rofif
Can’t Git Gud
I agree. But prepare for audiophiles attack in 3...2...1...I doubt anyone would notice a difference between dongle audio and wired audio.
I agree. But prepare for audiophiles attack in 3...2...1...I doubt anyone would notice a difference between dongle audio and wired audio.
Im using a HD599 headphone not the sony one
"Stereo" is just the number of channels. Fidelity and bitrate are another thing.It works through the controller jack and with other headsets because the signal you receive is stereo - it’s virtual surround.
There’s no « full signal » to carry.
I had the same experience with Astro A40 that felt the difference to be huge in both clarity and bass vs Pulse 3D. Gave away the Astro A40 + Mixer to my nephew to use it on his PS4 Pro.
Try to play around with the EQ, but if you could test the Pulse 3D it would be better for you to decide if you think it's worth ditching your current headset (use ot for music/PC instead). I even enjoy using the Pulse 3D with my PC when I feel lile listening to music with better quality than just small headphones.
That was the case with 7.1 virtual surround but it’s absolutely not the case with 3D audio.Sonys 3D audio is just a fancy word that makes your sound muffled and worse. Positional audio is better than without it but the sound quality takes a huge hit. You can hear it better with better headphones
You can have both. I have Pulse 3D for the ps5 and different sets for home and travel listening and another set for exercising.I aint gonna ditch a HD599 for an inferior Sony pulse headset
I aint gonna ditch a HD599 for an inferior Sony pulse headset
You bet your ass everyone at from software is using it. Just watch sekiro behind the scenes haha.You know what would be perfect for PS5? Sony's most famous referrence headset, MDR-7506. You need a neutral headset I think to perfectly enjoy it, but you can tune that in the EQ though. Also if you are using a high-end headset it might not get the power needed to sound loud enough for your preferrence.
They’re only superior if they’re 1:1I aint gonna ditch a HD599 for an inferior Sony pulse headset
Your entire existence is just tied to sony isn't it?You know what would be perfect for PS5? Sony's most famous referrence headset, MDR-7506.
Your entire existence is just tied to sony isn't it?
Same here, Bo. It’s all Sony in the house. I used to have Xperia phones as well but couldn’t stand android so now it’s iPhones. I just know how Sony products work and that they deliver quality so why risk other brands.I happen to be using Sony products for entertainment and professionally and pretty happy with them for VERY long time to build such love and trust to the brand. Is it perfect? No, I do use other products that give specific or better results as well.
-No customization apart from 5 presets?
Same here, Bo. It’s all Sony in the house. I used to have Xperia phones as well but couldn’t stand android so now it’s iPhones. I just know how Sony products work and that they deliver quality so why risk other brands.
This is about Pulse and I can recommend it for PS5 since its like 100 bucks and delivers good audio for its price.
I have both Pulse and MS wireless headset. I like both.
MS wireless:
+no dongle
+volume and mixer controls, just rotate the earpiece. Its incredibly convenient.
+BT for other devices
+Build quality, its very comfy and feels sturdy.
+lots of customization via apps
-No 3,5 inch
-sometimes signal distorts a bit
-DTS/Dolby app requires a fee
-mic visible on left earpiece
Pulse advantages
+3,5 jack
+better signal. I get less distortions on this one than I get on the MS headset. Because of dongle?
+Connects fast. Flick it on and everything defaults to headset within a second. speakers will mute.
+No visible mic
-less comfy, worse build quality
-No BT
-No customization apart from 5 presets?
-Buttons are an absolute nightmare. I still struggle to find the volume during play.
Overall I prefer the MS headset since it feels good for prolonged play and because of the volume controls. The Pulse feels less good on the ears. But I do think, whenever I take the Pulse, that its audio quality is a little bit richer.
Great summary. Couple of notes:
Xbox Wireless Headset
The distortion in the Xbox Wireless Headset is common among all headsets that use Xbox proprietary wireless tech, in my experience. I found this to be the case on other headsets that use Xbox integrated wireless as well, such as the Razer Kaira Pro and the Steelseries Artis 9X
Pulse 3D
The poor comfort and build quality that mention are the primary reasons why I decided against Pulse 3D. Of course comfort is going to depend on the person.
