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Playing other rpgs after Dragon's Dogma :(

I'm worried sick that Dragon's Dogma Online is going to lose one of the parts that made Dragon's Dogma special. I guess I'm also worried that it might not come to the west.
 
I want to play it but it runs so bad

What? The game runs just fine. It's not 4K @ 240 fps but it runs well enough for what you need to do (slash the living daylights out of monsters).

Play it. Don't miss out on this game.
DD is up there wither the Souls series for me. A sequel with next gen graphics and/or 60fps.. ugh.
I said it before in the DD:O Trailer thread: I don't even need 1080p @ 60fps for the sequel. All I want is "more". More content, more enemies, more environment variety, more weapons, more classes, more skills, more quests, you get the idea. If I could ask for something in the way of engine improvements? Eliminate load times. And that's not even a deal breaker for me as long as they have a nice loading screen with beautiful art or interesting lore to read.
 
I don't think Dogma had that much to write home about in its story, questing, level design, art direction, graphics and others. But the combat, specifically with the ability to climb on enemies truly is a game changer. More ARPG developer should blatantly copy such system.
 
I still have a copy of this game that I haven't touched.
I keep waiting for a remaster to be announced.
It's Capcom so it will probably happen at some point.
 
It´s my favorite game of the last generation. I think I played the campaign about 3 times and changed my character each time with something completely different.

Dark Arisen was the most D&Dish feeling games ever made. You literally crept through the dungeons and reacted to what you encountered.

What to play after Dragon´s Dogma? Like me....nothing. There is simply nothing like it.
 
It had fantastic combat when applied to boss fights. No other action RPG comes close, not even From Soft's famed games. General combat against mobs was so god damned boring, though. I won't get into the rest of my complaints about DD since this seems to be focused exclusively on the combat.
 
Bloodborne is good but dragons dogma was a beast of its own. Soooo good and its even better when you go in blind with no expectations and find out how good the game is.

I haven't really found a substitute for DD and DD online doesn't really interest me :'(
 
Bloodborne is good but dragons dogma was a beast of its own. Soooo good and its even better when you go in blind with no expectations and find out how good the game is.

I haven't really found a substitute for DD and DD online doesn't really interest me :'(

Why not? It looks pretty good so far.

Haven't you learned anything from DD? Don't knock it till you try it. It may surprise you!
 
I'm worried sick that Dragon's Dogma Online is going to lose one of the parts that made Dragon's Dogma special. I guess I'm also worried that it might not come to the west.

Ya best to expect the worst hope for best.

As others have stated, bitterblack isle is a fn masterpiece. For those who played vanilla and skipped this, you missed out big time

Edit - also I found this thanks to gaf and psplus, would gladly pay full price now
 
I don't think it's fair to compare most other RPGs to DD for one simple reason: the Devil May Cry talent that went into DD. That immediately gives it a huge advantage over other action RPGs.

Imagine if id Software decided to make an action RPG, and all of a sudden people started criticizing Mass Effect and Fallout because they don't have shooting combat as good as the id RPG. They probably never will because they don't have the experience with twitch action games that id does. The same goes for fantasy action RPG developers compared to Capcom. Every once in a while you get an aberration like Souls or Severance Blade of Darkness. These RPG developers can and have tried to take tips from action games, but have mostly failed to capture the finer nuances that probably take years of experience and a certain culture.

Action RPGs, obviously, are an attempt to combine RPGs and action games, but most are made by RPG developers that have more experience with RPGs than action games. Maybe this is just proof more action game developers should dabble in RPGs.

Actually, just look at melee combat systems in western-developed games in general. It's one area where I think Japanese developers still have the upper hand. For the most part the best western developers have been able to come up with are God of War and the Batman Arkham fighting system. Chances are, you're probably never going to see DD, Souls, Ninja Gaiden Black, or Bayonetta come out of a western team, especially not a AAA one. You might get a good imitation on the level of GOW one day.

