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Phil Spencer: Frame Rate Is An Area Where Consoles Can Do More, CPU/GPU Balance Is Off vs PC

GoldenEye98

posts news as their odd job
During Microsoft’s E3 2018 Xbox briefing, Executive Vice President of Gaming Phil Spencer confirmed on stage that the next Xbox console is being developed internally. That was a little surprising because the next Xbox is certainly still some time away from being released in stores, with the prevalent speculation in the industry pointing to a 2020 release for both PlayStation 5 and the next Xbox. Spencer then clarified that the announcement was made to reassure console gamers that Microsoft is still very much committed to the market even as they expand into other devices such as Windows PC and, in the future, even mobile through streaming.

Last night, though, Spencer appeared on the GiantBomb live stream for an interview and dropped a couple brief but very important tidbits on where the engineers at Microsoft might be focusing their efforts for the next Xbox.

We’re pretty open about some of the stuff…If you watch what we’re doing now with the Xbox One consoles right now, we’ve introduced variable refresh rate, we’ve added high frame rate capability. I think frame rate is an area where consoles can do more, just in general.

When you look at the balance between CPU and GPU in today’s consoles, it’s a little bit out of whack relative to what’s on the PC side.

https://wccftech.com/next-xbox-frame-rate-consoles-do-more/
 

Shifty

Member
You have my sword, Phil. Now add 'Must hit at least a locked 60FPS' to the platform TRCs and we'll be in business.

If not, on the other hand, then it's all just big talk. Doesn't matter how much power you give most developers, without a hard rule they'll still squander it on diminishing IQ returns before even thinking about framerate.
 

GoldenEye98

posts news as their odd job
Thing is even though you could set a good foundation with good hardware you would still need to mandate to developers to develop games with a high-frame-rate. And I'm not sure Microsoft or Sony are going to start mandating minimum frame-rates.
 
Phil says a lot of great things. But Xbox doesn’t follow often enough.

Had the X had a better CPU, it would be my primary console.
 

DESTROYA

Member
Phil says a lot of great things. But Xbox doesn’t follow often enough.

Had the X had a better CPU, it would be my primary console.
Thing is they did the best they could with whatever they had to work with, its not like the could have changed the whole SOC to something completely different.
Phil talks the talk hope he back's it up but next gen APU's should be much more powerful so there is hope.
 
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rokkerkory

Member
Phil says a lot of great things. But Xbox doesn’t follow often enough.

Had the X had a better CPU, it would be my primary console.

Phil has delivered on most of the stuff he said he would albiet it'll never be 100%. X is a beautiful machine that moves console gaming forward in many many ways. V-Sync, BC with benefits, small / quiet machine, etc etc.

Him buying / funding 5 studios is exactly what he said he'd do investing in 1st party. In the interview, he does talk about areas that need improvement namely japanese support so it's not all rosy.
 

Ballthyrm

Member
You have my sword, Phil. Now add 'Must hit at least a locked 60FPS' to the platform TRCs and we'll be in business.

Having the 60FPS as part of the TRCs is really the only way it is going to get done. No AAA game can really hit that on the standard XBOX without making some sacrifices.
It is the type of thing that has to come from the top.
 

hiphopcr

Member
X is a beautiful machine that moves console gaming forward in many many ways. V-Sync, BC with benefits, small / quiet machine, etc etc.
Most well designed console in history. So small, so quiet, so powerful. After the albatross base X1 model Microsoft hardware design has been industry leading, X1S to the Surface family.
 

Skyn3t

Banned
Phil says a lot of great things. But Xbox doesn’t follow often enough.

Had the X had a better CPU, it would be my primary console.

You have to think about the cost and that the X is only a middle gen upgrade with beefed up GPU to target 4K resolution (native or not). New gen consoles will feature new tech, obviously, and Sony and Microsoft should target 4K/60 FPS on their next machines. Just dunno is it possible in sub 500 dollar price range.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Phil has delivered on most of the stuff he said he would albiet it'll never be 100%. X is a beautiful machine that moves console gaming forward in many many ways. V-Sync, BC with benefits, small / quiet machine, etc etc.

Him buying / funding 5 studios is exactly what he said he'd do investing in 1st party. In the interview, he does talk about areas that need improvement namely japanese support so it's not all rosy.

I was actually surprised at the amount of Japanese developer support Microsoft was able to pull out in their conference. Most people blew it off as "a lot of these games are coming to PS4 also", but it's still DAMN impressive that they had titles like Sekirio, Nier, Kingdom Hearts III, Tales of Vesperia, Devil May Cry 5, and Jump Force all coming to Xbox.
 

hiphopcr

Member
I was actually surprised at the amount of Japanese developer support Microsoft was able to pull out in their conference. Most people blew it off as "a lot of these games are coming to PS4 also", but it's still DAMN impressive that they had titles like Sekirio, Nier, Kingdom Hearts III, Tales of Vesperia, Devil May Cry 5, and Jump Force all coming to Xbox.
Right, and Cyberpunk debuting on their stage too. Developers don't want to align themselves with a loser. Phil's world tour paid off big time and in his boardroom pitch he said they're doubling down on their first part and have grand plans going into next gen and got every one on board.
 

rokkerkory

Member
I was actually surprised at the amount of Japanese developer support Microsoft was able to pull out in their conference. Most people blew it off as "a lot of these games are coming to PS4 also", but it's still DAMN impressive that they had titles like Sekirio, Nier, Kingdom Hearts III, Tales of Vesperia, Devil May Cry 5, and Jump Force all coming to Xbox.

