• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Planescape: Torment Enhanced Edition (PC/mobile) officially announced

By the way, if they change anything non-technical (resolution, UI, typos, ...) about PS:T, I'll be upset.

Some things are not perfect, but you don't change the closest thing we have to the Sistine Chapel of gaming because you think you can improve it.

I wonder what the "Avellone-curated updates" are. Unfinished content finally finished by Beamdog, maybe?
 
Those outlines are terrible. I mean, I understand they are optional, but I think they are sufficiently bad that I'm tempted to diverge from my usual more options = better stance :P

I understand your stance perfectly, it's probably what I felt about the FFV / FFVI iOS ports. Even so, I may probably play with them on, because this is one of the cases where I will trade aesthetics for immediate screen readability, which was one of my issues with the original.
 
Oh great! Can't wait for the release on this one - been wanting to play it for a while now. It'll be nice to have it on Steam, too!

Like others have said modding the original works but still leaves a few rough edges and the UI doesn't scale so well either, so this should hopefully fix that.
 
While I don't think lowering our level of discourse to match is in any way productive, those commenters are probably upset about Siege of Dragonspear.

Which is perfectly understandable -- the problem is that they aren't upset about it primarily because it sucks.

I mean it does say with updates curated by Chris Avellone, so I'd expect something similar to BG unfinished buisness adding a few extras but hopefully more optional extras and a magical item or two and not changes to anything in the main game. Honestly the Baldur's Gate games as much as they get shit on Beamdog didn't touch much with the main content, infact I don't think they are even allowed to.

I'd like some new side shit though. I enjoyed the new characters, had alot of fun with both Black Pits, enjoyed immensely SoD for given us a new IE adventure that I'd never thought I'd see. Icewind Dale EE is also the undoubtably definiive version of the game.

I'd say even getting the original devs and modders involved in some way has got to give these guys some kudos. They could just as easily pump out some souless shit but after following them this long even if they mistep it still feels like they have the right intentions.
 
*waits patiently for Beamdog to finally add the German dub to BG2EE*

Those outlines are terrible. I mean, I understand they are optional, but I think they are sufficiently bad that I'm tempted to diverge from my usual more options = better stance :P

Well, you can disable them I assume (as with BGEEs), so no harm done.
 
Exciting and long overdue.

Sure, you can mod the classic version of the game to be perfectly passable on a modern PC but (a) it's a bit of a pain in the ass and (b) not everything translates perfectly. Good luck clicking some of those 2-pixel wide menu buttons in HD!

Yep, that's why I bounced off the game super fast. Was really excited to play what is considered one of the greatest RPGs of all time but the game doesn't play well at all on modern systems. Either you play with a pathetically low resolution and bonkers UI that was very much a product of its time, or you make everything fit in an HD resolution with tiny buttons.
 
i hope the UI works well on iphones, i'd love to finally play this

Haven't played any Planescape games, been meaning to play Torment for some time. Will probably finally play it now. Can someone explain what these manchildren are upset about on YouTube?

someone put a gay person in one of their toys and it made them uncomfortable
 
Can't watch the trailer right now but mobile as in phones included or tablets only (speaking for the iOS ecosystem obviously)?
 
Haven't played any Planescape games, been meaning to play Torment for some time. Will probably finally play it now. Can someone explain what these manchildren are upset about on YouTube?
It's bigots mad about Siege of Dragonspear having a transgendered character in it. It doesn't help that there is a pretty strong gamergate presence in the oldschool CRPG community.
 
Looking at the YouTube comments makes me wish that BD includes an NPC that just says "Hi I'm transgender" and nothing else just to piss off the GGs.
You stay away from my PT you sexist bastards.
 
I mean it does say with updates curated by Chris Avellone, so I'd expect something similar to BG unfinished buisness adding a few extras but hopefully more optional extras and a magical item or two and not changes to anything in the main game. Honestly the Baldur's Gate games as much as they get shit on Beamdog didn't touch much with the main content, infact I don't think they are even allowed to.

I'd like some new side shit though. I enjoyed the new characters, had alot of fun with both Black Pits, enjoyed immensely SoD for given us a new IE adventure that I'd never thought I'd see. Icewind Dale EE is also the undoubtably definiive version of the game.

