I'm still baffled how there is such an incredible passive attitude to Pokevision.
Like look, I understand that people were frustrated that the footprints stopped working almost immediately, and felt justified in using the map because of this, but if there was anything that was violating the spirit of the game, this was it.
Even if you want to entirely ignore the gym system, this game lives and breathes off of filling the pokedex, and the social interaction between people who are trying to do so. Working together with strangers, passing off information about where people have "found" certain pokemon, hunting groups that try and triangulate down every single "uncommon" thing that pops up, this is what keeps a lot of the people around here going with it. It's what the very app was designed for. It's a (multplayer) social experience.
Pokevision removes that social aspect almost entirely. Why crowdsource information when I can just hit up the map and pinpoint exactly where everything is, all the time? Stuff like how our town determined where Electrabuzzes and Magmar's spawn on a regular basis (along with the boundaries of those locations) was all just done organically as information spread between people. One or two people here and there caught something, that spreads to their friends and soon to social media, others come and try and confirm it, and voila.
All Pokevision did was hurt the longetivity of the game, because it greatly reduces the amount of time it takes to nearly cap out on your pokedex (aside from the literal uncatchable ones at the moment). People essentially sacrificed any long term joy with this game to get a 3-4 day rush into their systems, followed by a "Is that it?" kind of feeling when the well runs dry. Or just sitting around not playing until the map shows you something good. I'm really sure that's the kind of interaction Niantic/TPCi had intended for when they made it.
I'm tired of hearing the "It wasn't hurting anybody" or "You just want THEM to not have fun". Pokevision passively affected us by removing the very core drive of the game, and taking all the guesswork/exploration that it was meant to invoke as a "Pokemon trainer" out to explore, discover and catch Pokemon.
I get that is sucks that there is currently no in-game system to replace it (because honestly, I found the footprints worked pretty well, when it worked), and Niantic has been hooooooooooooooooorrible in their communication about it, but none of these things justify what was essentially cheating, no matter how much people desperate want to tell themselves it's not hurting anybody.
You clearly live in an area where different Pokemon actually spawn.
I used the map scripts to map out my area and as I have previously commented on there is just not the spawn levels in rural areas to wander about.
I can walk for a mile and only encounter 4 Pokemon. Rattatas, Pidgeys.
I've found one uncommon Pokemon just exploring. In rural areas the maps are a requirement. The list of Pokemon on your tracker isn't a wide enough radius for these locations.
I'm sure in built up areas with lots of spawns it's good because otherwise you'd have 200 Pokemon in it.
People don't seem to understand how shit this game is for those not living with spawns or Pokestops and gyms nearby and the lifeline these maps and apps give to the game.
Look, we understand it clearly. I've taken trips far out of town to see what it's like. And it's never great.
But this is a problem for Niantic to fix. Do I have any faith in them doing so? Eh. But findng a way to better increase the variety and amount of pokemon in rural areas is a better overall solution to "Let's have a mapping tool that points out exactly where everything is"
I get that it's shitty "right now" for people outside of thee main centers of populace, and this is a failing of Niantic, but those maps aren't the answer. They were a bandaid that masked the actual problem.