Yeah it's a great start of hopefully a turn around. Missing Nier til now was just bad...

Having premiers like DMC5 and KH3 was just uber... those devs have to trust Phil enough to allow for that. Hopefully he builds strong relationships with many more Japanese devs.
 

888

Member
Framerate alone is one of the main reasons I will lean towards my PC over a console for Multiplat games. Hopefully next gen we can get to a 60 FPS baseline.
 
To each their own. I'm not going to drive this thread off topic with the 2 sides of Spencer. He's been known to say great things and under deliver. It's been discussed to death.

And to be clear I didn't say the X was shit or anything close to that. I think they delivered a great console. I just said if they had done more with the CPU I would have upgraded my Xbox.

I hope what he is saying here is true for Next Gen.
 

thelastword

Banned
Good to see Phil back on the "framerate" is king phase. Lots of multiplats have scaled back rez on XBONEX recently to ensure framerate is consistent or solid...

Dark Souls Remastered 1800p solid 60
Prey 1440p solid 30fps
Far Cry 3 solid 30fps

etc.... I think they've released the reigns on larger rez divides or 4k at the cost to framerate recently. It's something I've been saying they should do instead of chasing 4k in so many titles...
 

Whitecrow

Banned
Wishing is free. Is nice to wish for low power consumption, high end gpu, high end cpu, and low cost, but when you have a target price, and limited resources, you must decide how to handle them, and ask things like:
'Will games need more CPU or more GPU?' And then you balance according to that.

'A lot of CPU and a lot of GPU' is not an answer.

Phil is only trying to fool us with beautiful words, but in reality thats meaningless.
 
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LordOfChaos

Member
He's not wrong, the Jaguar cores are pretty darn bad by now, even with 8 of them. Four at 1.6GHz are worth 2500 GB4 points, with perfect scaling that's 5000 (and it won't have that, particularly with the issues with cross-CCX communication), so in many ways a high end tablet like an iPad Pro is ahead of console CPUs.

8 Ryzen cores on 7nm will be about the size of 8 Jaguar cores on 28nm, the power reductions should make 2.5-3GHz not out of bounds, so we're in for a pretty sizable CPU jump. Then factor in the IPC gains, and ~5X the CPU performance in total isn't out of bounds in my view. Sure it's not an order of magnitude like prior gens, but those kinds of CPU gains are much harder to come by now.
 
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Hendrick's

If only my penis was as big as my GamerScore!
Phil's really making an effort to say all the right things. Now let's see the action.
 
Does this mean the next xbox will be better balanced, ie: a decent gpu + a decent cpu? Or it will be balanced like the Xbox one ie: weak gpu + weak cpu? :/
 
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Skyfox

Member
I just bought sonic generations enhanced for Xbox one X.

Sonic.

30FPS and a huge mostly unnecessary resolution boost.

Thanks Phil!

/s
 

Barakov

Member
At the very least, it's good to see him say that. The processors in the HD twins are not great. A decent processor would have done wonders for the XBox1 and PS4. Hopefully, the next box has a great cpu along with the cpu.
 

Codes 208

Member
Perhaps this is a message that microsoft will focus on increasing the cpu strength next gen. Perhaps in 2020 we'll get a 8tflop machine with a cpu on par with a modern i5
 
Not much they could have done about CPU's this generation. The next one is a different story.

Also interested in what the Microsoft AI and cloud departments can bring to the table.
 

JimboJones

Member
Variable refresh rates will help a lot, it's just a shame there not widely adopted on TV's at the moment.
 
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Perhaps this is a message that microsoft will focus on increasing the cpu strength next gen. Perhaps in 2020 we'll get a 8tflop machine with a cpu on par with a modern i5
I bet MS will go with Intel for their next machine. Intel custom APU, 2020.
 
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Skyfox

Member
I just bought sonic generations enhanced for Xbox one X.

Sonic.

30FPS and a huge mostly unnecessary resolution boost.

Thanks Phil!

/s

Quick update - I’ve played more of the game and although it is unfortunately 30fps, the resolution boost is actually quite beautiful.
 