Surprisingly though, it could fit on my little daughter's head, 3yo. To me Pulse 3D is perfect, although it can be more comfy but it sits well with me. But I easily see that some won't find it comfy enough as well, so better try it if possible with a friend who has it.
Great summary. Couple of notes:
Xbox Wireless Headset
The distortion in the Xbox Wireless Headset is common among all headsets that use Xbox proprietary wireless tech, in my experience. I found this to be the case on other headsets that use Xbox integrated wireless as well, such as the Razer Kaira Pro and the Steelseries Artis 9X
Pulse 3D
The poor comfort and build quality that mention are the primary reasons why I decided against Pulse 3D. Of course comfort is going to depend on the person.
For RE Village you guys might try to turn the 3D off at OS level and run with the Capcom in game mode. It sounds better, imo.
Lately the distortions are gone. But I also have issues with my controller disconnecting randomly. It was much worse around launch but its still there. There seems to be something not right with Xbox BT or something.
You don't need a DAC. That's built into the controller. You might want an amp but a 50$ topping one will power 1770s no problem and battery life is like 30 hours.Really?! 400usd wired high ohm headphones... for ps5.... REALLY ?!
You need usb amp+dac for that... and that means compatibility issues with ps5 and playing wired to a fucking console.
You will end up spending 500-600 total for a sound that's not really SO MUCH better and is on wire.
Elder Legend Beyers are great headphones but believe me - pulse 3d sounds fantastic compared to "real" wired headphones... but sound is one thing and wireless convenience + system integration is another.
There is no hiss, no lag, no white noise, 3d works great. Why bother spending 4 or 5 times more and then get a dac... and play wired?
I am not saying pulse 3d is end all, be all. There are many wireless headsets cheaper and more convenient than real stupid headphones. I've been down that hole... it hurts.
Pulse 3d is on par with koss porta pro level sound wise which is an extremely high price when it comes to wireless and closed headphones. And it got more bass.
edit: and forget about bluetooth audio. it's crap
Bluetooth audio is not crap at all either. Lots of Bluetooth headphones are though.
I don't know PS BT audio but bt in general can be quite good and practically indistinguishable from wiredI wouldn't say BT is crap, but it certainly isn't as good as wired or USB dongle. I've tried both on my PS5 and the difference is noticeable.
I don't know PS BT audio but bt in general can be quite good and practically indistinguishable from wired
You know you can set up the mixamp on ps5 via optical and bypass the mixamps vss and or use tempest and keep Chatmix?As a monitor (close to screen) player, I like to have one wired headset for both PC and PS5.
I'm using a Beyerdynamic DT770 Pro (80ohm) with Dekoni earpads, hooked up to an Astro Mixamp.
In Returnal the 3D audio really shines - becuase it has Ray-Traced 3D audio. I've never heard a game sounding so good - simply marvelous.
No, how? Right now I'm getting audio from USB and my PC from optical.You know you can set up the mixamp on ps5 via optical and bypass the mixamps vss and or use tempest and keep Chatmix?
Ps5 Usb to spdif. Optical from spdif to mixamp. Then you have the option to turn off vss on the mixamp. Toggle tempest will be available and the mixamp will pass through. Game that don’t have an tempest mix you can still use the mixamp vssNo, how? Right now I'm getting audio from USB and my PC from optical.
As a monitor (close to screen) player, I like to have one wired headset for both PC and PS5.
I'm using a Beyerdynamic DT770 Pro (80ohm) with Dekoni earpads, hooked up to an Astro Mixamp.
In Returnal the 3D audio really shines - becuase it has Ray-Traced 3D audio. I've never heard a game sounding so good - simply marvelous.
But isn't it exactly the same as audio from USB? - or does the optical input on mixamp have something the USB doesn't have?Ps5 Usb to spdif. Optical from spdif to mixamp. Then you have the option to turn off vss on the mixamp. Toggle tempest will be available and the mixamp will pass through. Game that don’t have an tempest mix you can still use the mixamp vss
I have some Beyer amiron wireless headphones that I don't know whose head they are built for but I don't think it's a human's. Zero low end because they don't seal on anyone's ears. Spent the money and got dekoni premiums. Literally everything about The headphones is better now. Love those pads.As a monitor (close to screen) player, I like to have one wired headset for both PC and PS5.
