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Playstation Move Thread: It Only Does Everything

I'm actually surprised. Everyone's (rightfully) remarking about how nice the Move controller is and how well various games work with it but I haven't heard much about impressions of the Navigation controller. Anyone here have some?
 
fallagin said:
I wonder if turning on the cross color reduction filter will improve the image. Though that might only be for output not input.

Cross color reduction filter is ONLY for when you are using Composite RCA cables (the ones provided with the PS3).

If you're using HDMI or component, that setting should be off since it's useless.

Also, to answer the other question, the camera's quality is just low. It's 640x480 if I'm not mistaken, and the technology is like 2-3 years old now.
 
Crisis said:
I'm actually surprised. Everyone's (rightfully) remarking about how nice the Move controller is and how well various games work with it but I haven't heard much about impressions of the Navigation controller. Anyone here have some?


It is great. Feels way better than using the dualshock in RE5 (which is the only game I have that supports the navigation controller)

If you find using dualshock with one hand uncomfortable I would totally recommend it. If you feel comfortable with one hand dualshock on lap method there is no need to get it.
 
By the way earlier someone asked why the move pointer is so smooth in sports champions menu. I just realized it is not using camera at all, it is using only the gyroscopes in the controller. Hide the move behind you and it still moves around smoothly.
 
need help on victory pose.. i didnt get to post it on FB on when asked but i just saved it.. is there a way to post it up because i cant find an option to do so.. i thought its going to be saved on the xmb photo gallery but its only viewable on SC..
 
nope, posting to facebook was your one and only chance of getting it off the PS3.

there's no other way to export it if you don't do it right then and there.
 
It sounds like I'm just about the only one here that is not impressed with Move.

Sure, the technology works quite well, in some cases really well. But I can't help to remember that I had waaay more fun with Wii Sports and Wii Play. Maybe it's just because this is old news, I mean I've been playing these types of games for 4 years now or so. Or maybe it's just because the games lacks something... the fun factor really. I'm not all that impressed anyway.

What's more suprising at least fo me is that I don't think Table Tennis turned out to be more fun to play than for example Wii Tennis because it is more precise. I thought it would be, but no. Maybe some games don't need to be simulators to be fun.
But the techonolgy is very impressive in that game, in Freesbee Golf too (which I had more fun with.)


One big minus is that they don't give us the choice to use Home Avatars, the characters in Sports Champions are incredibly dull, both in the looks and the names.

And I wish they packed in at least one full game and not just a bunch of short demos. And why not pack in a game with the navigation controller too? I haven't even tried that controller yet. Is there even a game out yet that use it?

And I wish I didn't have to install the demos for several minutes. I had my wife playing Move with me at first but she got bored by all the loading bars and left within 15 minutes.

I want a cursor in the XMB too, navigating with Move as it is right now is sooo bad compared to the Wii menu.

By the way, EyePet didn't even work for me, the "doctor" just keep repeating that I should wriggle the fingers to make the pet pounce or something like that. Nothing happens. A big minus.


Playstation Move
4/10 - so far

(The score will most likely go up once KZ3 and Sorcery gets released, which I have high hopes for.)
 
Psykotik said:
nope, posting to facebook was your one and only chance of getting it off the PS3.

there's no other way to export it if you don't do it right then and there.

thats just lame... they should patch this..
because i was told at first i needed fb acct to be setup and it already is which is weird which gave me that msg that i need to, so i have to exit out to set it up later.. my friend rarely comes over, that pic was a cool moment.. oh well.
 
oh by the way, anyone using the custom sountrack option in Sports Champions?

I play some Sade for the disc throwing game ( love it :D )

but I'm thinking of searching for some Battle Toshinden music...to use for Gladiator Duel.
 
So I played heavy rain demo with Move just now, and it's working nicely. In fact I get the impression that this type of control suits the game even better as it requires some physical effort to do some things where the authors of the game clearly originally wanted you to put some effort. One interesting thing is that the character control is now carried entirely through the analog stick on Nav controller. There's no more right trigger used to walk forward, it's a classic analog movement approach now, that a lot of people wanted to have.