Next gen will be defined more by Ryzen that Navi. Doubling the One X TFLOPS will not make a massive difference in graphics, but Ryzen allowing for more detail density and higher frame rates is what will differentiate next gen. Add to that HDMI 2.1 variable refresh rate support and games won't necessarily have to hit 60 FPS either.
 

manfestival

Member
I remember when the PS3 was all about the Cell processor yet the xbox 360 had a cheaper processor and overall materials and only performed marginally less in many cases and sometimes even better
 

LordOfChaos

Member
I remember when the PS3 was all about the Cell processor yet the xbox 360 had a cheaper processor and overall materials and only performed marginally less in many cases and sometimes even better

I'd say it even more strongly than that - The 360 did better on the vast majority of games that were cross platform due to the stronger GPU, unified memory that didn't have severe compromises if you needed more than 256MB for either set, and easier to use CPU. The Toshiba based GPU that was originally going to go in there fell through on performance, so they spent all this money developing the CPU, but had to settle with a not that modified GPU that was worse than what was out the year before in the 360.

Only towards the tail end did just a handful of games reach near perfect parity or squeeze out the slightest win for the PS3.

As for first party we could argue forever if those could or couldn't run on 360 hardware, but we'll just never know. I'm sure Naughty Dog/ICE could make something just as impressive on 360 hardware given a blank check for R&D too though.
 
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Dante83

Banned
I really do hope next gen they can have 4K, 60 fps as a standard, but I am expecting developers to focus on graphics fidelity, so 30 fps will still be a thing. I also would like to see more powerful CPUs. This gen's jaguar architecture is weak, even on the XBX.
 

longdi

Banned
Again, PR Phil speaking nice things.

It was a long rumored that next gen consoles will use discrete CPU and GPU instead of a single APU.
Nice of him taking the first mover PR speak.
 

Dice

Pokémon Parentage Conspiracy Theorist
Framerate alone is one of the main reasons I will lean towards my PC over a console for Multiplat games. Hopefully next gen we can get to a 60 FPS baseline.
Same here. If my X does a game 4k/30fps but my PC could do 1440p/60fps, I'll play on my PC.

Edit: Conversely, if a game I have on X can do 1080p/60 and my PC can do 1440p/60, I won't double dip to get that 1440p.
 
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Marlenus

Member
I bet MS will go with Intel for their next machine. Intel custom APU, 2020.

Intel don't have the graphics tech to make a competitive APU.

The only company who can is AMD so that's what we will get.

In terms of specs

Before 2021 6c 12t zen 2 + 12 Tflop GPU + 32GB ram. In 2020 I could see HBM2 being used.

2021 8c 16t zen 3 + 18 Tflop GPU + 32GB HBM2.

Ms improved over PS4 3 fold in 4 years with a shrink from 28nm to a mature 14nm. They are using roughly the same power in the X and it's the same die size.

2019/2020 7nm will be immature so yields will be down hence the lower spec. By 2021 7nm will be mature so you can build a larger die and get the same number of working dies per wafer.
 

HoodWinked

Member
Quick update - I’ve played more of the game and although it is unfortunately 30fps, the resolution boost is actually quite beautiful.

its because the original game was capped to 30fps. if the game had an unlocked framerate it may have been able to be 60fps. the reason they can boost the resolution is because they're able to quadruple the output, where as its not as easy to unlock the framerate because the game logic or physics could be locked to that frame rate, which would then cause the game to become unstable, but say they forciably doubled the framerate, well that would mean everything would have to run twice as fast making the game unplayable.

games like bayonetta or blackops pretty much hold 60fps on back compat because the original games had unlocked framerates.
 
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llien

Member
I could imagine approach working with XBox exclusives, but for "we want higher framerates" to work for crossplatforms, next XBox needs to wipe the floor with PS5, which is highly unlikely given the rumors we have heard about 7nm Navi poised to shine in PS5 being optimized to consume less power (means Sony is already pushing the boundaries).
 

phil_t98

#SonyToo
I just bought sonic generations enhanced for Xbox one X.

Sonic.

30FPS and a huge mostly unnecessary resolution boost.

Thanks Phil!

/s


your complaining that they made a game look better? why did you buy it if you are gonna complain about it and also did you not check out if it had an X patch and what it did?

some people eh
 
...Now add 'Must hit at least a locked 60FPS' to the platform TRCs and we'll be in business.
Having the 60FPS as part of the TRCs is really the only way it is going to get done...
Agreed.

If I manufacture running shoes, I simply can't say the my shoes guarantee that you'll run at X kilometers per hour.
My product may be the absolute peak of efficient design and be perfect in every way, but it's still not something I can guarantee - it's up to the people that use my product.

Stipulating this level of performance as a mandatory requirement at a contractual level is the only way to offer that guarantee. But given how late in the dev-cycle that level of performance optimisation occurs it just doesn't seem a practical thing to enforce.
 

cireza

Member
I just bought sonic generations enhanced for Xbox one X.

Sonic.

30FPS and a huge mostly unnecessary resolution boost.

Thanks Phil!

/s
Phil Spencer has nothing to do with this. Game engine runs at 30fps, emulation can't unlock this. It requires code change. If you want 60fps, play Sonic Forces.
 
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