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Playstation 3 CFW & Homebrew Technical Help Thread -- morality arguments elsewhere

Jburton said:
Is this going to lead to another shut down?

I fucking hope not!

Yea let's hope not I really want that 3.60 CFW as well. Although I did buy a second Ps3 for Dark Souls but eh..
 
MMaRsu said:
Yea let's hope not I really want that 3.60 CFW as well. Although I did buy a second Ps3 for Dark Souls but eh..

Its going to be hard for legitimate CFW users if this development causes Sony to shut down the store etc.

Although Sony definitely left those that hacked their PS3's when the exploit was available very isolated, no 'easy for the masses' exploit for later FW has appeared ...... quite the comeback from Sony in that regard.
 
Just PSN games/DLC has been cracked. The only good thing to come from this is the possibility of injecting any PSX ISO into a PSX for PSN game.
 
thuway said:
So this is nothing more than NPDRM Keys? Oh well, was kinda hoping they found a crack for 3.60.

Correct me if I'm wrong, but with npdrm they can make cracked eboots for any game to let it play on 3.55, so any game on 3.6 or 3.7 should be playable.
 
BoboBrazil said:
Correct me if I'm wrong, but with npdrm they can make cracked eboots for any game to let it play on 3.55, so any game on 3.6 or 3.7 should be playable.

Retail games don't use NPDRM except for updates and DLC. It may be possible to decrypt some of the updates for 3.60+ games but this is not a long term solution for playing newer games.
 
N.A said:
Retail games don't use NPDRM except for updates and DLC. It may be possible to decrypt some of the updates for 3.60+ games but this is not a long term solution for playing newer games.
No, but it should allow people to play portal 2 and other stuff on cfw
 
I wonder if there are some new functions in the later PS3 SDK that adds extra checks to the game. Meaning that simply editing the eboot.bin wont work because the game use some functions that arent in the 3.55 firmware.


Gvaz said:
Maybe they could modify the fw to sort of give a dummy npdrm key while accessing the eboot and then at some point the fw is able to read the npdrm key, then it pulls it and uses that to verify?

Not sure how the checks on ps3 work though
I'm not expert, so i cant say for sure, but i dont see how it is possible to access the eboot.bin without having some access the proper decryption keys. The 3.60+ keys are not stored in the 3.55 firmware, so if the PS3 on firmware 3.55 tries to access an i.e 3.70 eboot.bin, i think that the PS3 wont understand this file because it is encrypted. I just dont see a way around this. If the 3.60+ encryption keys were stored in the 3.55 firmware, then i could understand it a bit better because then the PS3 have some access to the 3.60+ decryption keys, but this isnt the case here.
 
All Ps1 games working confirmed??????

hi there,

I am ScHeVeNs a German PS3 Developer,

I have found a way, to boot any burned PS1 Backup Game, its not very hard to make...

Requirements:

PS3 with 3.55CFW
(maybe also a 3.41 machine, but not tested in moment!) ( I use Rebug 3.55.2 for that )
multiMAN latest version!
PS1 Backup on burned Disk

......


Start your PS3,
Insert your burned PS1 Copy,
start multiMAN,
go to filemanager mode,
search for:
dev_flash\ps1emu,
Press X on ps1_emu.self

Tada, your Ps1 Backup will now boot and you see the PSLogo Bootscreen.

maybe this works also on PS2 Games Backups but i have a PS3 slim....and can not test this!

Have fun with this....

And give $ony a slap in her ..... face.


greetings ScHeVeNs

this is living!!!

i have tested this with many games and all works...

FF9,
RE3
RE2 Leon Disc

ok,

but on thing i found out that must be fixed....

the memory cards won´t work at the moment...you can try to select an virtual mem card as active, but my ps3 hangs than...and i must unplug the cable...but i work on this...


Hope all of you have many fun with this nice extra,

This is living...my friends...

ScHeVeNs
 
test_account said:
I wonder if there are some new functions in the later PS3 SDK that adds extra checks to the game. Meaning that simply editing the eboot.bin wont work because the game use some functions that arent in the 3.55 firmware.



I'm not expert, so i cant say for sure, but i dont see how it is possible to access the eboot.bin without having some access the proper decryption keys. The 3.60+ keys are not stored in the 3.55 firmware, so if the PS3 on firmware 3.55 tries to access an i.e 3.70 eboot.bin, i think that the PS3 wont understand this file because it is encrypted. I just dont see a way around this. If the 3.60+ encryption keys were stored in the 3.55 firmware, then i could understand it a bit better because then the PS3 have some access to the 3.60+ decryption keys, but this isnt the case here.

With npdrm I don't think those keys can be changed and you can edit the keys of any game to use the 3.55 keys instead on 3.55 cfw. I could be wrong though.
 