Fredrik said:
And I wish they packed in at least one full game and not just a bunch of short demos. And why not pack in a game with the navigation controller too? I haven't even tried that controller yet. Is there even a game out yet that use it?
Heavy Rain demo does (EU store).

Can't believe you think table tennis demo is a 'simulator', I mean it's still a game, and it's pretty forgiving, it just makes you have to perform actual hand movements with actual angle changes, and it makes you feel like you're actually controlling the racquet. They could not have handled the whole thing better in my opinion.


Crisis said:
I'm actually surprised. Everyone's (rightfully) remarking about how nice the Move controller is and how well various games work with it but I haven't heard much about impressions of the Navigation controller. Anyone here have some?
It's working fine, it's comfortable, trigger is concave, analog stick is slightly smaller and has slightly less travel than stick on DS3. It was nice controlling heavy rain with it, with my left hand in a relaxed position, detached from the right hand entirely. It's a very nice remote controller for watching videos on PS3 too, I just wish it had square button for video preview timeline. I can't wait to see more full fledged games use the Nav + Move setup for moving & aiming, it should work great.
 
Loudninja said:

Good news.

Fredrik, I'm the opposite. When the Wii came around I didn't feel the motion controls. It just didn't feel like I was performing the actions, so i didn't get one. This feels different to me, at least Table Tennis which I've spent the most time with. The paddle is really moving like me. I can do the serves I do in real life with all types of spin. Yeah there's some assistance, but I feel way more in control than I ever have.

Loving it.

Want a good tennis game. I hope Virtua Tennis Move doesn't disappoint but I am worried. They said they are using automatic movement, and that's fine but I want the option to use the analogue controller to move around, so if I want to run around a shot to hit a inside-out or down the line because my "player" has a stronger forehand then I want to be able to.

Sorcery also looked great because I loved seeing the onscreen character move his arm and wand like the guy playing it. It makes a huge difference to make the connection.
 
Got my started pack in the mail yesterday and my wife and I spent the rest of the day playing. So far we put countless hours into tumble. I was kind of surprised by how small the controller was at first, but now it feels natural and it's very well built. So far, I give Move a 7/10 due to it not having any must have titles out yet, but it is a blast to play and I can only imagine it getting better as long as Sony and developers keep good games coming and not the shovelware Wii is getting now.
 
Fredrik said:
It sounds like I'm just about the only one here that is not impressed with Move.

Sure, the technology works quite well, in some cases really well. But I can't help to remember that I had waaay more fun with Wii Sports and Wii Play. Maybe it's just because this is old news, I mean I've been playing these types of games for 4 years now or so. Or maybe it's just because the games lacks something... the fun factor really. I'm not all that impressed anyway.

What's more suprising at least fo me is that I don't think Table Tennis turned out to be more fun to play than for example Wii Tennis because it is more precise. I thought it would be, but no. Maybe some games don't need to be simulators to be fun.
But the techonolgy is very impressive in that game, in Freesbee Golf too (which I had more fun with.)


One big minus is that they don't give us the choice to use Home Avatars, the characters in Sports Champions are incredibly dull, both in the looks and the names.

And I wish they packed in at least one full game and not just a bunch of short demos. And why not pack in a game with the navigation controller too? I haven't even tried that controller yet. Is there even a game out yet that use it?

And I wish I didn't have to install the demos for several minutes. I had my wife playing Move with me at first but she got bored by all the loading bars and left within 15 minutes.

I want a cursor in the XMB too, navigating with Move as it is right now is sooo bad compared to the Wii menu.

By the way, EyePet didn't even work for me, the "doctor" just keep repeating that I should wriggle the fingers to make the pet pounce or something like that. Nothing happens. A big minus.


Playstation Move
4/10 - so far

(The score will most likely go up once KZ3 and Sorcery gets released, which I have high hopes for.)

