MMaRsu
Member
Jburton said:Is this going to lead to another shut down?
I fucking hope not!
Yea let's hope not I really want that 3.60 CFW as well. Although I did buy a second Ps3 for Dark Souls but eh..
Jburton said:Is this going to lead to another shut down?
I fucking hope not!
MMaRsu said:Yea let's hope not I really want that 3.60 CFW as well. Although I did buy a second Ps3 for Dark Souls but eh..
BoboBrazil said:sounds like someone got npdrm keys, if this is true can't they make anything playable on cfw 3.55 now? retail and psn games?
thuway said:So this is nothing more than NPDRM Keys? Oh well, was kinda hoping they found a crack for 3.60.
BoboBrazil said:Correct me if I'm wrong, but with npdrm they can make cracked eboots for any game to let it play on 3.55, so any game on 3.6 or 3.7 should be playable.
No, but it should allow people to play portal 2 and other stuff on cfwN.A said:Retail games don't use NPDRM except for updates and DLC. It may be possible to decrypt some of the updates for 3.60+ games but this is not a long term solution for playing newer games.
I'm not expert, so i cant say for sure, but i dont see how it is possible to access the eboot.bin without having some access the proper decryption keys. The 3.60+ keys are not stored in the 3.55 firmware, so if the PS3 on firmware 3.55 tries to access an i.e 3.70 eboot.bin, i think that the PS3 wont understand this file because it is encrypted. I just dont see a way around this. If the 3.60+ encryption keys were stored in the 3.55 firmware, then i could understand it a bit better because then the PS3 have some access to the 3.60+ decryption keys, but this isnt the case here.Gvaz said:Maybe they could modify the fw to sort of give a dummy npdrm key while accessing the eboot and then at some point the fw is able to read the npdrm key, then it pulls it and uses that to verify?
Not sure how the checks on ps3 work though
hi there,
I am ScHeVeNs a German PS3 Developer,
I have found a way, to boot any burned PS1 Backup Game, its not very hard to make...
Requirements:
PS3 with 3.55CFW
(maybe also a 3.41 machine, but not tested in moment!) ( I use Rebug 3.55.2 for that )
multiMAN latest version!
PS1 Backup on burned Disk
......
Start your PS3,
Insert your burned PS1 Copy,
start multiMAN,
go to filemanager mode,
search for:
dev_flash\ps1emu,
Press X on ps1_emu.self
Tada, your Ps1 Backup will now boot and you see the PSLogo Bootscreen.
maybe this works also on PS2 Games Backups but i have a PS3 slim....and can not test this!
Have fun with this....
And give $ony a slap in her ..... face.
greetings ScHeVeNs
this is living!!!
i have tested this with many games and all works...
FF9,
RE3
RE2 Leon Disc
ok,
but on thing i found out that must be fixed....
the memory cards won´t work at the moment...you can try to select an virtual mem card as active, but my ps3 hangs than...and i must unplug the cable...but i work on this...
Hope all of you have many fun with this nice extra,
This is living...my friends...
ScHeVeNs
test_account said:I wonder if there are some new functions in the later PS3 SDK that adds extra checks to the game. Meaning that simply editing the eboot.bin wont work because the game use some functions that arent in the 3.55 firmware.
I'm not expert, so i cant say for sure, but i dont see how it is possible to access the eboot.bin without having some access the proper decryption keys. The 3.60+ keys are not stored in the 3.55 firmware, so if the PS3 on firmware 3.55 tries to access an i.e 3.70 eboot.bin, i think that the PS3 wont understand this file because it is encrypted. I just dont see a way around this. If the 3.60+ encryption keys were stored in the 3.55 firmware, then i could understand it a bit better because then the PS3 have some access to the 3.60+ decryption keys, but this isnt the case here.
Werent people able to pirate several of PSN games before 3.56, but now it doesnt work anymore? But i have no idea. Also, the private NPDRM keys are different from i.e 3.41 and 3.55. So i think those can be changed. Not sure about the public NPDRM keys though (public keys are used for decrypting the stuff).BoboBrazil said:With npdrm I don't think those keys can be changed and you can edit the keys of any game to use the 3.55 keys instead on 3.55 cfw. I could be wrong though.
test_account said:Werent people able to pirate several of PSN games before 3.56, but now it doesnt work anymore? But i have no idea. Also, the private NPDRM keys are different from i.e 3.41 and 3.55. So i think those can be changed. Not sure about the public NPDRM keys though (public keys are used for decrypting the stuff).
But as for the new functions i mentioned, changing the eboot.bin wont be enough to get around it. If there are some functions that are only in firmware i.e 3.70, and if a game takes advantage of this functions, i think that there will be some big compability issues if someone tries to run it on 3.55 that doesnt have these functions in the firmware. I have no idea if such new functions has been added after 3.55 though, but it could be.