BoboBrazil said:
With npdrm I don't think those keys can be changed and you can edit the keys of any game to use the 3.55 keys instead on 3.55 cfw. I could be wrong though.
Werent people able to pirate several of PSN games before 3.56, but now it doesnt work anymore? But i have no idea. Also, the private NPDRM keys are different from i.e 3.41 and 3.55. So i think those can be changed. Not sure about the public NPDRM keys though (public keys are used for decrypting the stuff).

But as for the new functions i mentioned, changing the eboot.bin wont be enough to get around it. If there are some functions that are only in firmware i.e 3.70, and if a game takes advantage of this functions, i think that there will be some big compability issues if someone tries to run it on 3.55 that doesnt have these functions in the firmware. I have no idea if such new functions has been added after 3.55 though, but it could be.
 
test_account said:
Werent people able to pirate several of PSN games before 3.56, but now it doesnt work anymore? But i have no idea. Also, the private NPDRM keys are different from i.e 3.41 and 3.55. So i think those can be changed. Not sure about the public NPDRM keys though (public keys are used for decrypting the stuff).

But as for the new functions i mentioned, changing the eboot.bin wont be enough to get around it. If there are some functions that are only in firmware i.e 3.70, and if a game takes advantage of this functions, i think that there will be some big compability issues if someone tries to run it on 3.55 that doesnt have these functions in the firmware. I have no idea if such new functions has been added after 3.55 though, but it could be.

Well some of the psn games they released require 3.60. I don't think anything has really been added after 3.55 that would affect any game coming out so far...
 
Updates on PS1 games working. Deank has updated multiman to play ps1 games through the menu and there is a fix for game saves:

- Turn on you PS3 console
- DONT open multiMAN
- In the GAME column look for “Memory Card Utility (PS/PS2)”
- Create a PS1 memory card
- Set it to Slot 1 (Press Triangle while selecting the Memory Card, then Assign it)
- Now, run multiMAN
- Insert your backup disc
- Load it
- Play
- Memory Card is in Slot 1, no need to mess with it anymore.
 
Hydrogen Bluebird said:
Quick question, is it really possible to downgrade PS3 slims on 3.70 to 3.55 w/o having to open up the PS3?
Not without opening, no.

If you open it up and solder a ton of wires to a specific pcb you can buy, yes.
 
Hydrogen Bluebird said:
Quick question, is it really possible to downgrade PS3 slims on 3.70 to 3.55 w/o having to open up the PS3?
Gvaz has already answered on this, but i would just like to add that i dont think it is possible (so far at least) to downgrade to 3.55 if your PS3 didnt originally came with firmware 3.55. I.e if you buy a PS3 that has firmware 3.65 out of the box, then i dont think that downgrade to 3.55 is possible, even if you open your PS3.


BoboBrazil said:
Well some of the psn games they released require 3.60. I don't think anything has really been added after 3.55 that would affect any game coming out so far...
Yeah, 3.60 probably didnt add anything, but i wonder more about 3.65, 3.70 and 3.72. Only time will tell though, if someone manage to run a 3.70 game on CFW 3.55.

One of the PSN games that was cracked was also a quite new one, Bloodrayne Betrayal. This game came out after 3.70 was out. If this group manages to crack the latest PSN game, lets say The Heist (it is out soon), then i think it is a good indication that the NPDRM stuff still can be cracked.
 
Naked Snake said:
Don't like the idea of running burned CDs on the PS3, would be ideal if multiman could play PS1 games from HDD.
mmm with 02.07.05 it can do just that.

And yes, if your console shipped with 3.56 or higher, you can't revert back to 3.55. You have to wait till someone makes a 3.56+ CFW
 
Gvaz said:
mmm with 02.07.05 it can do just that.

And yes, if your console shipped with 3.56 or higher, you can't revert back to 3.55. You have to wait till someone makes a 3.56+ CFW

I'm interested in the instructions. My Google-Fu is on fail at the moment.
 
Naked Snake said:
Don't like the idea of running burned CDs on the PS3, would be ideal if multiman could play PS1 games from HDD.
Is there a way to run burned ps2 games? Would be a nice way to bypass the region lock.
 
mem cards fixed

multiMAN ver 02.07.07 UPDATE

In this update about PSX games (FW 3.55 only):

* Proper management for Memory Card 1 and Memory Card 2 (thanks to moogie and squarepusher for the emulator debug log)
* The name of the memory card may be anything you wish
* Setting "Screen Mode" to "Full"
* Setting "Smoothing" to "On"
* Detecting PSX discs with Audio tracks (now all PSX discs detected properly)

If you want "Saves" and "Memory Cards" to work, make sure that your CREATE at least one memory card in XMB/Memory Card Utility (PS/PS2).

Have in mind that EVEN if you don't assign a slot for a memory card from XMB, multiMAN will search for your memory cards and will assign all of them in the emulator. Do not use the "Assign Slots" menu in the emulator - it will freeze. The cards will be already assigned.

For all this to work you must launch the game from the PSX black disc icon in XMMB Game column and not the emulator self!