I think you nailed the problem of the Move. It's an experience I have already had for the last 5 years. It's more precise, but we are still doing the exact same thing. Right now it plays pretty much the same; and even for future titles, I still don't see how added precision will significantly change the core gameplay in any way.

Even if they do eventually come up with new gameplay that never been seen on the Wii, I don't think it has to do with the precision of the Move, but instead from the creativity of the PS3 developers.
 
Lord Error said:
Heavy Rain demo does (EU store).

Can't believe you think table tennis demo is a 'simulator', I mean it's still a game, and it's pretty forgiving, it just makes you have to perform actual hand movements with actual angle changes.
Not quite a simulator but it's more of a simulator than Wii Sports Tennis, which I had much more fun with. I've been playing the demos over and over and I really think that they all lack something compared to Nintendos first offerings. I just don't have fun with them, even though some of them are very impressive when it comes to the technology ans responsiveness.

So far I have spent the most of my "Move time" with Beat Sketcher (if you don't count spending time looking at the install loading bars...). That was kind of fun for someone who draws and paints a lot in real life too (great that you can save the pictures even when it's just a demo).

Thanks for the info regarding the Heavy Rain demo, I'll check it out right now
 
seady said:
Even if they do eventually come up with new gameplay that never been seen on the Wii, I don't think it has to do with the precision of the Move
They already did with Start the Party augmented reality stuff. Precision of the Move is crucial for that kind of thing to work - it's almost surreal seeing your hand hold something different on the screen from what you're actual holding, and it works so perfectly that it's uncanny.

It doesn't matter how many years things existed, we've been using dpad and analogs and mouse for how many years now, and there's been games that used them masterfully and were fun, and games that used them crappily. What's important here is that this whole thing works well enough with any kind of games that it could easily become the default controller with PS4 for example.
 
seady said:
I think you nailed the problem of the Move. It's an experience I have already had for the last 5 years. It's more precise, but we are still doing the exact same thing. Right now it plays pretty much the same; and even for future titles, I still don't see how added precision will significantly change the core gameplay in any way.

Even if they do eventually come up with new gameplay that never been seen on the Wii, I don't think it has to do with the precision of the Move, but instead from the creativity of the PS3 developers.
Yes that's what I think too, it's pretty much exactly the same scenario as with the Wii, we can all see that the technology works but the developers need to embrace it completely if we're going to get any really great games using it well. And for us that have had Wii since the launch it all just seems kind of... old. Been there, done that.
The only thing new now is better precision, and in some cases the camera, but the camera isn't new for anyone that have had EyeToy, so.
 
Fredrik said:
It sounds like I'm just about the only one here that is not impressed with Move.

Sure, the technology works quite well, in some cases really well. But I can't help to remember that I had waaay more fun with Wii Sports and Wii Play. Maybe it's just because this is old news, I mean I've been playing these types of games for 4 years now or so. Or maybe it's just because the games lacks something... the fun factor really. I'm not all that impressed anyway.

What's more suprising at least fo me is that I don't think Table Tennis turned out to be more fun to play than for example Wii Tennis because it is more precise. I thought it would be, but no. Maybe some games don't need to be simulators to be fun.
But the techonolgy is very impressive in that game, in Freesbee Golf too (which I had more fun with.)


One big minus is that they don't give us the choice to use Home Avatars, the characters in Sports Champions are incredibly dull, both in the looks and the names.

And I wish they packed in at least one full game and not just a bunch of short demos. And why not pack in a game with the navigation controller too? I haven't even tried that controller yet. Is there even a game out yet that use it?

And I wish I didn't have to install the demos for several minutes. I had my wife playing Move with me at first but she got bored by all the loading bars and left within 15 minutes.

I want a cursor in the XMB too, navigating with Move as it is right now is sooo bad compared to the Wii menu.

By the way, EyePet didn't even work for me, the "doctor" just keep repeating that I should wriggle the fingers to make the pet pounce or something like that. Nothing happens. A big minus.