Not without opening, no.Hydrogen Bluebird said:Quick question, is it really possible to downgrade PS3 slims on 3.70 to 3.55 w/o having to open up the PS3?
Gvaz said:Not without opening, no.
If you open it up and solder a ton of wires to a specific pcb you can buy, yes.
Gvaz has already answered on this, but i would just like to add that i dont think it is possible (so far at least) to downgrade to 3.55 if your PS3 didnt originally came with firmware 3.55. I.e if you buy a PS3 that has firmware 3.65 out of the box, then i dont think that downgrade to 3.55 is possible, even if you open your PS3.Hydrogen Bluebird said:Quick question, is it really possible to downgrade PS3 slims on 3.70 to 3.55 w/o having to open up the PS3?
Yeah, 3.60 probably didnt add anything, but i wonder more about 3.65, 3.70 and 3.72. Only time will tell though, if someone manage to run a 3.70 game on CFW 3.55.BoboBrazil said:Well some of the psn games they released require 3.60. I don't think anything has really been added after 3.55 that would affect any game coming out so far...
mmm with 02.07.05 it can do just that.Naked Snake said:Don't like the idea of running burned CDs on the PS3, would be ideal if multiman could play PS1 games from HDD.
Gvaz said:mmm with 02.07.05 it can do just that.
And yes, if your console shipped with 3.56 or higher, you can't revert back to 3.55. You have to wait till someone makes a 3.56+ CFW
Is there a way to run burned ps2 games? Would be a nice way to bypass the region lock.Naked Snake said:Don't like the idea of running burned CDs on the PS3, would be ideal if multiman could play PS1 games from HDD.
multiMAN ver 02.07.07 UPDATE
In this update about PSX games (FW 3.55 only):
* Proper management for Memory Card 1 and Memory Card 2 (thanks to moogie and squarepusher for the emulator debug log)
* The name of the memory card may be anything you wish
* Setting "Screen Mode" to "Full"
* Setting "Smoothing" to "On"
* Detecting PSX discs with Audio tracks (now all PSX discs detected properly)
If you want "Saves" and "Memory Cards" to work, make sure that your CREATE at least one memory card in XMB/Memory Card Utility (PS/PS2).
Have in mind that EVEN if you don't assign a slot for a memory card from XMB, multiMAN will search for your memory cards and will assign all of them in the emulator. Do not use the "Assign Slots" menu in the emulator - it will freeze. The cards will be already assigned.
For all this to work you must launch the game from the PSX black disc icon in XMMB Game column and not the emulator self!
Dean
thuway said:I really hope we see firmware 3.70 cracked soon :-/. The scene will die a slow miserable death since no one is doing anything to make the rumored Nintendo 64 emulators or anything.
They showed a video of booting a 3.56 game on 3.41. In my opinion, this does not bode well for their first claim regarding 3.60+ games. I mean, why not show a 3.60 game booting when they first should show something? While cool enough that they were able to boot a 3.56 game on 3.41 firmware, the decryption keys for 3.56 are known, so it isnt exactly any huge breakthrough in my opinion.Darkone said:I am lost, i am thinking of going back to OFW for Dark souls.
I heared about FDH CFW that will enable 3.6x games to be played, hope the online features of the game are worth it.
Jburton said:It is a stagnant scene.
Jburton said:It is a stagnant scene.
Cobra USB Firmware 4.0
Added initial support to play PSP games in iso format. Please read the user manual for instructions.
The emulator is not perfect and it currently fails in saving/loading data, but there are several games playable at full speed. Weve fixed some bugs in the emulator, and it loads now more games that it originally did. In the future, we will continue to improve the compatibility of the emulator and fix the savedata issue.
Gvaz said:The only way right now is to upgrade to 3.70, and use a thing to downgrade to 3.55
however if you bought the console and it has 3.60 on it, you're SOL because you can't downgrade below the installed version you bought it with.
Downgrading requires a flasher like E3 Flasher or Progskeet. These devices cost around $70 - $90 and it requiers you to open the PS3. And since you have a old PS3 Phat model, i think that soldering is required as well.parrapatheslapper said:Thanks
The PS3 itself is an old 40 gig fat so it should be fine to downgrade.
Is there some information on how to do this anywhere? thanks again.
criesofthepast said:Anyone know if the spec II GT5 update will work on 3.55? Do I just run the game and download the update as normal? Nothing bad will happen?
criesofthepast said:Damn. That would suck. I'm downloading all the updates right now (10 of them since launch) and so far no prompt to update to 3.7. But I'm only on update 2 of 10 so I won't know for sure till the 10 of 10 update.