I'd say even getting the original devs and modders involved in some way has got to give these guys some kudos. They could just as easily pump out some souless shit but after following them this long even if they mistep it still feels like they have the right intentions.

This echoes my feelings exactly. Beamdog doesn't always hit it out of the park but I actually do appreciate what they're doing trying to keep these games alive and active. And from following them a bit, they seem absolutely genuine with their intentions, which I think is unfortunate a cynical segment of the internet probably would never understand.,

I think their original content is pretty much alright... as long as you treat it like a very high quality mod and since my BG playthroughs always include a suite of mods, it's just gravy added onto that.

I get the feeling they'll take a more IWD EE approach to this one and just stick to technical improvements and maybe a few added items that maybe exist in the code but aren't in game anywhere.
 
Smh, another "enhanced" edition from Beamdog where they forgot to enhance the fucking animations. I mean c'mon, I can't be the only one bothered by the low fps animations.

Beamdog has spoken about this in the past. Changing anything related to the characters, including animation, requires access to the original 3D files. And the original files for both BG and IWD has been lost, which problary means they're lost for PS:T as well. And even then animation work is quite expensive and I don't know what animation framerate the Infinity Engine support to begin with.
 
Beamdog has done a great service by updating the IE games with modern UIs, etc. Only IWDII left now. *crosses fingers*
 
Huh, I could have sworn one of the creators said this game would never come to mobile because of the interface.
 
So I know this game is definitely story over gameplay, with the combat being much less of a focus than the Baldur's Gate games... but is it, like, an actual chore? A cursory glimpse of a wiki shows that the actual class types and mechanics seem pretty simplistic compared to the BG/IWD games. I'm fine with a game having a great story and ho-hum gameplay, but I don't want the actual combat stuff to be, like bad.
 
So I know this game is definitely story over gameplay, with the combat being much less of a focus than the Baldur's Gate games... but is it, like, an actual chore? A cursory glimpse of a wiki shows that the actual class types and mechanics seem pretty simplistic compared to the BG/IWD games. I'm fine with a game having a great story and ho-hum gameplay, but I don't want the actual combat stuff to be, like bad.
Kind of, its rather janky and not fun, but playing on Easy alleviates it. Also once you get Annah you can just have her stealth by all the enemies and avoid most combat completely, because unlike all the other IE games you don't need to gather your party before venturing forth.
 
So I know this game is definitely story over gameplay, with the combat being much less of a focus than the Baldur's Gate games... but is it, like, an actual chore? A cursory glimpse of a wiki shows that the actual class types and mechanics seem pretty simplistic compared to the BG/IWD games. I'm fine with a game having a great story and ho-hum gameplay, but I don't want the actual combat stuff to be, like bad.

It's not BAD, really, just simplistic compared to BG. Only 1 mage party member (who only does DPS/fire spells), 1 cleric who is mostly a heal bot, and the only Thief kinda sucks. The rest of it is just bashing shit until it dies, which isn't necessarily unfun but it does get repetitive given the lack of variety. You can be a mage to alleviate it somewhat but that's about it.

Fortunately the game doesn't have THAT much combat and you can skip the grand majority of it with skill checks and some cleverness so it's not game breaking.
 
It's not BAD, really, just simplistic compared to BG. Only 1 mage party member (who only does DPS/fire spells), 1 cleric who is mostly a heal bot, and the only Thief kinda sucks. The rest of it is just bashing shit until it dies, which isn't necessarily unfun but it does get repetitive given the lack of variety. You can be a mage to alleviate it somewhat but that's about it.

Fortunately the game doesn't have THAT much combat and you can skip the grand majority of it with skill checks and some cleverness so it's not game breaking.

I maintain that the game plays best when you just use a character editor for max stats so you can ignore the combat entirely, and don't get left out of any awesome dialogue for having the wrong scores.
 
With the ongoing CRPG resurgence, I never really felt the need to bother with the other EEs given the more modern alternatives available but with this one I might actually bite. I played through most of it a few years ago and really enjoyed it but ended up getting stuck on some difficulty spike battle (probably because I screwed up my characters' stats or something), so I never finished it. This is just the excuse I needed to give it another shot.