Playstation Move
4/10 - so far

(The score will most likely go up once KZ3 and Sorcery gets released, which I have high hopes for.)

So your marking the move down because you dont like its software?.
 
Fredrik said:
Yes that's what I think too, it's pretty much exactly the same scenario as with the Wii, we can all see that the technology works but the developers need to embrace it completely if we're going to get any really great games using it well. And for us that have had Wii since the launch it all just seems kind of... old. Been there, done that.
The only thing new now is better precision, and in some cases the camera, but the camera isn't new for anyone that have had EyeToy, so.

You could say that about kinect too, we have all had eyetoy games etc etc. Did you expect a mario galaxy beater out of the gate day one?.
 
seady said:
I think you nailed the problem of the Move. It's an experience I have already had for the last 5 years.
Maybe you're burned out on Wii waggle, but I for one saw it for what it was (a child's toy) and told myself it wasn't worth playing if they weren't going to do it right. So for me, Move is fresh as a baby's fart.
 
Fredrik said:
Yes that's what I think too, it's pretty much exactly the same scenario as with the Wii, we can all see that the technology works but the developers need to embrace it completely if we're going to get any really great games using it well. And for us that have had Wii since the launch it all just seems kind of... old. Been there, done that.
The only thing new now is better precision, and in some cases the camera, but the camera isn't new for anyone that have had EyeToy, so.

Sorry, but many of the guys in here also had Wii since day 1, yet they don't have the same problem that you and seady seem to be having.

If anything, you guys are the exception, not the rule. Hopefully there is a game that actually clicks with you guys, otherwise its a shame that you guys don't get the same satisfaction that other are getting and find the Move experience identical to the Wii.
 
Man, I was just playing table tennis in Sports Champions and finally started to get the hang of it. I played it briefly yesterday but couldn't even win a match. I still suck today, but at least I'm winning a few matches now, though some of them were pretty epic with long volleys. But there's so much to keep in mind. Like holding the Move at the right angle, squaring your body so you can get to those back hands, and knowing when to move forward and slam the ball. So much fun, I really worked up a sweat and found myself cursing at Tatupu because that fucker beat me twice. :lol
 
By the way, aren't they missing the mark a bit?
I mean, the price must be way too high for newcomers. They'll need a new console and you only get one single Move controller so they'll need at least one more of those, plus they don't get a full game with the starter pack so they'll need that too.
Try doing some math and see what they'll end up paying to "Start the party". It's nuts.
And the first bunch of games are definitely made for those type of gamers, no question about that.
 
seady said:
I think you nailed the problem of the Move. It's an experience I have already had for the last 5 years. It's more precise, but we are still doing the exact same thing. Right now it plays pretty much the same; and even for future titles, I still don't see how added precision will significantly change the core gameplay in any way.

Even if they do eventually come up with new gameplay that never been seen on the Wii, I don't think it has to do with the precision of the Move, but instead from the creativity of the PS3 developers.

I disagree. I couldn't get myself to enjoy the Wii because nearly everything can be done with a wrist flick. The actual motion isn't required. Sports champions actually has me moving the way you're supposed to, because it is required. It actually feels like motion gaming, and not endless wrist flicks and waggles.
 
Concept17 said:
I disagree. I couldn't get myself to enjoy the Wii because nearly everything can be done with a wrist flick. The actual motion isn't required. Sports champions actually has me moving the way you're supposed to, because it is required. It actually feels like motion gaming, and not endless wrist flicks and waggles.


Cannot agree more.
 
Fredrik said:
By the way, aren't they missing the mark a bit?
I mean, the price must be way too high for newcomers. They'll need a new console and you only get one single Move controller so they'll need at least one more of those, plus they don't get a full game with the starter pack so they'll need that too.
Try doing some math and see what they'll end up paying to "Start the party". It's nuts.
And the first bunch of games are definitely made for those type of gamers, no question about that.

Next, you'll tell me I need a TV to play video games and electricity in my house!

