PlayStation is also giving away Journey and Uncharted: The Nathan Drake Collection to all PS4 customers for a limited time (between Wednesday, April 15 - Tuesday, May 5) to "help keep the PlayStation community entertained at home". For users in China and Germany, Sony is offering Knack 2 in place of The Nathan Drake Collection.
Let me know what you new people think of Journey. I played it on PS3, but a year or two after it released. It was insanely highly rated, even winning overall Game of the Year awards from major outlets such as IGN. This was insane for an Indie game, especially back then.
I was pretty interested to play it. So I did and.... I didn't get it. You don't really do much of anything. There's no real story, not even inferred unless you make it up yourself as you go (maybe that's the point?).
I didn't hate it, but I expected way more. I wasn't too bored by the end, but that's probably because it's only around two hours long. I imagine any longer it would have overstayed its welcome.
I don't have any issues with people loving the game, I just honestly wish I got the same experience others did. People said they cried. What? How? Why? I feel like something completely different was playing out in other people's heads than my own. It was just a game to me - and a very basic one at that.
I bought it when the game was released on PS4, started to play it and was soon matched with someone I had a great time with. There we were, (mostly) merrily chiming away at each other despite the harsh environments. But then very towards the end
when there's that snowstorm, we just lost track of each other. I don't know if (s)he disconnected, but chimed as I might, no avail. I was all alone in the world.
I was absolutely mortified. I played to the end of course, because I was so far into it, but bittersweet it was. I was quite angry even, not sure at who or what, but my chime-buddy had been just taken away from me. Who wouldn't be.
A couple of years later I decided to play it again, mostly because I really like the music. I figured since it had been out for so long, I'd end up playing alone, which I did. It was fine, it's still a beautiful game and the soundtrack is sublime. But then about two thirds in to the game, I hear from behind me: *ching*! This one, I'm taking to the finish line. Which we did and it felt so cathartic. Finally my Journey had ended. The co-op is so vital to the experience, and somehow it seems strangely fitting now that we're all stuck indoors trying our best not to interact with people, we can still chime at nameless strangers and it feels great.
I bought it when the game was released on PS4, started to play it and was soon matched with someone I had a great time with. There we were, (mostly) merrily chiming away at each other despite the harsh environments. But then very towards the end
when there's that snowstorm, we just lost track of each other. I don't know if (s)he disconnected, but chimed as I might, no avail. I was all alone in the world.
I was absolutely mortified. I played to the end of course, because I was so far into it, but bittersweet it was. I was quite angry even, not sure at who or what, but my chime-buddy had been just taken away from me. Who wouldn't be.
A couple of years later I decided to play it again, mostly because I really like the music. I figured since it had been out for so long, I'd end up playing alone, which I did. It was fine, it's still a beautiful game and the soundtrack is sublime. But then about two thirds in to the game, I hear from behind me: *ching*! This one, I'm taking to the finish line. Which we did and it felt so cathartic. Finally my Journey had ended. The co-op is so vital to the experience, and somehow it seems strangely fitting now that we're all stuck indoors trying our best not to interact with people, we can still chime at nameless strangers and it feels great.
I'm pretty sure that's scripted to happen. Even if the other player leaves it replaced them with someone else or AI without every letting you know. You could play with 5 different people and not realize it.
But, I think after that part, it is scripted for you to be alone.
On my second playthrough I got the trophy for... oh what the hell, I'll actually check my trophies.
"Crossing": Reach the summit with a companion and return to the beginning. Bronze, Rare 19.6%. And while I don't generally care for trophies, I have to agree with "Status": "Earned"
Seriously though, I have no idea if that was a real person or not. But I didn't get the trophy first time around.
I see the "choose a version" button, then a popup with two "Downloadable game" and "Free" buttons.
However, pressing these don't do anything. I am on a Web browser by the way. But since it is cross-buy I think I already own it.