This is why I honestly don't expect The Witcher 3's combat to be anything more than adequate, and it's still my most anticipated game of the year.
 
I don't think it's fair to compare most other RPGs to DD for one simple reason: the Devil May Cry talent that went into DD. That immediately gives it a huge advantage over other action RPGs.

Imagine if id Software decided to make an action RPG, and all of a sudden people started criticizing Mass Effect and Fallout because they don't have shooting combat as good as the id RPG. They probably never will because they don't have the experience with twitch action games that id does. The same goes for fantasy action RPG developers compared to Capcom. Every once in a while you get an aberration like Souls or Severance Blade of Darkness. These RPG developers can and have tried to take tips from action games, but have mostly failed to capture the finer nuances that probably take years of experience and a certain culture.

Action RPGs, obviously, are an attempt to combine RPGs and action games, but most are made by RPG developers that have more experience with RPGs than action games. Maybe this is just proof more action game developers should dabble in RPGs.

Actually, just look at melee combat systems in western-developed games in general. It's one area where I think Japanese developers still have the upper hand. For the most part the best western developers have been able to come up with are God of War and the Batman Arkham fighting system. Chances are, you're probably never going to see DD, Souls, Ninja Gaiden Black, or Bayonetta come out of a western team, especially not a AAA one. You might get a good imitation on the level of GOW one day.

This is why I honestly don't expect The Witcher 3's combat to be anything more than adequate, and it's still my most anticipated game of the year.

I think while this is true to an extent, some of the comparisons are ridiculously slanted to begin with. Something like Skyrim is probably the furthest away from a meaningful combat system to compare it to DD with. I'd think you would need a ton of mods to make Skyrims combat anything more then basic hack and slash (and by basic, I mean basic).

But yes, I agree. The talent just doesn't seem to be there. DD is in a league of its own for Action RPGs. And the Souls series has always strived for very different style of combat for me to make a comparison there.

Welp, now I have to go out and buy DD.

It's such an amazing game. Do mess around with the class system a lot. I went through so many different classes who had such differing playstyles before finally settling in on Assassin. Going from a Mage to a Mystic Knight to an Assassin in one playthrough. Damn, it's so good.
 
Yup, Dragon Dogma did fighting giant enemies so damn right, and also the best archer class in action RPG. Playing as Strider or Magic Archer is so damn great.
 
Try Phantasy Star Online 2 or Phantasy Star Nova

The style is quite different but they have utterly excellent melee combat and giant bosses done right
 
I don't think Dogma had that much to write home about in its story, questing, level design, art direction, graphics and others. But the combat, specifically with the ability to climb on enemies truly is a game changer. More ARPG developer should blatantly copy such system.

This is my view in a nutshell as well, after playing the game on PS3 some time ago: unparalleled combat (that makes each class, especially the ranged ones, feel unique and worth playing) but mediocre story, characters and quests. Despite the great combat I also found the constantly repeated battles against minor foes to get a bit grating after a while.

I did love the overall world design though, with its mix of Medieval fantasy and Greco-Roman influences. The way the game portrays wind and weather / time changes was especially impressive as well (this is another thing more games could try to copy!).

Would definitely play a full console sequel, or DDO if it comes here. Maybe Deep Down will borrow DD's combat engine as well? Do we know?
 
I keep hearing how good it is but at the same time I hear how it has performance issues on PS3... I wish Capcom would get their act together and release it on PC!
 
I keep hearing how good it is but at the same time I hear how it has performance issues on PS3... I wish Capcom would get their act together and release it on PC!
This is why I don't like seeing DD threads. It makes me want a PC port so damn bad. I did over 100 hours and I'd buy it day one and do it all over again at 1080p and 60fps or higher.
 
Would definitely play a full console sequel, or DDO if it comes here. Maybe Deep Down will borrow DD's combat engine as well? Do we know?