You can go down the line as far as you want to, but the fact is if you don't have a Playstation 3 already, that's kind of your problem. The bundle is very well priced for all that it includes, and the controller bundle (at least in the US) does come with Sports Champions.

You can extrapolate all kinds of situations based on the experience a person might WANT, but all they NEED at the moment is a PS3, ONE Move controller, a PS Eye, and a game. Three of those things come in the software bundle, and the fourth comes in the hardware bundle.

And this sort of "well, it's just like the Wii..." argument is really selling the games and the technology short. Move *is* far ahead of what the Wii is currently capable of.
 
Fredrik said:
It sounds like I'm just about the only one here that is not impressed with Move.

Sure, the technology works quite well, in some cases really well. But I can't help to remember that I had waaay more fun with Wii Sports and Wii Play. Maybe it's just because this is old news, I mean I've been playing these types of games for 4 years now or so. Or maybe it's just because the games lacks something... the fun factor really. I'm not all that impressed anyway.

What's more suprising at least fo me is that I don't think Table Tennis turned out to be more fun to play than for example Wii Tennis because it is more precise. I thought it would be, but no. Maybe some games don't need to be simulators to be fun.
But the techonolgy is very impressive in that game, in Freesbee Golf too (which I had more fun with.)


One big minus is that they don't give us the choice to use Home Avatars, the characters in Sports Champions are incredibly dull, both in the looks and the names.

And I wish they packed in at least one full game and not just a bunch of short demos. And why not pack in a game with the navigation controller too? I haven't even tried that controller yet. Is there even a game out yet that use it?

And I wish I didn't have to install the demos for several minutes. I had my wife playing Move with me at first but she got bored by all the loading bars and left within 15 minutes.

I want a cursor in the XMB too, navigating with Move as it is right now is sooo bad compared to the Wii menu.

By the way, EyePet didn't even work for me, the "doctor" just keep repeating that I should wriggle the fingers to make the pet pounce or something like that. Nothing happens. A big minus.


Playstation Move
4/10 - so far

(The score will most likely go up once KZ3 and Sorcery gets released, which I have high hopes for.)


No, you are not the only one. I pretty much agree with what you said after playing it at a party over someone's house. On the one hand it is better, but like you I felt it was not more fun or even as much fun. Just no wow factor at all for me.

I didn't like the feel of disc golf at all. It plays worst on Move than with WSR or Tiger Woods. I didn't even have to deal with the loading , but I still got bored playing it pretty fast. Maybe I would have had more fun if most of the games were different.

I wasn't the only one either. Most people complained after playing it a few times and the Wii was turned back on for Mario Kart and Just Dance.



Concept17 said:
I disagree. I couldn't get myself to enjoy the Wii because nearly everything can be done with a wrist flick. The actual motion isn't required. Sports champions actually has me moving the way you're supposed to, because it is required. It actually feels like motion gaming, and not endless wrist flicks and waggles.

The thing is not everyone flicks the Wiimote even if they know they could. I just watched people playing wii sports tennis using full motion even though they knew they didn't have to. People play in a way that is fun to them. That flaw in the controls could actually be a reason why people have so much fun playing it.
 
Fredrik said:
By the way, aren't they missing the mark a bit?
I mean, the price must be way too high for newcomers. They'll need a new console and you only get one single Move controller so they'll need at least one more of those, plus they don't get a full game with the starter pack so they'll need that too.
Try doing some math and see what they'll end up paying to "Start the party". It's nuts.
And the first bunch of games are definitely made for those type of gamers, no question about that.
Ummm, the hardware bundle come with Sports Champions (Full game).
And the target you're talking about is the casual market, and if they were "happy" with the Wii, then one motion control should be just fine for what they need to experience.

If they want a more "enhanced" experience, then they could pick up an additional Move controller to take advantage of the dual wielding aspects of certain games/mini-games, but it is hardly a requirement.