Let me know what you new people think of Journey. I played it on PS3, but a year or two after it released. It was insanely highly rated, even winning overall Game of the Year awards from major outlets such as IGN. This was insane for an Indie game, especially back then.
I was pretty interested to play it. So I did and.... I didn't get it. You don't really do much of anything. There's no real story, not even inferred unless you make it up yourself as you go (maybe that's the point?).
I didn't hate it, but I expected way more. I wasn't too bored by the end, but that's probably because it's only around two hours long. I imagine any longer it would have overstayed its welcome.
I don't have any issues with people loving the game, I just honestly wish I got the same experience others did. People said they cried. What? How? Why? I feel like something completely different was playing out in other people's heads than my own. It was just a game to me - and a very basic one at that.
Ya I was the same having played it years after wards. I suppose you have to remember there really was nothing quite like it at the time. The indie scene was tiny then. It was unique I'll give it that. It's been vastly surpassed since even in the indie like scene.
At least the EU blog post (but that wouldn't concern you anymore now would it... sorry, moving on) had them coming out on Thursday. PS Store seems to update noon-ish GMT, so you'll have to be a little more patient.
At least the EU blog post (but that wouldn't concern you anymore now would it... sorry, moving on) had them coming out on Thursday. PS Store seems to update noon-ish GMT, so you'll have to be a little more patient.
It's an highly enjoyable, if somewhat shallow, ride for sure. Just a friendly piece of advice - don't play them back-to-back. I did that when the collection came out, and I think it made me dislike UC3 more than I should have. It has flaws, but is also far from being terrible, which was my impression from the net before playing the game. Just that right after UC2 it felt more like UC2.5 than a sequel in its own right. The first one is the weakest of the bunch, no question, but people have a tendency to give first attempts more slack.
It's an highly enjoyable, if somewhat shallow, ride for sure. Just a friendly piece of advice - don't play them back-to-back. I did that when the collection came out, and I think it made me dislike UC3 more than I should have. It has flaws, but is also far from being terrible, which was my impression from the net before playing the game. Just that right after UC2 it felt more like UC2.5 than a sequel in its own right. The first one is the weakest of the bunch, no question, but people have a tendency to give first attempts more slack.
Let me know what you new people think of Journey. I played it on PS3, but a year or two after it released. It was insanely highly rated, even winning overall Game of the Year awards from major outlets such as IGN. This was insane for an Indie game, especially back then.
I was pretty interested to play it. So I did and.... I didn't get it. You don't really do much of anything. There's no real story, not even inferred unless you make it up yourself as you go (maybe that's the point?).
I didn't hate it, but I expected way more. I wasn't too bored by the end, but that's probably because it's only around two hours long. I imagine any longer it would have overstayed its welcome.
I don't have any issues with people loving the game, I just honestly wish I got the same experience others did. People said they cried. What? How? Why? I feel like something completely different was playing out in other people's heads than my own. It was just a game to me - and a very basic one at that.
I bought it when the game was released on PS4, started to play it and was soon matched with someone I had a great time with. There we were, (mostly) merrily chiming away at each other despite the harsh environments. But then very towards the end
when there's that snowstorm, we just lost track of each other. I don't know if (s)he disconnected, but chimed as I might, no avail. I was all alone in the world.
I was absolutely mortified. I played to the end of course, because I was so far into it, but bittersweet it was. I was quite angry even, not sure at who or what, but my chime-buddy had been just taken away from me. Who wouldn't be.
A couple of years later I decided to play it again, mostly because I really like the music. I figured since it had been out for so long, I'd end up playing alone, which I did. It was fine, it's still a beautiful game and the soundtrack is sublime. But then about two thirds in to the game, I hear from behind me: *ching*! This one, I'm taking to the finish line. Which we did and it felt so cathartic. Finally my Journey had ended. The co-op is so vital to the experience, and somehow it seems strangely fitting now that we're all stuck indoors trying our best not to interact with people, we can still chime at nameless strangers and it feels great.