Besides, I know they're completely unrelated story/lore-wise but it would feel wrong somehow to play Numenera without having properly beat this one.
 
Awesome! I'm traveling a lot for work and i've played BG1/2 on ipad religiously. Looking forward to do the same with this!
 
Planescape would be a great visual novel.

Burn.

/s .... sort of?

Yup.

So I know this game is definitely story over gameplay, with the combat being much less of a focus than the Baldur's Gate games... but is it, like, an actual chore? A cursory glimpse of a wiki shows that the actual class types and mechanics seem pretty simplistic compared to the BG/IWD games. I'm fine with a game having a great story and ho-hum gameplay, but I don't want the actual combat stuff to be, like bad.

Oh, it's not just the combat that's bad. It's EVERYTHING outside of the story/script that is absolutely atrocious. Horrible menus, terrible movement, garbage animations, tedious hunt & click interaction, unreadable font, inane text scrolling, abhorrent window design, ugly graphics, unworkable combat, substandard audio... the list just keeps going on and on. PS:T is the prime example of a great concept hobbled by being matched to an entirely wrong engine. I struggle to think of an analogy in other media that approaches the insanity of this pairing.
 
I'm guessing the countdown on the official site is still there because the trailer is unlisted on Youtube.

It's not coming out in 2 hours is it?
 
It's bigots mad about Siege of Dragonspear having a transgendered character in it. It doesn't help that there is a pretty strong gamergate presence in the oldschool CRPG community.

Shaking my head at that, I can't see how that changes anything regarding the quality of the game. Unless it fucked up storylines or something.

Are these games very playable with a Steam controller? I only game on the couch these days, so a mouse/keyboard setup isn't ideal.
 
I'm clearly not the target audience for this, and i know it's not really feasible to redo most of these assets - but those animations and that scrolling and lighting looks janky as all hell :/

But i'm happy for anyone who enjoyed the original game and is getting at least this kind of proper remaster.

Meanwhile, the versions of the voxel based iterations of Command & Conquer you get from Origin don't seem to run properly on Windows 10 :/
 
Urgh, Beamdog is gonna ruin another title, all while stopping the original to be sold digitally. Luckily, I had the chance to buy it ahead of time this time.
 
Urgh, Beamdog is gonna ruin another title, all while stopping the original to be sold digitally. Luckily, I had the chance to buy it ahead of time this time.

How have Beamdog ruined anything. As someone who has completed both BG1+2 over dozen times the EEs are the best shape those games have ever been in. Also considering Beamdog doesn't have the rights to the originals it is pretty ridiculous to blame them for where they are or aren't sold.
 
How have Beamdog ruined anything. As someone who has completed both BG1+2 over dozen times the EEs are the best shape those games have ever been in. Also considering Beamdog doesn't have the rights to the originals it is pretty ridiculous to blame them for where they are or aren't sold.

Yeah, sure. Beamdog is totally not complicit in what Hasbro has done. And what about the awful new content, the bugs introduced etc? Among RPG fans, there is a pretty strong consensus in that regard.
 
Urgh, Beamdog is gonna ruin another title, all while stopping the original to be sold digitally. Luckily, I had the chance to buy it ahead of time this time.
The GOG version of both Baldur's Gate EEs come with the original versions for free. They haven't gotten rid of anything.
 
Cool, a new opportunity for a new generation of gamers to learn what "good videogame writing" is, and that it doesn't mean "good writing I guess... by videogame standards"
 
Yeah, sure. Beamdog is totally not complicit in what Hasbro has done. And what about the awful new content, the bugs introduced etc? Among RPG fans, there is a pretty strong consensus in that regard.

I agree that the launch of BGEE was a complete disaster, and also the launch of BG2EE to a lesser extent. Those games were released in 2012 and 2013 though and Beamdog have kept supporting them over the years, and obviously released couple other games since then. So among the RPG fans that have actually played the current versions the consensus is pretty strong that games have actually been clearly enhanced compared to the originals.
 
Top Bottom