Deep Down's combat is definitely different. You aim strikes almost as though you're aiming a gun in Resident Evil. I haven't ever seen the player jump in Deep Down footage either, let alone climb anything that isn't a ladder.
 
Dark arisen is absolutely among the best gaming experiences I have had in my life. The further i went, the more I was overwhelmed with my enjoyment of it.

It did have many things to improve upon, but god damn was it great at what it did right.
 
It's true.

I played the prologue of witcher 2 when it first came out, saved the game for a rainy day (boredom or no internet)

Played dragon's dogma Dark arisen in the meantime and enjoyed it immensely, it raised the bar for wrpgs in every way.


Went to finish witcher 2 a few weeks ago...
I just can't
The entire time (I gave it 10 hours before I couldn't take it anymore) I'm just bored by the awful combat and general lack of a sense of adventure compared to DD
All I could think was 'why am I playing this shit when I could just go replay DD and actually enjoy the gameplay part of an rpg'

Got 0 interest in playing witcher 3 now unless they do a total rehaul of the gameplay and combat to make it have a worthy combat system that would not look pathetic in a regular action combat game.


I'm hoping to some day find an open world sandbox game that makes me think the same about gta and co, because the crappy shooting, driving, fighting and movement mechanics in gta and its peer is unforgivable.
 
It's true.

I played the prologue of witcher 2 when it first came out, saved the game for a rainy day (boredom or no internet)

Played dragon's dogma Dark arisen in the meantime and enjoyed it immensely, it raised the bar for wrpgs in every way.


Went to finish witcher 2 a few weeks ago...
I just can't
The entire time (I gave it 10 hours before I couldn't take it anymore) I'm just bored by the awful combat and general lack of a sense of adventure compared to DD
All I could think was 'why am I playing this shit when I could just go replay DD and actually enjoy the gameplay part of an rpg'

Got 0 interest in playing witcher 3 now unless they do a total rehaul of the gameplay and combat to make it have a worthy combat system that would not look pathetic in a regular action combat game.


I'm hoping to some day find an open world sandbox game that makes me think the same about gta and co, because the crappy shooting, driving, fighting and movement mechanics in gta and its peer is unforgivable.

Yet of course you wont criticize DD for its subpar aspects, some of which The Witcher are far superior at.
 
Weird. The game really didn't have anything going for it past the combat. While, yes, the combat is pretty much unmatched, every game listed here at least made me interested in the world, had good characters, and had me doing all sorts of different things. Skyrim is a mess of a different systems all put into one game and while it didn't excel at its combat, I didn't care because I had other things hooked me into the world. The Witcher has amazing world building, makes you really feel like a hunter, and gives you a really strong narrative to partake in.

Dragons Dogma made me bored past 10 hours.

I loved those first ten because of how challenging it was. It took a long time to kill a single Cyclops. Then, the curve gets all fucked and it just gets really easy really fast. I beat the true ending and all that shit so don't think I didn't play enough.

The most criminal thing and the thing I hated the most is the completely static and dead feeling the world design gave me. I think it's really bad that every enemy spawns in the same spot every single time. That chimera will always be at the top of that plateau, these goblins will always show up here, that drake will always be in this clearing. The game only ever changes it up once and then the spawns stay the same again after that. Everything about that world design just made it feel so... Lifeless. The game was neat for its combat but that's all it had going for it.
 
Yet of course you wont criticize DD for its subpar aspects, some of which The Witcher are far superior at.

I don't get it, are you mad that I criticized witcher 2's awful combat and want to be 'fair' about it?

The OP talks about gameplay and combat, everyone in the thread is.

The point is that once you are exposed to good (action combat) gameplay in an rpg it's impossible to go back to other games like it and justify them having such terrible combat systems (dragon age, witcher, risen, two worlds etc)

This thread is telling other action rpg developers to step up their game, you are in some kind of us vs them fanboy mindset where it's just about people praising the game they like and bashing the one they don't or something.
You are completely missing the point
 
I keep hearing how good it is but at the same time I hear how it has performance issues on PS3... I wish Capcom would get their act together and release it on PC!

