if you don't own them, and a new console comes to replace the older consoles every few years, plus other expenses (like online fees and services), I think such a model is part of the reason it's 'dying' (I do think that's an exaggerated term). While I don't think this will change anytime soon, I do suspect we'll eventually move away from this model ; Competition is good, but convenience and universalizability are also important, and it's amusing to think how other entertainment industries would fair if they were this expensive and had this many restrictions of what you could and could not experience based on what you had.