I'm using a Beyerdynamic DT770 Pro (80ohm) with Dekoni earpads, hooked up to an Astro Mixamp.
In Returnal the 3D audio really shines - becuase it has Ray-Traced 3D audio. I've never heard a game sounding so good - simply marvelous.
The legacy amps are weak over usb. They were not designed to be powered and also process audio and mic. That’s why they are low sounding and you sometimes lose your mixing options. By using this spdif method you get to keep all of the hdmi 2.1 features, you get mixing and you get to choose which processing you want to use. And, you get the full power of your mixamp.But isn't it exactly the same as audio from USB? - or does the optical input on mixamp have something the USB doesn't have?
In all the vids I've seen everyone says you can't hear a difference cause it's all virtual surround.
But isn't it exactly the same as audio from USB? - or does the optical input on mixamp have something the USB doesn't have?
In all the vids I've seen everyone says you can't hear a difference cause it's all virtual surround.
Edit:
He also say it's just passing through - with no options to turn off/on vss.
I have all HDMi 2.1 features with USB. I think you're mistaken HDMI converter with USB. My mixamp only works as an amplifier nothing more.The legacy amps are weak over usb. They were not designed to be powered and also process audio and mic. That’s why they are low sounding and you sometimes lose your mixing options. By using this spdif method you get to keep all of the hdmi 2.1 features, you get mixing and you get to choose which processing you want to use. And, you get the full power of your mixamp.
I just did the same, just to be sure. 3D audio enabled and no options to enable/disable Dolby on mixamp, so it's just passing the audio signal without adding an extra layer.I'll test mine.
Right. You get all 3 options this way and the full amp power.I have all HDMi 2.1 features with USB. My mixamp only works as an amplifier nothing more.
The button on the right on your amp is vss. You’re only passing through if you turn that off.I just did the same, just to be sure. 3D audio enabled and no options to enable/disable Dolby on mixamp, so it's just passing the audio signal without adding an extra layer.
Yes, and it does nothing when pressed.Right. You get all 3 options this way and the full amp power.
The button on the right on your amp is vss.
So your amp is just processing voice audio. That’s why you have no mixing capability. Even though it’s passing all audio. It’s not designed to pass over usb. Just the mic portion was. The audio was designed to pass through optical. Another reason why it’s lower than it used to be.Yes, and it does nothing when pressed.
It's processing all audio - like the Pulse headset would do through USB. If I turn my mixamp to full and set audio volume to max in PS5 settings, my ears would fall off in an hourSo your amp is just processing voice audio. That’s why you have no mixing capability. Even though it’s passing all audio. It’s not designed to pass over usb. Just the mic portion was. The audio was designed to pass through optical. Another reason why it’s lower than it used to be.
Can you mix your audio and voice?It's processing all audio - like the Pulse headset would do through USB. If I turn my mixamp to full and set audio volume to max in PS5 settings, my ears would fall off in an hour
Nope. You can only do that through optical, but that comes with an extra layer of vss. I do the mixing in chat party.Can you mix your audio and voice?
Right. That’s what I’m saying to you. By using the method I was telling you about, you have everything with no limitations. There’s no extra layer. You can pick whichever you want. Because, when you separate the channels, the vss on the mixamp works again. So, you can switch it on and off or use Tempest whenever you choose. And you get mixing on your amp, and you keep full hdmi 2.1Nope. You can only do that through optical, but that comes with an extra layer of vss. I do the mixing in chat party.
Yeah, plugged it into my PC to change one of the settings and still sounded the same on PS5. If your TV has optical it might work then (I think that's what I did before with it).I just did the same, just to be sure. 3D audio enabled and no options to enable/disable Dolby on mixamp, so it's just passing the audio signal without adding an extra layer.
Ah sure, I thought you were saying 3D audio didn't work! Yes that would be an option, but honestly I'm getting tired of turning off 3D audio in settings to play games which doesn't support it, so now I just leave it on.Right. That’s what I’m saying to you. By using the method I was telling you about, you have everything with no limitations. There’s no extra layer. You can pick whichever you want. Because, when you separate the channels, the vss on the mixamp works again. So, you can switch it on and off or use Tempest whenever you choose. And you get mixing on your amp, and you keep full hdmi 2.1