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Platform X (aka Sony) and their relationship with indies

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reksveks

Member


Based on their responses, it appears that Sony is already taking some actions to improve its communication and partnerships with its smaller publishing partners. Akupara Games CEO David Logan says that both Akupara’s account manager and head of PlayStation creators Greg Rice reached out to his company personally following the publication of our original article.

“They were obviously crushed at the news, and it was clear that the account managers at Sony had been working hard for a long time to push through a lot of the ideas the indie developers flagged in our initial discussions,” he says. “After the articles, that seemed to give a huge boost to initiatives they had already been planning, because rapidly after Sony started rolling out a bunch of big changes.”

What were those big changes? Logan, who says he’s “always had a solid communication frequency” with Akupara’s account manager, tells me that his issues with Sony support response times have drastically improved, for one. While previously he had complained of having a support ticket open for nine months, he says now response times are down to an average of about five days, with most responses coming within 24 to 48 hours. Meanwhile, others we spoke to who had previously struggled with Sony’s communication, like Whitethorn Digital CEO Matthew White, says that the issue has improved across the board.
 

Punished Miku

Gold Member


Based on their responses, it appears that Sony is already taking some actions to improve its communication and partnerships with its smaller publishing partners. Akupara Games CEO David Logan says that both Akupara’s account manager and head of PlayStation creators Greg Rice reached out to his company personally following the publication of our original article.

“They were obviously crushed at the news, and it was clear that the account managers at Sony had been working hard for a long time to push through a lot of the ideas the indie developers flagged in our initial discussions,” he says. “After the articles, that seemed to give a huge boost to initiatives they had already been planning, because rapidly after Sony started rolling out a bunch of big changes.”

What were those big changes? Logan, who says he’s “always had a solid communication frequency” with Akupara’s account manager, tells me that his issues with Sony support response times have drastically improved, for one. While previously he had complained of having a support ticket open for nine months, he says now response times are down to an average of about five days, with most responses coming within 24 to 48 hours. Meanwhile, others we spoke to who had previously struggled with Sony’s communication, like Whitethorn Digital CEO Matthew White, says that the issue has improved across the board.

They definitely need to act fast to keep indies happy, so that's good. Switch gets the bulk of the indie sales these days, and indies probably benefit the most from GP checks. PS has to stay as friendly and easy to use as possible, and emphasize effective promotion. They've done a good job promoting Sifu, Kena, and Stray. A little less so on Jett and Solar Ash.
 

Papacheeks

Banned
Glad it did not take a whole gen to make changes like what happened in the past with other issues and with other companies and indies.
 

Aenima

Member
Good to know. While im not a big spender in indie games, thers always some great indie gems releasing from time to time. And since AAA development is so expensive and devs dont take many risks, indies are essential to come out with crazy new ideas. Having a good relationship with indie devs is crucial to keep a game library as diverse as possible.
 

Tripolygon

Banned
Glad it did not take a whole gen to make changes like what happened in the past with other issues and with other companies and indies.
The best part for me is they are not online talking about it, they are doing it behind the scenes. A lot of companies like to pay lip service with issues.
 
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