The thing about Move and games like Sports Champions for example, is that it actually tracks your full movement (table tennis in particular is a good example as your "player" will move back and forth depending how far you are from the camera, and also track your racket's angle and swing almost flawlessly), and not just your waggle.
 
supermackem said:
You could say that about kinect too, we have all had eyetoy games etc etc. Did you expect a mario galaxy beater out of the gate day one?.
No I just wanted something like what Wii had. I had tons of fun with Wii from the start with Wii Sports, Wii Play and Zelda. And I haven't had tons of fun with Move, yet. Heavy Rain demo is downloading now though.
And no offense but Kinect looks like shit with all the lag and everything, MS should delay it and get the technology where it should be.
 
expy said:
Ummm, the hardware bundle come with Sports Champions (Full game).
And the target you're talking about is the casual market, and if they were "happy" with the Wii, then one motion control should be just fine for what they need to experience.

If they want a more "enhanced" experience, then they could pick up an additional Move controller to take advantage of the dual wielding aspects of certain games/mini-games, but it is hardly a requirement.

The thing about Move and games like Sports Champions for example, is that it actually tracks your full movement (table tennis in particular is a good example as your "player" will move back and forth depending how far you are from the camera, and also track your racket's angle and swing almost flawlessly), and not just your waggle.
EU bundle doesn't include a full game.
 
I know someone asked this way back, about whether or not you could use the Chinese Pin grip on the racquet in Table Tennis. Well, I just thought it was a neat touch that the character Rin actually does use this grip. ;)
 
Fredrik said:
No I just wanted something like what Wii had. I had tons of fun with Wii from the start with Wii Sports, Wii Play and Zelda. And I haven't had tons of fun with Move, yet. Heavy Rain demo is downloading now though.
And no offense but Kinect looks like shit with all the lag and everything, MS should delay it and get the technology where it should be.

But Move DOES have facsimiles of those games! Wii Sports? Sports Champions. Wii Play? Start The Party. Now, saying they're exactly the same would be doing a disservice to the Move versions, but they do fit into the same "niche" of launch titles that those games did.

Sure, there's no Zelda. But that was a Gamecube game in disguise, and as far as swordplay goes, Gladiator Duel is far more satisfying than TP ever was.

I'm not saying everyone has to like the software, but it is going to be a point of contention of you say it's lacking something those Wii games had.
 
For the naysayers, the new gameplay element the Move is already bringing to the table that the wii lacked is actual motion controls. Not gesture based fakery. You had fun with something that at it's base did not work. Now you get to use the real thing.

Just like all the other posts that say it's just the wii again, I have to laugh.
 
onipex said:
The thing is not everyone flicks the Wiimote even if they know they could. I just watched people playing wii sports tennis using full motion even though they knew they didn't have to. People play in a way that is fun to them. That flaw in the controls could actually be a reason why people have so much fun playing it.
While this is true, it's not like the MOVE cant provide the same exact experience. The thing about the move is that it can go well beyond that. It can be catered to the super-casual market with gesture-based controls and it can favor the hardest of the hardcore. with super accurate and precise movements were the slightest mistake will mess you up.
 
Not sure I like Hustle Kings with the move. Aiming is fine, if a little over smoothed, but I can't find a way to visualise the strength of the shot when I'm taking it. So even if I swing back and forward nicely, it often only taps the cue ball - I end up following through more than expected and judging power is difficult. Oh, and 3D is rubbish - cross talk all over the place.


In Tumble, has anyone gotten the timed medals? They just seem ridiculously tight so I'm not bothering. Went back and got the target medals. Had no idea what they were until I got one by accident. Game doesn't do a good job of explaining the different medals. (whats a jigsaw medal?). Still enjoying it a lot, and 3D really adds it.

I found it maybe losing calibration a little on tumble. Slowly I'd be reaching further and further down to get to the base, so just recalibrated.


TV superstars feels like it'd work better as a Kinect game - or at least an eyetoy game, not so much a move one. eg the game where you're making poses to get through holes in targets, I naturally tried making the poses before realising you just twist the move. And the running on the wheel/jumping over monkey arms likewise.
 