Dean
 
I am lost, i am thinking of going back to OFW for Dark souls.
I heared about FDH CFW that will enable 3.6x games to be played, hope the online features of the game are worth it.
 
I really hope we see firmware 3.70 cracked soon :-/. The scene will die a slow miserable death since no one is doing anything to make the rumored Nintendo 64 emulators or anything.
 
thuway said:
I really hope we see firmware 3.70 cracked soon :-/. The scene will die a slow miserable death since no one is doing anything to make the rumored Nintendo 64 emulators or anything.


It is a fixed number of people on CFW, and I find it strange that the excuse trotted out as to why the 'scene' did not crack later firmwares was because anyone who wanted to jailbreak their system had.


Nonsense!

More people don't have their PS3 hacked, and the number continues to increase with each new number.


It is a stagnant scene.
 
Darkone said:
I am lost, i am thinking of going back to OFW for Dark souls.
I heared about FDH CFW that will enable 3.6x games to be played, hope the online features of the game are worth it.
They showed a video of booting a 3.56 game on 3.41. In my opinion, this does not bode well for their first claim regarding 3.60+ games. I mean, why not show a 3.60 game booting when they first should show something? While cool enough that they were able to boot a 3.56 game on 3.41 firmware, the decryption keys for 3.56 are known, so it isnt exactly any huge breakthrough in my opinion.
 
Jburton said:
It is a stagnant scene.

And it's going to continue to be stagnant until they discover/reveal a way to get on CFW.

Frankly, I'd get on it once PS4 pops/PS3's PSN isn't so die-hard checked to lock-down/near death to where hackers online aren't the norm if they allowed it. But there's no way to do that if they aren't discovering holes to allow people to go that way when they're ready.
 
Because the argument is that everyone who wanted to crack the ps3 was nerds who wanted linux on their system (they could dual boot or install it on literally anything else!) and to prove the ps3 is hackable. Everyone else just wants to use it for piracy or for convenience so no one who's willing to go through with it wants to get their fingers dirty because:

1. sony vs geohot
2. want to say "I did this!" and get credit but can't because of 1
3. it's selfless work and all you'll get are thankless props and nothing else. It wont land you a job either to perpetuate piracy even though there's valid functions for it (such as hard drive space is cheap and backing up your games reduces space in the house and adds redundancy)
 
Kinda lost track with all this a bit but I have managed to get myself another PS3 that is running 3.60 - I assume there is no way to run CFW on this at present?
 
The only way right now is to upgrade to 3.70, and use a thing to downgrade to 3.55

however if you bought the console and it has 3.60 on it, you're SOL because you can't downgrade below the installed version you bought it with.
 
Cobra USB Firmware 4.0
Added initial support to play PSP games in iso format. Please read the user manual for instructions.
The emulator is not perfect and it currently fails in saving/loading data, but there are several games playable at full speed. We’ve fixed some bugs in the emulator, and it loads now more games that it originally did. In the future, we will continue to improve the compatibility of the emulator and fix the savedata issue.

http://www.pshomebrew.net/forums/index.php?topic=12.msg12#msg12

Compatibility List: http://www.pshomebrew.net/wiki/PSP_On_PS3_Compatibility_List
 
Gvaz said:
The only way right now is to upgrade to 3.70, and use a thing to downgrade to 3.55

however if you bought the console and it has 3.60 on it, you're SOL because you can't downgrade below the installed version you bought it with.

Thanks

The PS3 itself is an old 40 gig fat so it should be fine to downgrade.

Is there some information on how to do this anywhere? thanks again.
 
parrapatheslapper said:
Thanks

The PS3 itself is an old 40 gig fat so it should be fine to downgrade.

Is there some information on how to do this anywhere? thanks again.
Downgrading requires a flasher like E3 Flasher or Progskeet. These devices cost around $70 - $90 and it requiers you to open the PS3. And since you have a old PS3 Phat model, i think that soldering is required as well.

Personally i would try to find a used 2nd PS3 that has firmware 3.55 or lower installed.
 
Not sure if anyone is interested, but I have a reprogrammable NAND chip which I used for 3.41, but I've sinced updated and quit CFW. I'm not sure if the chip can be reprogrammed for use with later FW but I'd like to get rid of it for around $10. Anyone interested?
 
Damn. That would suck. I'm downloading all the updates right now (10 of them since launch) and so far no prompt to update to 3.7. But I'm only on update 2 of 10 so I won't know for sure till the 10 of 10 update.
 
criesofthepast said:
Damn. That would suck. I'm downloading all the updates right now (10 of them since launch) and so far no prompt to update to 3.7. But I'm only on update 2 of 10 so I won't know for sure till the 10 of 10 update.

Some of the normal updates to the game will keep it from playing on cfw. Might want to be careful downloading updates.
 
Yeah, if the update package was signed using a more recent key, the game will no longer work on CFW.
 
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