Capcom fucked up by not bringing it to the PC, it could have taken off like the Souls series did on PC, what a miss of a opportunity. I don't get why Japanese dev just don't get it, they have another platform for potential of high revenue, with things how they are in Japan (smartphones, lower birthrates etc) you would think they would give the PC platform a chance but instead they choose to ignore it.
 
Stop trying to make me give this game another try. It was a frustrating mess the first 3 times, the fourth won't make any difference, it won't!

One last try? :3
 
Yet of course you wont criticize DD for its subpar aspects, some of which The Witcher are far superior at.

I played a bit of Witcher 2. The presentation is astounding.The art lends the setting a certain presence that you don't get from other games, the world is detailed and the NPCS are convincing. As a game though it's still typical WRPG clunkinss with some disjointed looking cutscenes/transitions and combat that is borderline tedious. Western RPGS put a lot of effort into their world and narrative, but after DD I can't give these games a free pass on combat.

In the case of Elder Scroll titles, I don't mind too much because they're more like massive adventure games. Stuff like Dragon Age and Witcher 2 though, I can soak up some of the art and all of the narrative on YouTube and avoid the half assed excuse of combat altogether. For actual combat in an open world, I pray for a full next gen DD sequel.
 
Weird. The game really didn't have anything going for it past the combat. While, yes, the combat is pretty much unmatched, every game listed here at least made me interested in the world, had good characters, and had me doing all sorts of different things. Skyrim is a mess of a different systems all put into one game and while it didn't excel at its combat, I didn't care because I had other things hooked me into the world. The Witcher has amazing world building, makes you really feel like a hunter, and gives you a really strong narrative to partake in.

Dragons Dogma made me bored past 10 hours.

I loved those first ten because of how challenging it was. It took a long time to kill a single Cyclops. Then, the curve gets all fucked and it just gets really easy really fast. I beat the true ending and all that shit so don't think I didn't play enough.

The most criminal thing and the thing I hated the most is the completely static and dead feeling the world design gave me. I think it's really bad that every enemy spawns in the same spot every single time. That chimera will always be at the top of that plateau, these goblins will always show up here, that drake will always be in this clearing. The game only ever changes it up once and then the spawns stay the same again after that. Everything about that world design just made it feel so... Lifeless. The game was neat for its combat but that's all it had going for it.

Character creator aside, I think you're right. The game's fun when it's challenging and risky. I remember getting attacked by my first dragon, having it mind control one of the pawns I had with me (that was level 99 or something crazy), and I died because of the pawn, not the dragon. Awesome stuff.

The game featured this really cool learning process of do > learn > get better > repeat that made it one of the best games I've ever played.
 
It's a good game. The resolution was absolutely dreadful though. Even without the bars. The graphics were a mess on a technical side due to the hardware limitations.
 
Why OP? Why must you make this thread and remind me that there will never be a DD2. ;-;

Seriously my favorite game from last-gen. Was the perfect action RPG. The RPG elements were incredibly deep, combat had a broad range of customization paths, the magic effects are probably my favorite in all of games (seriously they LOOK LIKE MAGIC SHOULD LOOK). I just adored it, from start to finish I adored it.
 
Pretty much. DD:DA is one of the best games of the generation. Criminally overlooked.


Could I possibly agree with you more? No, I can't. Dragons Dogma: Dark Arisen is AMAZING in nearly every way. I only got stuck outside at night several times and every time it was terrifying. The combat is just so DAMN good. I could rave all day about this game.

That being said, I don't find the combat in DA: Inquisition to be boring at all. I am playing a warrior and love trying to keep my guard up, using my different moves like charge, etc. to control the battle. It's great fun exploring and fighting in such a beautiful world.
 
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