:lol true story : this morning, my arm was so sore that I was thinking back at what I could possibly have done yesterday to feel this way. For the life of me, I couldn't figure it out, it wasn't until I logged in here again and remembered that it's because of the Move I got yesterday :D I am absolutely surprised at the workout it gave my arm!

The Move is awesome. Wii provides the novelty, Move provides the challenge. They both deserve credit, and target different people. As much as I adore Mario, Zelda and Nintendo's other cohorts, the Move is for me, because it introduces something far more important than HD graphics, better precision and depth tracking : difficulty curves in motion games. I am actually itching and looking forward to playing again, completing all cups in Sports Champions and finishing all levels in Tumble, a feeling of excitement I haven't had since Uncharted 2.

I cannot wait til the second wave of PSN games hits. Telltale should also get to work on a Move point-and-click adventure game stat.
 
krypt0nian said:
For the naysayers, the new gameplay element the Move is already bringing to the table that the wii lacked is actual motion controls. Not gesture based fakery. You had fun with something that at it's base did not work. Now you get to use the real thing.

Just like all the other posts that say it's just the wii again, I have to laugh.

I agree. How can being more precise a disappointment?

Even if one regards Move as an incremental improvement compared to Wii, it shouldn't be a knock against it.
 
onipex said:
I didn't like the feel of disc golf at all. It plays worst on Move than with WSR or Tiger Woods.

then you must've been playing it wrong...I love that game, and one of the main reasons is because it feels good...I feel like I'm controlling/throwing a real frisbee....or at least the closest I have ever experienced in a videogame.

that is one thing I have always like about videogames....they let me do stuff I would not do in real life.... I couldn't imagine playing that in real life..I'd be too tired/lazy. But, imo, it is fun as hell in Sports Champions.
 
Leon said:
:lol true story : this morning, my arm was so sore that I was thinking back at what I could possibly have done yesterday to feel this way. For the life of me, I couldn't figure it out, it wasn't until I logged in here again and remembered that it's because of the Move I got yesterday :D I am absolutely surprised at the workout it gave my arm!

The Move is awesome. Wii provides the novelty, Move provides the challenge. They both deserve credit, and target different people. As much as I adore Mario, Zelda and Nintendo's other cohorts, the Move is for me, because it introduces something far more important than HD graphics, better precision and depth tracking : difficulty curves in motion games. I am actually itching and looking forward to playing again, completing all cups in Sports Champions and finishing all levels in Tumble, a feeling of excitement I haven't had since Uncharted 2.

I cannot wait til the second wave of PSN games hits. Telltale should also get to work on a Move point-and-click adventure game stat.


goddamn, I love the Move as much as anyone, but this just screams pr bullshit
 
The_Reckoning said:
goddamn, I love the Move as much as anyone, but this just screams pr bullshit

I think you may be playing it wrong, because the wand seems to be stuck up your ass :p

Just trying to explain why the Move tickled my personal fancy in a personal fancy-tickling Move thread, carry on.
 
I have a weird problem with Flight Control HD. It works perfectly without any problems UNLESS its the first game I play when I turn the PS3 on. If I turn my PS3 on and choose Flight Control, the calibration fails 100% and I cannot get it to work at all. If I quit out (using PS button) load up something like The Shoot, then quit and play Flight Control it then works perfectly.

I have just tested this 10 times in a row (from a cold boot of the PS3) and I can recreate it 100% of the time.

Surely others have had this problem? Perhaps the games require some sort of global recognition to work and Flight Control HD doesn't have this toolset? Whatever it is, I can't be the only one with this issue?
 
GameSeeker said:
Tumble - Also very well done. Stacking blocks takes a great deal of precision, which the PS Move shows off nicely. It's a game that also cry's out for a 3D version, as I can only imagine how cool it would be in 3D where you can perceive depth.
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It supports 3D right now, and its awesome :)
 
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